#ifndef SCANCONVERSIONALG_H #define SCANCONVERSIONALG_H #include "./ScenarioParams.h" class ScanConversionAlg { private: static void linear(Input_t params, QVector<float>& scanXPos, QVector<float>& scanZPos, QVector<float>& gridPixelXPos, QVector<float>& gridPixelZPos); static void virtualConvex(Input_t params, QVector<float>& scanXPos, QVector<float>& scanZPos, QVector<float>& gridPixelXPos, QVector<float>& gridPixelZPos); static void convex(Input_t params, QVector<float>& scanXPos, QVector<float>& scanZPos, QVector<float>& gridPixelXPos, QVector<float>& gridPixelZPos); public: static void scanConversion(Input_t params, QVector<float>& scanXPos, QVector<float>& scanZPos, QVector<float>& gridPixelXPos, QVector<float>& gridPixelZPos); static void virtualScanConversion(QVector<float> pixelXPos, QVector<float> pixelZPos, uint width, uint height, float steering, float virtualOriginalZ, float startDepth, float depth, float vcMaxTheta, QVector<float>& gridPixelR, QVector<float>& gridPixelTheta); static void convexScanConversion(QVector<float> pixelXPos, QVector<float> pixelZPos, uint width, uint height, float steering, float angle, float fieldOfView, float probeRadius, float startDepth, float depth, QVector<float>& gridPixelR, QVector<float>& gridPixelTheta); }; #endif // SCANCONVERSIONALG_H