#ifndef USTRACKBALL_H #define USTRACKBALL_H #include "AutoProperty.h" #define US_TRACKBALL(NAME, \ TITLE, \ ENABLE, \ ACTIVE) \ US_PROPERTY_VIEW_ONLY(QString, NAME ## Title, TITLE) \ US_PROPERTY_VIEW_ONLY(bool, NAME ## Enable, ENABLE) \ US_PROPERTY_VIEW_ONLY(bool, NAME ## Active, ACTIVE) #endif //USTRACKBALL_H