#include "model/Console.h" #include Console::Console() { } //******************************************************************************** void Console::injectDataSender(DataSender *sender) { _dataSender = sender; } //******************************************************************************** void Console::test() { QByteArray arr; arr.append(0x01); arr.append(0x03); arr.append(0x05); _dataSender->send(arr); } //******************************************************************************** void Console::dualPress() { QByteArray arr; arr.resize(8); arr[0] = 0x00; arr[1] = 0x01; arr[2] = 0x04; arr[3] = 0x1D; arr[4] = 0x00; arr[5] = 0x00; arr[6] = 0x00; arr[7] = 0x00; _dataSender->send(arr); } //******************************************************************************** void Console::dualRelease() { } //********************************************************************************