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#include "socket.h"
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UdpSocket::UdpSocket(QObject* parent, quint16 port) :
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QObject(parent),
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_port(port)
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{
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_socket = new QUdpSocket(this);
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_socket->bind(QHostAddress::LocalHost, port);
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connect(_socket, &QUdpSocket::readyRead, this, &UdpSocket::readyRead);
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}
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UdpSocket::~UdpSocket()
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{
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qDebug() << "Udp socket deleted!" << "\n";
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delete _socket;
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}
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void UdpSocket::sayHello()
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{
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sayMsg("Connected!");
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}
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void UdpSocket::sayMsg(QString Msg)
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{
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QByteArray Data;
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Data.append(Msg);
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_socket->writeDatagram(Data, QHostAddress::LocalHost, _port);
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}
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void UdpSocket::logReceivedData(QHostAddress& addr, quint16& port, QByteArray& msg)
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{
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qDebug() << "Address : " << addr.toString();
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qDebug() << "Port : " << port;
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qDebug() << "Content : " << msg << '\n';
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}
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void UdpSocket::readyRead()
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{
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QByteArray buffer;
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buffer.resize(_socket->pendingDatagramSize());
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QHostAddress sender_addr;
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quint16 sender_port;
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_socket->readDatagram(buffer.data(), buffer.size(), &sender_addr, &sender_port);
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logReceivedData(sender_addr, sender_port, buffer);
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}
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