#ifndef BMODEDISPLAYVIEWMODEL_H #define BMODEDISPLAYVIEWMODEL_H #include "viewModel/BaseViewModel.h" #include "viewModel/bMode/display/tint/TintMapManager.h" #include "viewModel/bMode/display/gray/GrayMapManager.h" class BModeDisplayViewModel : public BaseViewModel { Q_OBJECT US_VIEW_MODEL(BModeDisplayViewModel) SINGLETON(BModeDisplayViewModel) private: US_PROPERTY_VIEW_ONLY(TintMapManager*, tintManager, new TintMapManager) US_PROPERTY_VIEW_ONLY(GrayMapManager*, grayMapManager, new GrayMapManager) //uncrustify off public slots: //uncrustify on void newTintMap(); void newGrayMap(); }; #endif //BMODEDISPLAYVIEWMODEL_H