mmtalaie
4 years ago
29 changed files with 824 additions and 958 deletions
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#ifndef SCANCONVERSIONALG_H |
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#define SCANCONVERSIONALG_H |
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#include "./ScenarioParams.h" |
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class ScanConversionAlg |
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{ |
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private: |
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static void linear(Input_t params, QVector<float>& scanXPos, QVector<float>& scanZPos, |
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QVector<float>& gridPixelXPos, QVector<float>& gridPixelZPos); |
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static void virtualConvex(Input_t params, QVector<float>& scanXPos, QVector<float>& scanZPos, |
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QVector<float>& gridPixelXPos, QVector<float>& gridPixelZPos); |
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static void convex(Input_t params, QVector<float>& scanXPos, QVector<float>& scanZPos, |
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QVector<float>& gridPixelXPos, QVector<float>& gridPixelZPos); |
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public: |
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static void scanConversion(Input_t params, QVector<float>& scanXPos, QVector<float>& scanZPos, |
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QVector<float>& gridPixelXPos, QVector<float>& gridPixelZPos); |
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static void virtualScanConversion(QVector<float> pixelXPos, QVector<float> pixelZPos, |
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uint width, uint height, |
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float steering, float virtualOriginalZ, |
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float startDepth, float depth, float vcMaxTheta, |
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QVector<float>& gridPixelR, QVector<float>& gridPixelTheta); |
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static void convexScanConversion(QVector<float> pixelXPos, QVector<float> pixelZPos, |
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uint width, uint height, |
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float steering, float angle, float fieldOfView, |
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float probeRadius, float startDepth, float depth, |
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QVector<float>& gridPixelR, QVector<float>& gridPixelTheta); |
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}; |
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#endif // SCANCONVERSIONALG_H
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#include "model/algorithms/ScanConversionAlg.h" |
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#include <QtMath> |
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void ScanConversionAlg::linear(Input_t params, QVector<float> &scanXPos, QVector<float> &scanZPos, |
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QVector<float> &gridPixelXPos, QVector<float> &gridPixelZPos) |
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{ |
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//just to map to X Z convention
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auto frameMaxXScan = params.bMaxScanAz; |
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auto frameMinXScan = params.bMinScanAz; |
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auto frameMaxZScan = params.bMaxScanAx; |
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auto frameMinZScan = params.bMinScanAx; |
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auto finalPixelXNo = params.outputWidth; |
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auto finalPixelZNo = params.outputHeight; |
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auto pixelXStep = (frameMaxXScan - frameMinXScan) / (finalPixelXNo - 1); |
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auto pixelZStep = (frameMaxZScan - frameMinZScan) / (finalPixelZNo - 1); |
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gridPixelXPos.reserve(finalPixelXNo * finalPixelZNo); |
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gridPixelZPos.reserve(finalPixelXNo * finalPixelZNo); |
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auto cap = gridPixelXPos.capacity(); |
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for(auto i = 0UL; i < finalPixelZNo; i++) |
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{ |
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auto temp = frameMinZScan + i * pixelZStep; |
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for(auto j = 0UL; j < finalPixelXNo; j++) |
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{ |
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gridPixelZPos.push_back(temp / cosf(params.steering)); |
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gridPixelXPos.push_back((frameMinXScan + j * pixelXStep) - |
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(temp * tanf(params.steering))); |
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} |
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} |
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for(auto i = 0; i < params.rxLineNo; i++) |
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{ |
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scanXPos.push_back(params.minScanAz + i * params.rxLineDaz); |
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} |
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for(auto i = 0; i < params.rxFocusPointNo; i++) |
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{ |
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scanZPos.push_back(params.minScanAx + i * params.rxPointDax); |
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} |
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} |
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/*************************************************************************************************/ |
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void ScanConversionAlg::virtualConvex(Input_t params, QVector<float>& scanXPos, |
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QVector<float>& scanZPos, QVector<float>& gridPixelXPos, |
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QVector<float>& gridPixelZPos) |
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{ |
