Test Vulkan code
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#include "HelloTriangleApplication.h"
#include <QDebug>
#include <set>
VkResult CreateDebugUtilsMessengerEXT(VkInstance instance, const VkDebugUtilsMessengerCreateInfoEXT* pCreateInfo
, const VkAllocationCallbacks* pAllocator, VkDebugUtilsMessengerEXT* pDebugMessenger) {
auto func = reinterpret_cast<PFN_vkCreateDebugUtilsMessengerEXT>(vkGetInstanceProcAddr(instance, "vkCreateDebugUtilsMessengerEXT"));
if (func != nullptr) {
return func(instance, pCreateInfo, pAllocator, pDebugMessenger);
} else {
return VK_ERROR_EXTENSION_NOT_PRESENT;
}
}
void DestroyDebugUtilsMessengerEXT(VkInstance instance, VkDebugUtilsMessengerEXT debugMessenger, const VkAllocationCallbacks* pAllocator) {
auto func = reinterpret_cast<PFN_vkDestroyDebugUtilsMessengerEXT>(vkGetInstanceProcAddr(instance, "vkDestroyDebugUtilsMessengerEXT"));
if (func != nullptr) {
func(instance, debugMessenger, pAllocator);
}
}
std::vector<char> HelloTriangleApplication::readFile(const std::string& filename) {
std::ifstream file(filename, std::ios::ate | std::ios::binary);
if (!file.is_open()) {
throw std::runtime_error("failed to open file!");
}
size_t fileSize = static_cast<size_t>(file.tellg());
std::vector<char> buffer(fileSize);
file.seekg(0);
file.read(buffer.data(), static_cast<std::streamsize>(fileSize));
file.close();
return buffer;
}
HelloTriangleApplication::HelloTriangleApplication()
{
}
void HelloTriangleApplication::run()
{
initWindow();
initVulkan();
mainLoop();
cleanup();
}
void HelloTriangleApplication::initWindow()
{
glfwInit();
glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
_window = glfwCreateWindow(WIDTH, HEIGHT, "Vulkan", nullptr, nullptr);
glfwSetWindowUserPointer(_window, this);
glfwSetFramebufferSizeCallback(_window, framebufferResizeCallback);
}
void HelloTriangleApplication::framebufferResizeCallback(GLFWwindow* window, int /*width*/, int /*height*/) {
auto app = reinterpret_cast<HelloTriangleApplication*>(glfwGetWindowUserPointer(window));
app->framebufferResized = true;
}
void HelloTriangleApplication::initVulkan()
{
// if (enableValidationLayers && !checkValidationLayerSupport()) {
// throw std::runtime_error("validation layers requested, but not available!");
// }
createInstance();
setupDebugMessenger();
createSurface();
pickPhysicalDevice();
createLogicalDevice();
createSwapChain();
createImageViews();
createRenderPass();
createDescriptorSetLayout();
createGraphicsPipeline();
createFramebuffers();
createCommandPool();
createVertexBuffer();
createIndexBuffer();
createUniformBuffers();
createDescriptorPool();
createDescriptorSets();
createCommandBuffer();
createSyncObjects();
}
void HelloTriangleApplication::createInstance()
{
VkApplicationInfo appInfo{};
appInfo.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
appInfo.pApplicationName = "Vulkan App";
appInfo.applicationVersion = VK_MAKE_VERSION(1, 0, 0);
appInfo.pEngineName = "No Engine";
appInfo.engineVersion = VK_MAKE_VERSION(1, 0, 0);
appInfo.apiVersion = VK_API_VERSION_1_0;
VkInstanceCreateInfo createInfo{};
createInfo.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
createInfo.pApplicationInfo = &appInfo;
auto extensions = getRequiredExtensions();
createInfo.enabledExtensionCount = static_cast<uint32_t>(extensions.size());
createInfo.ppEnabledExtensionNames = extensions.data();
VkDebugUtilsMessengerCreateInfoEXT debugCreateInfo{};
if (enableValidationLayers) {
