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123 lines
4.6 KiB
123 lines
4.6 KiB
2 years ago
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/**********************************************************************************
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* Copyright (c) 2008-2009 The Khronos Group Inc.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and/or associated documentation files (the
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* "Materials"), to deal in the Materials without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Materials, and to
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* permit persons to whom the Materials are furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Materials.
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*
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* THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
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**********************************************************************************/
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#ifndef __OPENCL_CL_D3D10_EXT_H
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#define __OPENCL_CL_D3D10_EXT_H
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#include <d3d10.h>
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#include <CL/cl.h>
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#include <CL/cl_platform.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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/******************************************************************************
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* cl_nv_d3d10_sharing */
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typedef cl_uint cl_d3d10_device_source_nv;
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typedef cl_uint cl_d3d10_device_set_nv;
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/******************************************************************************/
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// Error Codes
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#define CL_INVALID_D3D10_DEVICE_NV -1002
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#define CL_INVALID_D3D10_RESOURCE_NV -1003
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#define CL_D3D10_RESOURCE_ALREADY_ACQUIRED_NV -1004
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#define CL_D3D10_RESOURCE_NOT_ACQUIRED_NV -1005
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// cl_d3d10_device_source_nv
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#define CL_D3D10_DEVICE_NV 0x4010
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#define CL_D3D10_DXGI_ADAPTER_NV 0x4011
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// cl_d3d10_device_set_nv
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#define CL_PREFERRED_DEVICES_FOR_D3D10_NV 0x4012
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#define CL_ALL_DEVICES_FOR_D3D10_NV 0x4013
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// cl_context_info
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#define CL_CONTEXT_D3D10_DEVICE_NV 0x4014
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// cl_mem_info
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#define CL_MEM_D3D10_RESOURCE_NV 0x4015
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// cl_image_info
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#define CL_IMAGE_D3D10_SUBRESOURCE_NV 0x4016
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// cl_command_type
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#define CL_COMMAND_ACQUIRE_D3D10_OBJECTS_NV 0x4017
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#define CL_COMMAND_RELEASE_D3D10_OBJECTS_NV 0x4018
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/******************************************************************************/
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typedef CL_API_ENTRY cl_int (CL_API_CALL *clGetDeviceIDsFromD3D10NV_fn)(
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cl_platform_id platform,
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cl_d3d10_device_source_nv d3d_device_source,
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void * d3d_object,
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cl_d3d10_device_set_nv d3d_device_set,
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cl_uint num_entries,
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cl_device_id * devices,
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cl_uint * num_devices) CL_API_SUFFIX__VERSION_1_0;
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typedef CL_API_ENTRY cl_mem (CL_API_CALL *clCreateFromD3D10BufferNV_fn)(
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cl_context context,
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cl_mem_flags flags,
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ID3D10Buffer * resource,
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cl_int * errcode_ret) CL_API_SUFFIX__VERSION_1_0;
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typedef CL_API_ENTRY cl_mem (CL_API_CALL *clCreateFromD3D10Texture2DNV_fn)(
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cl_context context,
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cl_mem_flags flags,
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ID3D10Texture2D * resource,
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UINT subresource,
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cl_int * errcode_ret) CL_API_SUFFIX__VERSION_1_0;
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typedef CL_API_ENTRY cl_mem (CL_API_CALL *clCreateFromD3D10Texture3DNV_fn)(
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cl_context context,
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cl_mem_flags flags,
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ID3D10Texture3D * resource,
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UINT subresource,
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cl_int * errcode_ret) CL_API_SUFFIX__VERSION_1_0;
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typedef CL_API_ENTRY cl_int (CL_API_CALL *clEnqueueAcquireD3D10ObjectsNV_fn)(
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cl_command_queue command_queue,
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cl_uint num_objects,
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const cl_mem * mem_objects,
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cl_uint num_events_in_wait_list,
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const cl_event * event_wait_list,
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cl_event * event) CL_API_SUFFIX__VERSION_1_0;
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typedef CL_API_ENTRY cl_int (CL_API_CALL *clEnqueueReleaseD3D10ObjectsNV_fn)(
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cl_command_queue command_queue,
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cl_uint num_objects,
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cl_mem * mem_objects,
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cl_uint num_events_in_wait_list,
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const cl_event * event_wait_list,
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cl_event * event) CL_API_SUFFIX__VERSION_1_0;
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#ifdef __cplusplus
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}
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#endif
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#endif // __OPENCL_CL_D3D10_H
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