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auto finalPixelXNo = params.outputWidth; |
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auto finalPixelZNo = params.outputHeight; |
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auto minAbsScanAz = 0.0f; |
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if (params.bMaxScanAz > 0 && params.bMinScanAz < 0) |
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{ |
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minAbsScanAz = 0; |
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} |
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else |
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{ |
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minAbsScanAz = qMin(abs(params.bMinScanAz), abs(params.bMaxScanAz)); |
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} |
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auto maxAbsScanAz = qMax(abs(params.bMinScanAz), abs(params.bMaxScanAz)); |
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auto frameMaxZScan = params.bMaxScanAx * |
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cosf(minAbsScanAz / params.fieldOfView * 2 * params.vcMaxTheta); |
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auto frameMinZScan = params.bMinScanAx * |
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cosf(maxAbsScanAz / params.fieldOfView * 2 * params.vcMaxTheta); |
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auto frameMaxXScan = params.bMaxScanAz + params.bMaxScanAx * |
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sinf(params.bMaxScanAz / params.fieldOfView * 2 * params.vcMaxTheta); |
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auto frameMinXScan = params.bMinScanAz + params.bMaxScanAx * |
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sinf(params.bMinScanAz / params.fieldOfView * 2 * params.vcMaxTheta); |
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auto pixelXStep = (frameMaxXScan - frameMinXScan) / (finalPixelXNo - 1); |
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auto pixelZStep = (frameMaxZScan - frameMinZScan) / (finalPixelZNo - 1); |
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auto pixelXPos = QVector<float>(); |
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auto pixelZPos = QVector<float>(); |
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pixelXPos.reserve(finalPixelXNo * finalPixelZNo); |
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pixelZPos.reserve(finalPixelXNo * finalPixelZNo); |
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for(auto i = 0UL; i < finalPixelZNo; i++) |
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{ |
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for(auto j = 0UL; j < finalPixelXNo; j++) |
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{ |
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pixelZPos.push_back(frameMinZScan + i * pixelZStep); |
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pixelXPos.push_back(frameMinXScan + j * pixelXStep); |
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} |
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} |
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virtualScanConversion(pixelXPos, pixelZPos, finalPixelXNo, finalPixelZNo, params.steering, |
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params.virtualOriginalZ, params.startDepth, params.depth, |
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params.vcMaxTheta, gridPixelZPos, gridPixelXPos); |
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//scanTheta
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for(auto i = 0; i < params.rxLineNo; i++) |
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{ |
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scanXPos.push_back(params.minScanAz + i * params.rxLineDaz); |
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} |
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//scanR
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for(auto i = 0; i < params.rxFocusPointNo; i++) |
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{ |
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scanZPos.push_back(params.minScanAx + i * params.rxPointDax); |
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} |
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} |
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/*************************************************************************************************/ |
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void ScanConversionAlg::convex(Input_t params, QVector<float>& scanXPos, QVector<float>& scanZPos, |
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QVector<float>& gridPixelXPos, QVector<float>& gridPixelZPos) |
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{ |
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auto finalPixelXNo = params.outputWidth; |
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auto finalPixelZNo = params.outputHeight; |
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auto frameMaxXScan = params.probe.radius * sinf(params.bMaxScanAz) + |
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params.bMaxScanAx * sinf(params.bMaxScanAz / params.fieldOfView * params.angle); |
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auto frameMinXScan = params.probe.radius * sinf(params.bMinScanAz) + |
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params.bMaxScanAx * sinf(params.bMinScanAz / params.fieldOfView * params.angle); |
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auto minAbsScanAz = 0.0f; |
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if (params.bMaxScanAz > 0 && params.bMinScanAz < 0) |
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{ |
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minAbsScanAz = 0; |
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} |
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else |
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{ |
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minAbsScanAz = qMin(abs(params.bMinScanAz), abs(params.bMaxScanAz)); |
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} |
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auto maxAbsScanAz = qMax(abs(params.bMinScanAz), abs(params.bMaxScanAz)); |
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auto frameMaxZScan = params.probe.radius * cosf(minAbsScanAz) + |
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params.bMaxScanAx * cosf(minAbsScanAz / params.fieldOfView * params.angle); |