createInfo.enabledLayerCount = static_cast<uint32_t>(validationLayers.size());
createInfo.ppEnabledLayerNames = validationLayers.data();
populateDebugMessengerCreateInfo(debugCreateInfo);
createInfo.pNext = reinterpret_cast<VkDebugUtilsMessengerCreateInfoEXT*>(&debugCreateInfo);
} else {
createInfo.enabledLayerCount = 0;
createInfo.pNext = nullptr;
}
// VkResult result = vkCreateInstance(&createInfo, nullptr, &_instance);
if (vkCreateInstance(&createInfo, nullptr, &_instance) != VK_SUCCESS) {
throw std::runtime_error("failed to create instance!");
}
}
void HelloTriangleApplication::setupDebugMessenger() {
if (!enableValidationLayers)
{
return;
}
VkDebugUtilsMessengerCreateInfoEXT createInfo{};
populateDebugMessengerCreateInfo(createInfo);
if (CreateDebugUtilsMessengerEXT(_instance, &createInfo, nullptr, &_debugMessenger) != VK_SUCCESS) {
throw std::runtime_error("failed to set up debug messenger!");
}
}
bool HelloTriangleApplication::checkValidationLayerSupport()
{
uint32_t layerCount;
vkEnumerateInstanceLayerProperties(&layerCount, nullptr);
std::vector<VkLayerProperties> availableLayers(layerCount);
vkEnumerateInstanceLayerProperties(&layerCount, availableLayers.data());
for (const char* layerName : validationLayers) {
bool layerFound = false;
for (const auto& layerProperties : availableLayers) {
if (strcmp(layerName, layerProperties.layerName) == 0) {
layerFound = true;
break;
}
}
if (!layerFound) {
return false;
}
}
return true;
}
std::vector<const char*> HelloTriangleApplication::getRequiredExtensions()
{
uint32_t glfwExtensionCount = 0;
const char** glfwExtensions;
glfwExtensions = glfwGetRequiredInstanceExtensions(&glfwExtensionCount);
std::vector<const char*> extensions(glfwExtensions, glfwExtensions + glfwExtensionCount);
if (enableValidationLayers) {
extensions.push_back(VK_EXT_DEBUG_UTILS_EXTENSION_NAME);
}
return extensions;
}
void HelloTriangleApplication::populateDebugMessengerCreateInfo(VkDebugUtilsMessengerCreateInfoEXT& createInfo) {
createInfo = {};
createInfo.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_MESSENGER_CREATE_INFO_EXT;
createInfo.messageSeverity = VK_DEBUG_UTILS_MESSAGE_SEVERITY_VERBOSE_BIT_EXT |
VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT |
VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT;
createInfo.messageType = VK_DEBUG_UTILS_MESSAGE_TYPE_GENERAL_BIT_EXT |
VK_DEBUG_UTILS_MESSAGE_TYPE_VALIDATION_BIT_EXT |
VK_DEBUG_UTILS_MESSAGE_TYPE_PERFORMANCE_BIT_EXT;
createInfo.pfnUserCallback = debugCallback;
createInfo.pUserData = nullptr; // Optional
}
void HelloTriangleApplication::createSurface()
{
if (glfwCreateWindowSurface(_instance, _window, nullptr, &_surface) != VK_SUCCESS) {
throw std::runtime_error("failed to create window surface!");
}
}
void HelloTriangleApplication::pickPhysicalDevice() {
_physicalDevice = VK_NULL_HANDLE;
uint32_t deviceCount = 0;
vkEnumeratePhysicalDevices(_instance, &deviceCount, nullptr);
if (deviceCount == 0) {
throw std::runtime_error("failed to find GPUs with Vulkan support!");
}
std::vector<VkPhysicalDevice> devices(deviceCount);
vkEnumeratePhysicalDevices(_instance, &deviceCount, devices.data());
for (const auto& device : devices) {
if (isDeviceSuitable(device)) {
_physicalDevice = device;
break;
}
}
if (_physicalDevice == VK_NULL_HANDLE) {
throw std::runtime_error("failed to find a suitable GPU!");
}
}
bool HelloTriangleApplication::isDeviceSuitable(VkPhysicalDevice device) {
