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/**********************************************************************************
* Copyright (c) 2008-2009 The Khronos Group Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and/or associated documentation files (the
* "Materials"), to deal in the Materials without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Materials, and to
* permit persons to whom the Materials are furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Materials.
*
* THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
**********************************************************************************/
#ifndef __OPENCL_CL_D3D10_EXT_H
#define __OPENCL_CL_D3D10_EXT_H
#include <d3d10.h>
#include <CL/cl.h>
#include <CL/cl_platform.h>
#ifdef __cplusplus
extern "C" {
#endif
/******************************************************************************
* cl_nv_d3d10_sharing */
typedef cl_uint cl_d3d10_device_source_nv;
typedef cl_uint cl_d3d10_device_set_nv;
/******************************************************************************/
// Error Codes
#define CL_INVALID_D3D10_DEVICE_NV -1002
#define CL_INVALID_D3D10_RESOURCE_NV -1003
#define CL_D3D10_RESOURCE_ALREADY_ACQUIRED_NV -1004
#define CL_D3D10_RESOURCE_NOT_ACQUIRED_NV -1005
// cl_d3d10_device_source_nv
#define CL_D3D10_DEVICE_NV 0x4010
#define CL_D3D10_DXGI_ADAPTER_NV 0x4011
// cl_d3d10_device_set_nv
#define CL_PREFERRED_DEVICES_FOR_D3D10_NV 0x4012
#define CL_ALL_DEVICES_FOR_D3D10_NV 0x4013
// cl_context_info
#define CL_CONTEXT_D3D10_DEVICE_NV 0x4014
// cl_mem_info
#define CL_MEM_D3D10_RESOURCE_NV 0x4015
// cl_image_info
#define CL_IMAGE_D3D10_SUBRESOURCE_NV 0x4016
// cl_command_type
#define CL_COMMAND_ACQUIRE_D3D10_OBJECTS_NV 0x4017
#define CL_COMMAND_RELEASE_D3D10_OBJECTS_NV 0x4018
/******************************************************************************/
typedef CL_API_ENTRY cl_int (CL_API_CALL *clGetDeviceIDsFromD3D10NV_fn)(
cl_platform_id platform,
cl_d3d10_device_source_nv d3d_device_source,
void * d3d_object,
cl_d3d10_device_set_nv d3d_device_set,
cl_uint num_entries,
cl_device_id * devices,
cl_uint * num_devices) CL_API_SUFFIX__VERSION_1_0;
typedef CL_API_ENTRY cl_mem (CL_API_CALL *clCreateFromD3D10BufferNV_fn)(
cl_context context,
cl_mem_flags flags,
ID3D10Buffer * resource,
cl_int * errcode_ret) CL_API_SUFFIX__VERSION_1_0;
typedef CL_API_ENTRY cl_mem (CL_API_CALL *clCreateFromD3D10Texture2DNV_fn)(
cl_context context,
cl_mem_flags flags,
ID3D10Texture2D * resource,
UINT subresource,
cl_int * errcode_ret) CL_API_SUFFIX__VERSION_1_0;
typedef CL_API_ENTRY cl_mem (CL_API_CALL *clCreateFromD3D10Texture3DNV_fn)(
cl_context context,
cl_mem_flags flags,
ID3D10Texture3D * resource,
UINT subresource,
cl_int * errcode_ret) CL_API_SUFFIX__VERSION_1_0;
typedef CL_API_ENTRY cl_int (CL_API_CALL *clEnqueueAcquireD3D10ObjectsNV_fn)(
cl_command_queue command_queue,
cl_uint num_objects,
const cl_mem * mem_objects,
cl_uint num_events_in_wait_list,
const cl_event * event_wait_list,
cl_event * event) CL_API_SUFFIX__VERSION_1_0;
typedef CL_API_ENTRY cl_int (CL_API_CALL *clEnqueueReleaseD3D10ObjectsNV_fn)(
cl_command_queue command_queue,
cl_uint num_objects,
cl_mem * mem_objects,
cl_uint num_events_in_wait_list,
const cl_event * event_wait_list,
cl_event * event) CL_API_SUFFIX__VERSION_1_0;
#ifdef __cplusplus
}
#endif
#endif // __OPENCL_CL_D3D10_H