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auto frameMinZScan = params.probe.radius * cosf(maxAbsScanAz) + |
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params.bMinScanAx * cosf(maxAbsScanAz / params.fieldOfView * params.angle); |
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auto pixelXStep = (frameMaxXScan - frameMinXScan) / (finalPixelXNo - 1); |
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auto pixelZStep = (frameMaxZScan - frameMinZScan) / (finalPixelZNo - 1); |
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auto pixelXPos = QVector<float>(); |
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auto pixelZPos = QVector<float>(); |
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pixelXPos.reserve(finalPixelXNo * finalPixelZNo); |
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pixelZPos.reserve(finalPixelXNo * finalPixelZNo); |
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for(auto i = 0UL; i < finalPixelZNo; i++) |
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{ |
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for(auto j = 0UL; j < finalPixelXNo; j++) |
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{ |
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pixelZPos.push_back(frameMinZScan + i * pixelZStep); |
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pixelXPos.push_back(frameMinXScan + j * pixelXStep); |
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} |
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} |
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convexScanConversion(pixelXPos, pixelZPos, finalPixelXNo, finalPixelZNo, params.steering, |
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params.angle, params.fieldOfView, params.probe.radius, params.startDepth, |
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params.depth, gridPixelZPos, gridPixelXPos); |
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//scanTheta
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for(auto i = 0; i < params.rxLineNo; i++) |
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{ |
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scanXPos.push_back(params.minScanAz + i * params.rxLineDaz + params.probe.radius); |
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} |
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//scanR
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for(auto i = 0; i < params.rxFocusPointNo; i++) |
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{ |
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scanZPos.push_back(params.minScanAx + i * params.rxPointDax); |
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} |
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} |
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/*************************************************************************************************/ |
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void ScanConversionAlg::scanConversion(Input_t params, QVector<float>& scanXPos, |
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QVector<float>& scanZPos, QVector<float>& gridPixelXPos, |
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QVector<float>& gridPixelZPos) |
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{ |
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//convex
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if(!params.probe.linear) |
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{ |
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convex(params, scanXPos, scanZPos, gridPixelXPos, gridPixelZPos); |
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} |
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//virtual convex
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else if(params.virtualConvex) |
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{ |
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virtualConvex(params, scanXPos, scanZPos, gridPixelXPos, gridPixelZPos); |
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} |
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//linear
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else |
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{ |
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linear(params, scanXPos, scanZPos, gridPixelXPos, gridPixelZPos); |
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} |
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} |
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/*************************************************************************************************/ |
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void ScanConversionAlg::virtualScanConversion(QVector<float> pixelXPos, QVector<float> pixelZPos, |
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uint width, uint height, float steering, |
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float virtualOriginalZ, float startDepth, float depth, |
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float vcMaxTheta, QVector<float>& gridPixelR, |
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QVector<float>& gridPixelTheta) |
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{ |
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for(auto i = 0U; i < width * height; i++) |
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{ |
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auto x = pixelXPos[i]; |
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auto z = pixelZPos[i]; |
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auto pixelTheta = atanf(x / (z + virtualOriginalZ)); |
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if(pixelTheta >= -vcMaxTheta - abs(steering) && |
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pixelTheta <= vcMaxTheta + abs(steering)) |
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{ |
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if(steering == 0.0f) |
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{ |
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auto gridPixelAx = sqrtf(powf(x - virtualOriginalZ * tanf(pixelTheta), 2) + |
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powf(z, 2)); |
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if(gridPixelAx >= startDepth && gridPixelAx <= depth) |
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{ |
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gridPixelR.push_back(gridPixelAx); |
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gridPixelTheta.push_back(pixelTheta); |
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} |
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else |