// VkPhysicalDeviceProperties deviceProperties;
// VkPhysicalDeviceFeatures deviceFeatures;
// vkGetPhysicalDeviceProperties(device, &deviceProperties);
// vkGetPhysicalDeviceFeatures(device, &deviceFeatures);
// return deviceProperties.deviceType == VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU &&
// deviceFeatures.geometryShader;
QueueFamilyIndices indices = findQueueFamilies(device);
bool extensionsSupported = checkDeviceExtensionSupport(device);
bool swapChainAdequate = false;
if (extensionsSupported) {
SwapChainSupportDetails swapChainSupport = querySwapChainSupport(device);
swapChainAdequate = !swapChainSupport.formats.empty() && !swapChainSupport.presentModes.empty();
}
return indices.isComplete() && extensionsSupported && swapChainAdequate;
}
void HelloTriangleApplication::createLogicalDevice()
{
QueueFamilyIndices indices = findQueueFamilies(_physicalDevice);
std::vector<VkDeviceQueueCreateInfo> queueCreateInfos;
std::set<uint32_t> uniqueQueueFamilies = {indices.graphicsFamily.value(), indices.presentFamily.value()};
float queuePriority = 1.0f;
for (uint32_t queueFamily : uniqueQueueFamilies) {
VkDeviceQueueCreateInfo queueCreateInfo{};
queueCreateInfo.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
queueCreateInfo.queueFamilyIndex = queueFamily;
queueCreateInfo.queueCount = 1;
queueCreateInfo.pQueuePriorities = &queuePriority;
queueCreateInfos.push_back(queueCreateInfo);
}
VkPhysicalDeviceFeatures deviceFeatures{};
VkDeviceCreateInfo createInfo{};
createInfo.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
createInfo.queueCreateInfoCount = static_cast<uint32_t>(queueCreateInfos.size());
createInfo.pQueueCreateInfos = queueCreateInfos.data();
createInfo.pEnabledFeatures = &deviceFeatures;
createInfo.enabledExtensionCount = static_cast<uint32_t>(deviceExtensions.size());
createInfo.ppEnabledExtensionNames = deviceExtensions.data();
if (enableValidationLayers) {
createInfo.enabledLayerCount = static_cast<uint32_t>(validationLayers.size());
createInfo.ppEnabledLayerNames = validationLayers.data();
} else {
createInfo.enabledLayerCount = 0;
}
if (vkCreateDevice(_physicalDevice, &createInfo, nullptr, &_device) != VK_SUCCESS) {
throw std::runtime_error("failed to create logical device!");
}
vkGetDeviceQueue(_device, indices.graphicsFamily.value(), 0, &_graphicsQueue);
vkGetDeviceQueue(_device, indices.presentFamily.value(), 0, &_presentQueue);
}
QueueFamilyIndices HelloTriangleApplication::findQueueFamilies(VkPhysicalDevice device) {
QueueFamilyIndices indices;
uint32_t queueFamilyCount = 0;
vkGetPhysicalDeviceQueueFamilyProperties(device, &queueFamilyCount, nullptr);
std::vector<VkQueueFamilyProperties> queueFamilies(queueFamilyCount);
vkGetPhysicalDeviceQueueFamilyProperties(device, &queueFamilyCount, queueFamilies.data());
uint32_t i = 0;
for (const auto& queueFamily : queueFamilies) {
if (queueFamily.queueFlags & VK_QUEUE_GRAPHICS_BIT) {
indices.graphicsFamily = i;
}
VkBool32 presentSupport = false;
vkGetPhysicalDeviceSurfaceSupportKHR(device, i, _surface, &presentSupport);
if (presentSupport) {
indices.presentFamily = i;
}
if (indices.isComplete()) {
break;
}
i++;
}
return indices;
}
void HelloTriangleApplication::createSwapChain() {
SwapChainSupportDetails swapChainSupport = querySwapChainSupport(_physicalDevice);
VkSurfaceFormatKHR surfaceFormat = chooseSwapSurfaceFormat(swapChainSupport.formats);
VkPresentModeKHR presentMode = chooseSwapPresentMode(swapChainSupport.presentModes);
