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4 years ago
#include <QGuiApplication>
#include <QQmlApplicationEngine>
#include "OpenGLHandler.h"
int main(int argc, char* argv[])
{
QCoreApplication::setAttribute(Qt::AA_EnableHighDpiScaling);
QGuiApplication app(argc, argv);
QQmlApplicationEngine engine;
const QUrl url(QStringLiteral("qrc:/main.qml"));
QObject::connect(&engine, &QQmlApplicationEngine::objectCreated,
&app, [url](QObject* obj, const QUrl& objUrl) {
if(!obj && url == objUrl)
{
QCoreApplication::exit(-1);
}
}, Qt::QueuedConnection);
engine.load(url);
OpenGLHandler op;
op.run();
return app.exec();
}