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{ |
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gridPixelR.push_back(0); |
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gridPixelTheta.push_back(0); |
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} |
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} |
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else |
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{ |
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auto strTan = tanf(steering); |
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auto a = virtualOriginalZ * strTan; |
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auto b = x * strTan + virtualOriginalZ + z; |
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auto c = x - z * strTan; |
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auto interceptTheta = atanf((b + sqrtf(powf(b, 2) - 4 * a * c)) / (2 * a)); |
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if(interceptTheta > vcMaxTheta || interceptTheta < -vcMaxTheta) |
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{ |
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interceptTheta = atanf((b - sqrtf(powf(b, 2) - 4 * a * c)) / (2 * a)); |
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if(interceptTheta > vcMaxTheta || interceptTheta < -vcMaxTheta) |
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{ |
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gridPixelR.push_back(0); |
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gridPixelTheta.push_back(0); |
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} |
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else |
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{ |
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auto gridPixelAx = |
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sqrtf(powf(x - virtualOriginalZ * tanf(interceptTheta), 2) + |
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powf(z, 2)); |
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if(gridPixelAx >= startDepth && gridPixelAx <= depth) |
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{ |
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gridPixelR.push_back(gridPixelAx); |
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gridPixelTheta.push_back(interceptTheta); |
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} |
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else |
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{ |
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gridPixelR.push_back(0); |
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gridPixelTheta.push_back(0); |
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} |
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} |
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} |
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else |
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{ |
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auto gridPixelAx = |
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sqrtf(powf(x - virtualOriginalZ * tanf(interceptTheta), 2) + |
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powf(z, 2)); |
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if(gridPixelAx >= startDepth && gridPixelAx <= depth) |
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{ |
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gridPixelR.push_back(gridPixelAx); |
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gridPixelTheta.push_back(interceptTheta); |
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} |
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else |
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{ |
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gridPixelR.push_back(0); |
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gridPixelTheta.push_back(0); |
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} |
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} |
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}//steering = 0
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} |
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else |
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{ |
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gridPixelR.push_back(0); |
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gridPixelTheta.push_back(0); |
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} |
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} |
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} |
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/*************************************************************************************************/ |
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void ScanConversionAlg::convexScanConversion(QVector<float> pixelXPos, QVector<float> pixelZPos, |
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uint width, uint height, float steering, float angle, |
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float fieldOfView, float probeRadius, float startDepth, |
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float depth, QVector<float>& gridPixelR, |
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QVector<float>& gridPixelTheta) |
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{ |
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auto virtualOriginalZ = probeRadius * |
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(cosf(fieldOfView / 2) - sinf(fieldOfView / 2) / tanf(angle / 2)); |
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auto virtualOriginalZ2 = powf(virtualOriginalZ, 2); |
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auto maxR = probeRadius + depth; |
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auto minR = probeRadius - virtualOriginalZ + startDepth; |
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auto minTheta = -angle / 2 - abs(steering); |
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auto maxTheta = angle / 2 + abs(steering); |
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auto maxInterceptTheta = fieldOfView / 2; |
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auto radius2 = powf(probeRadius, 2); |
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if(steering == 0.0f) |
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{ |
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for (auto i = 0U; i < width * height; i++) |
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{ |
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auto x = pixelXPos[i]; |