VkExtent2D extent = chooseSwapExtent(swapChainSupport.capabilities);
uint32_t imageCount = swapChainSupport.capabilities.minImageCount + 1;
if (swapChainSupport.capabilities.maxImageCount > 0 && imageCount > swapChainSupport.capabilities.maxImageCount) {
imageCount = swapChainSupport.capabilities.maxImageCount;
}
VkSwapchainCreateInfoKHR createInfo{};
createInfo.sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR;
createInfo.surface = _surface;
createInfo.minImageCount = imageCount;
createInfo.imageFormat = surfaceFormat.format;
createInfo.imageColorSpace = surfaceFormat.colorSpace;
createInfo.imageExtent = extent;
createInfo.imageArrayLayers = 1;
createInfo.imageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
QueueFamilyIndices indices = findQueueFamilies(_physicalDevice);
uint32_t queueFamilyIndices[] = {indices.graphicsFamily.value(), indices.presentFamily.value()};
if (indices.graphicsFamily != indices.presentFamily) {
createInfo.imageSharingMode = VK_SHARING_MODE_CONCURRENT;
createInfo.queueFamilyIndexCount = 2;
createInfo.pQueueFamilyIndices = queueFamilyIndices;
} else {
createInfo.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE;
createInfo.queueFamilyIndexCount = 0; // Optional
createInfo.pQueueFamilyIndices = nullptr; // Optional
}
createInfo.preTransform = swapChainSupport.capabilities.currentTransform;
createInfo.compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR;
createInfo.presentMode = presentMode;
createInfo.clipped = VK_TRUE;
createInfo.oldSwapchain = VK_NULL_HANDLE;
if (vkCreateSwapchainKHR(_device, &createInfo, nullptr, &_swapChain) != VK_SUCCESS) {
throw std::runtime_error("failed to create swap chain!");
}
vkGetSwapchainImagesKHR(_device, _swapChain, &imageCount, nullptr);
_swapChainImages.resize(imageCount);
vkGetSwapchainImagesKHR(_device, _swapChain, &imageCount, _swapChainImages.data());
_swapChainImageFormat = surfaceFormat.format;
_swapChainExtent = extent;
}
bool HelloTriangleApplication::checkDeviceExtensionSupport(VkPhysicalDevice device) {
uint32_t extensionCount;
vkEnumerateDeviceExtensionProperties(device, nullptr, &extensionCount, nullptr);
std::vector<VkExtensionProperties> availableExtensions(extensionCount);
vkEnumerateDeviceExtensionProperties(device, nullptr, &extensionCount, availableExtensions.data());
std::set<std::string> requiredExtensions(deviceExtensions.begin(), deviceExtensions.end());
for (const auto& extension : availableExtensions) {
requiredExtensions.erase(extension.extensionName);
}
return requiredExtensions.empty();
}
VkSurfaceFormatKHR HelloTriangleApplication::chooseSwapSurfaceFormat(const std::vector<VkSurfaceFormatKHR>& availableFormats) {
for (const auto& availableFormat : availableFormats) {
if (availableFormat.format == VK_FORMAT_B8G8R8A8_SRGB && availableFormat.colorSpace == VK_COLOR_SPACE_SRGB_NONLINEAR_KHR) {
return availableFormat;
}
}
return availableFormats[0];
}
VkPresentModeKHR HelloTriangleApplication::chooseSwapPresentMode(const std::vector<VkPresentModeKHR>& availablePresentModes) {
for (const auto& availablePresentMode : availablePresentModes) {
if (availablePresentMode == VK_PRESENT_MODE_MAILBOX_KHR) {
return availablePresentMode;
}
}
return VK_PRESENT_MODE_FIFO_KHR;
}
VkExtent2D HelloTriangleApplication::chooseSwapExtent(const VkSurfaceCapabilitiesKHR& capabilities) {
if (capabilities.currentExtent.width != std::numeric_limits<uint32_t>::max()) {
