#ifndef USERPARAMETERS_H #define USERPARAMETERS_H #include struct ScenGenUserParameters_t { QList dtgc; quint8 focusNumber; bool focusFrequencyCompound; quint8 focus; float depth; float angle; bool harmonicImaging; bool virtualConvex; quint8 oti; bool pulseInversion; quint8 frequency; bool hdZoom; quint32 X; quint32 Z; quint32 lineDensity; quint8 lineFilter; bool bMQuality; float minScanAx; float maxScanAx; float minScanAz; float maxScanAz; quint8 aoB; quint8 rejectB; quint8 rejectM; quint8 sri; quint8 cri; quint8 criFilter; quint8 enhanceB; quint8 enhanceM; quint8 dynamicContrastBSelector; quint8 dynamicContrastMSelector; qint8 gainB; qint8 gainM; quint8 tintMapBSelector; quint8 tintMapMSelector; quint8 persist; quint8 frameFilterMode; QList grayMapB; QList grayMapM; quint8 speed; float mLineAzimuth; }; #endif //USERPARAMETERS_H