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auto z = pixelZPos[i]; |
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auto pixelTheta = atan2f(x, z - virtualOriginalZ); |
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auto pixelR = sqrtf(powf(x, 2) + powf(z - virtualOriginalZ, 2)); |
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if(pixelR >= minR && pixelR <= maxR && pixelTheta >= minTheta && pixelTheta <= maxTheta) |
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{ |
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auto interceptTheta = 0.0f; |
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auto interceptX = 0.0f; |
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auto interceptZ = 0.0f; |
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auto alpha = 0.0f; |
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auto beta = 0.0f; |
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if(x == 0.0f) |
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interceptTheta = 0; |
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else |
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{ |
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alpha = virtualOriginalZ; |
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beta = (virtualOriginalZ - z) / x; |
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interceptX = (alpha * beta + |
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sqrtf(-1 * powf(alpha, 2) + (powf(beta, 2) + 1) * radius2)) / |
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(powf(beta, 2) + 1); |
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interceptZ = alpha - beta * interceptX; |
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interceptTheta = atan2f(interceptX, interceptZ); |
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} |
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if(interceptTheta > maxInterceptTheta || interceptTheta < -maxInterceptTheta) |
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{ |
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interceptX = (alpha * beta - |
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sqrtf(-1 * powf(alpha, 2) + (powf(beta, 2) + 1) * radius2)) / |
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(powf(beta, 2) + 1); |
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interceptZ = alpha - beta * interceptX; |
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interceptTheta = atan2f(interceptX, interceptZ); |
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if(interceptTheta > maxInterceptTheta || interceptTheta < -maxInterceptTheta) |
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{ |
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gridPixelR.push_back(0); |
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gridPixelTheta.push_back(0); |
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} |
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else |
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{ |
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auto gridPixelAx = sqrtf(powf(x - probeRadius * sinf(interceptTheta), 2) + |
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powf(z - probeRadius * cosf(interceptTheta), 2)); |
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if(gridPixelAx >= startDepth && gridPixelAx <= depth) |
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{ |
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gridPixelR.push_back(probeRadius + gridPixelAx); |
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gridPixelTheta.push_back(interceptTheta); |
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} |
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else |
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{ |
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gridPixelR.push_back(0); |
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gridPixelTheta.push_back(0); |
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} |
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} |
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} |
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else |
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{ |
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auto gridPixelAx = sqrtf(powf(x - probeRadius * sinf(interceptTheta), 2) + |
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powf(z - probeRadius * cosf(interceptTheta), 2)); |
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if(gridPixelAx >= startDepth && gridPixelAx <= depth) |
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{ |
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gridPixelR.push_back(probeRadius + gridPixelAx); |
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gridPixelTheta.push_back(interceptTheta); |
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} |
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else |
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{ |
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gridPixelR.push_back(0); |
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gridPixelTheta.push_back(0); |
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} |
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} |
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} |
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else |
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{ |
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gridPixelR.push_back(0); |
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gridPixelTheta.push_back(0); |
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} |
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} |
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} |
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else |
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{ |
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for (auto i = 0U; i < width * height; i++) |
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{ |
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auto x = pixelXPos[i]; |
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auto z = pixelZPos[i]; |
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auto pixelTheta = atan2f(x, z - virtualOriginalZ); |
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auto pixelR = sqrtf(powf(x, 2) + powf(z - virtualOriginalZ, 2)); |
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if(pixelR >= minR && pixelR <= maxR && pixelTheta >= minTheta && pixelTheta <= maxTheta) |
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{ |