return capabilities.currentExtent;
} else {
int width, height;
glfwGetFramebufferSize(_window, &width, &height);
VkExtent2D actualExtent = {
static_cast<uint32_t>(width),
static_cast<uint32_t>(height)
};
actualExtent.width = std::clamp(actualExtent.width, capabilities.minImageExtent.width, capabilities.maxImageExtent.width);
actualExtent.height = std::clamp(actualExtent.height, capabilities.minImageExtent.height, capabilities.maxImageExtent.height);
return actualExtent;
}
}
SwapChainSupportDetails HelloTriangleApplication::querySwapChainSupport(VkPhysicalDevice device) {
SwapChainSupportDetails details;
vkGetPhysicalDeviceSurfaceCapabilitiesKHR(device, _surface, &details.capabilities);
uint32_t formatCount;
vkGetPhysicalDeviceSurfaceFormatsKHR(device, _surface, &formatCount, nullptr);
if (formatCount != 0) {
details.formats.resize(formatCount);
vkGetPhysicalDeviceSurfaceFormatsKHR(device, _surface, &formatCount, details.formats.data());
}
uint32_t presentModeCount;
vkGetPhysicalDeviceSurfacePresentModesKHR(device, _surface, &presentModeCount, nullptr);
if (presentModeCount != 0) {
details.presentModes.resize(presentModeCount);
vkGetPhysicalDeviceSurfacePresentModesKHR(device, _surface, &presentModeCount, details.presentModes.data());
}
return details;
}
void HelloTriangleApplication::createImageViews() {
_swapChainImageViews.resize(_swapChainImages.size());
for (size_t i = 0; i < _swapChainImages.size(); i++) {
VkImageViewCreateInfo createInfo{};
createInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
createInfo.image = _swapChainImages[i];
createInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
createInfo.format = _swapChainImageFormat;
createInfo.components.r = VK_COMPONENT_SWIZZLE_IDENTITY;
createInfo.components.g = VK_COMPONENT_SWIZZLE_IDENTITY;
createInfo.components.b = VK_COMPONENT_SWIZZLE_IDENTITY;
createInfo.components.a = VK_COMPONENT_SWIZZLE_IDENTITY;
createInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
createInfo.subresourceRange.baseMipLevel = 0;
createInfo.subresourceRange.levelCount = 1;
createInfo.subresourceRange.baseArrayLayer = 0;
createInfo.subresourceRange.layerCount = 1;
if (vkCreateImageView(_device, &createInfo, nullptr, &_swapChainImageViews[i]) != VK_SUCCESS) {
throw std::runtime_error("failed to create image views!");
}
}
}
void HelloTriangleApplication::createRenderPass() {
VkAttachmentDescription colorAttachment{};
colorAttachment.format = _swapChainImageFormat;
colorAttachment.samples = VK_SAMPLE_COUNT_1_BIT;
colorAttachment.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
colorAttachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
colorAttachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
colorAttachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
colorAttachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
colorAttachment.finalLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
VkAttachmentReference colorAttachmentRef{};
colorAttachmentRef.attachment = 0;
colorAttachmentRef.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
VkSubpassDescription subpass{};
subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
subpass.colorAttachmentCount = 1;
subpass.pColorAttachments = &colorAttachmentRef;
VkRenderPassCreateInfo renderPassInfo{};
renderPassInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
renderPassInfo.attachmentCount = 1;
renderPassInfo.pAttachments = &colorAttachment;
