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#ifndef USERPARAMETERS_H
#define USERPARAMETERS_H
#include <QObject>
struct ScenGenUserParameters_t {
QList<float> dtgc;
quint8 focusNumber;
bool focusFrequencyCompound;
quint8 focus;
float depth;
float angle;
bool harmonicImaging;
bool virtualConvex;
quint8 oti;
bool pulseInversion;
quint8 frequency;
bool hdZoom;
quint32 X;
quint32 Z;
quint32 lineDensity;
quint8 lineFilter;
bool bMQuality;
float minScanAx;
float maxScanAx;
float minScanAz;
float maxScanAz;
quint8 aoB;
quint8 rejectB;
quint8 rejectM;
quint8 sri;
quint8 cri;
quint8 criFilter;
quint8 enhanceB;
quint8 enhanceM;
quint8 dynamicContrastBSelector;
quint8 dynamicContrastMSelector;
qint8 gainB;
qint8 gainM;
quint8 tintMapBSelector;
quint8 tintMapMSelector;
quint8 persist;
quint8 frameFilterMode;
QList<int> grayMapB;
QList<int> grayMapM;
quint8 speed;
float mLineAzimuth;
};
#endif //USERPARAMETERS_H