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#ifndef BMODEDISPLAYVIEWMODEL_H
#define BMODEDISPLAYVIEWMODEL_H
#include "viewModel/BaseViewModel.h"
#include "viewModel/bMode/display/tint/TintMapManager.h"
#include "viewModel/bMode/display/gray/GrayMapManager.h"
class BModeDisplayViewModel : public BaseViewModel
{
Q_OBJECT
US_VIEW_MODEL(BModeDisplayViewModel)
SINGLETON(BModeDisplayViewModel)
private:
US_PROPERTY_VIEW_ONLY(TintMapManager*, tintManager, new TintMapManager)
US_PROPERTY_VIEW_ONLY(GrayMapManager*, grayMapManager, new GrayMapManager)
//uncrustify off
public slots:
//uncrustify on
void newTintMap();
void newGrayMap();
};
#endif //BMODEDISPLAYVIEWMODEL_H