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#ifndef TINTMAP_H
#define TINTMAP_H
#include <QObject>
#include <QMetaType>
#include "model/processor/IProcessStrategy.h"
#include "utils/OpenCLHelper.h"
typedef struct TintMap_t
{
cl_int tintMapSelector;
}TintMap_t;
class TintMap : public IProcessStrategy
{
Q_OBJECT
public:
Q_INVOKABLE TintMap(const Context context, const QString kernelPath, const QObject *parent);
virtual void cpuProcess(ScenGenOutput_t parameters) override;
virtual void finalize() override;
private:
KernelFunctor<Image2D, Image2D, TintMap_t> _kernelFunctor;
virtual Image* processKernel(Image *frames, Buffer* scratchPad) override;
TintMap_t _kernelParameters;
};
#endif // TINTMAP_H