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auto strSin = 2 * sinf(steering); |
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auto ro = pixelR / strSin; |
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auto xo = ro * cosf(steering - pixelTheta); |
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auto zo = ro * sinf(steering - pixelTheta) + virtualOriginalZ; |
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if(zo == 0.0f) |
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{ |
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auto interceptX = (radius2 - virtualOriginalZ2) / 2 / xo; |
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auto interceptZ = sqrtf(radius2 - powf(interceptX , 2)); |
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auto interceptTheta = atan2f(interceptX, interceptZ); |
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if (interceptTheta > maxInterceptTheta || interceptTheta < -maxInterceptTheta) |
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{ |
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interceptZ = -sqrtf(radius2 - powf(interceptX , 2)); |
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interceptTheta = atan2f(interceptX, interceptZ); |
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if(interceptTheta > maxInterceptTheta || |
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interceptTheta < -maxInterceptTheta) |
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{ |
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gridPixelR.push_back(0); |
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gridPixelTheta.push_back(0); |
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} |
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else |
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{ |
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auto gridPixelAx = |
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sqrtf(powf(x - probeRadius * sinf(interceptTheta), 2) + |
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powf(z - probeRadius * cosf(interceptTheta), 2)); |
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if(gridPixelAx >= startDepth && gridPixelAx <= depth) |
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{ |
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gridPixelR.push_back(probeRadius + gridPixelAx); |
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gridPixelTheta.push_back(interceptTheta); |
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} |
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else |
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{ |
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gridPixelR.push_back(0); |
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gridPixelTheta.push_back(0); |
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} |
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} |
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} |
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else |
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{ |
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auto gridPixelAx = sqrtf(powf(x - probeRadius * sinf(interceptTheta), 2) + |
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powf(z - probeRadius * cosf(interceptTheta), 2)); |
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if(gridPixelAx >= startDepth && gridPixelAx <= depth) |
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{ |
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gridPixelR.push_back(probeRadius + gridPixelAx); |
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gridPixelTheta.push_back(interceptTheta); |
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} |
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else |
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{ |
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gridPixelR.push_back(0); |
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gridPixelTheta.push_back(0); |
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} |
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} |
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} |
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else |
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{ |
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auto alpha = (radius2 - virtualOriginalZ2 + 2 * zo * virtualOriginalZ) / 2 / zo; |
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auto beta = xo / zo; |
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auto interceptX = (alpha * beta + |
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sqrtf(-1 * powf(alpha, 2) + (powf(beta, 2) + 1) * radius2)) / |
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(powf(beta, 2) + 1); |
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auto interceptZ = alpha - beta * interceptX; |
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auto interceptTheta = atan2f(interceptX, interceptZ); |
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if(interceptTheta > maxInterceptTheta || interceptTheta < -maxInterceptTheta) |
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{ |
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interceptX = (alpha * beta - |
|||
sqrtf(-1 * powf(alpha, 2) + (powf(beta, 2) + 1) * radius2)) / |
|||
(powf(beta, 2) + 1); |
|||
interceptZ = alpha - beta * interceptX; |
|||
interceptTheta = atan2f(interceptX, interceptZ); |
|||
if(interceptTheta > maxInterceptTheta || interceptTheta < -maxInterceptTheta) |
|||
{ |
|||
gridPixelR.push_back(0); |
|||
gridPixelTheta.push_back(0); |
|||
} |
|||
else |
|||
{ |
|||
auto gridPixelAx = sqrtf(powf(x - probeRadius * sinf(interceptTheta), 2) + |
|||
powf(z - probeRadius * cosf(interceptTheta), 2)); |
|||
if(gridPixelAx >= startDepth && gridPixelAx <= depth) |
|||
{ |
|||
gridPixelR.push_back(probeRadius + gridPixelAx); |
|||
gridPixelTheta.push_back(interceptTheta); |
|||
} |
|||
else |
|||
{ |
|||
gridPixelR.push_back(0); |
|||
gridPixelTheta.push_back(0); |
|||
} |
|||
} |
|||
} |
|||
else |
|||
{ |
|||
auto gridPixelAx = sqrtf(powf(x - probeRadius * sinf(interceptTheta), 2) + |
|||
powf(z - probeRadius * cosf(interceptTheta), 2)); |
|||
if(gridPixelAx >= startDepth && gridPixelAx <= depth) |
|||
{ |
|||
gridPixelR.push_back(probeRadius + gridPixelAx); |
|||
gridPixelTheta.push_back(interceptTheta); |
|||
} |
|||
else |
|||
{ |
|||
gridPixelR.push_back(0); |
|||
gridPixelTheta.push_back(0); |
|||
} |
|||
} |
|||
} |
|||
} |
|||
else |
|||
{ |
|||
gridPixelR.push_back(0); |
|||
gridPixelTheta.push_back(0); |
|||
} |
|||
} |
|||
} |
|||
} |
Loading…
Reference in new issue