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#ifndef SRAMTX_H
#define SRAMTX_H
#include <QObject>
struct SramTx_t {
QVector<float> txFocusXPos;
QVector<float> txFocusYPos;
QVector<float> txFocusZPos;
QVector<quint32> txStartActiveElementNumber;
QVector<quint32> txActiveElementNumber;
QVector<float> minDelay;
QVector<float> maxDelay;
QVector<quint32> maxDelayQ;
QVector<float> interceptXPos;
QVector<float> interceptYPos;
QVector<float> interceptZPos;
void clear()
{
txFocusXPos.clear();
txFocusYPos.clear();
txFocusZPos.clear();
txStartActiveElementNumber.clear();
txActiveElementNumber.clear();
minDelay.clear();
maxDelay.clear();
maxDelayQ.clear();
interceptXPos.clear();
interceptYPos.clear();
interceptZPos.clear();
}
};
#endif //SRAMTX_H