#include #include #include "OpenGLHandler.h" int main(int argc, char* argv[]) { QCoreApplication::setAttribute(Qt::AA_EnableHighDpiScaling); QGuiApplication app(argc, argv); QQmlApplicationEngine engine; const QUrl url(QStringLiteral("qrc:/main.qml")); QObject::connect(&engine, &QQmlApplicationEngine::objectCreated, &app, [url](QObject* obj, const QUrl& objUrl) { if(!obj && url == objUrl) { QCoreApplication::exit(-1); } }, Qt::QueuedConnection); engine.load(url); OpenGLHandler op; op.run(); return app.exec(); }