renderPassInfo.subpassCount = 1;
renderPassInfo.pSubpasses = &subpass;
VkSubpassDependency dependency{};
dependency.srcSubpass = VK_SUBPASS_EXTERNAL;
dependency.dstSubpass = 0;
dependency.srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
dependency.srcAccessMask = 0;
dependency.dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
dependency.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
renderPassInfo.dependencyCount = 1;
renderPassInfo.pDependencies = &dependency;
if (vkCreateRenderPass(_device, &renderPassInfo, nullptr, &_renderPass) != VK_SUCCESS) {
throw std::runtime_error("failed to create render pass!");
}
}
void HelloTriangleApplication::createDescriptorSetLayout() {
VkDescriptorSetLayoutBinding uboLayoutBinding{};
uboLayoutBinding.binding = 0;
uboLayoutBinding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
uboLayoutBinding.descriptorCount = 1;
uboLayoutBinding.stageFlags = VK_SHADER_STAGE_VERTEX_BIT;
uboLayoutBinding.pImmutableSamplers = nullptr; // Optional
VkDescriptorSetLayoutCreateInfo layoutInfo{};
layoutInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
layoutInfo.bindingCount = 1;
layoutInfo.pBindings = &uboLayoutBinding;
if (vkCreateDescriptorSetLayout(_device, &layoutInfo, nullptr, &_descriptorSetLayout) != VK_SUCCESS) {
throw std::runtime_error("failed to create descriptor set layout!");
}
}
void HelloTriangleApplication::createGraphicsPipeline() {
auto vertShaderCode = readFile("shaders/vert.spv");
auto fragShaderCode = readFile("shaders/frag.spv");
VkShaderModule vertShaderModule = createShaderModule(vertShaderCode);
VkShaderModule fragShaderModule = createShaderModule(fragShaderCode);
VkPipelineShaderStageCreateInfo vertShaderStageInfo{};
vertShaderStageInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
vertShaderStageInfo.stage = VK_SHADER_STAGE_VERTEX_BIT;
vertShaderStageInfo.module = vertShaderModule;
vertShaderStageInfo.pName = "main";
VkPipelineShaderStageCreateInfo fragShaderStageInfo{};
fragShaderStageInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
fragShaderStageInfo.stage = VK_SHADER_STAGE_FRAGMENT_BIT;
fragShaderStageInfo.module = fragShaderModule;
fragShaderStageInfo.pName = "main";
VkPipelineShaderStageCreateInfo shaderStages[] = {vertShaderStageInfo, fragShaderStageInfo};
VkPipelineVertexInputStateCreateInfo vertexInputInfo{};
vertexInputInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
auto bindingDescription = Vertex::getBindingDescription();
auto attributeDescriptions = Vertex::getAttributeDescriptions();
vertexInputInfo.vertexBindingDescriptionCount = 1;
vertexInputInfo.pVertexBindingDescriptions = &bindingDescription;
vertexInputInfo.vertexAttributeDescriptionCount = static_cast<uint32_t>(attributeDescriptions.size());
vertexInputInfo.pVertexAttributeDescriptions = attributeDescriptions.data();
VkPipelineInputAssemblyStateCreateInfo inputAssembly{};
inputAssembly.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
inputAssembly.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
inputAssembly.primitiveRestartEnable = VK_FALSE;
std::vector<VkDynamicState> dynamicStates = {
VK_DYNAMIC_STATE_VIEWPORT,
VK_DYNAMIC_STATE_SCISSOR
};
VkPipelineDynamicStateCreateInfo dynamicState{};
dynamicState.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
dynamicState.dynamicStateCount = static_cast<uint32_t>(dynamicStates.size());
dynamicState.pDynamicStates = dynamicStates.data();
VkPipelineViewportStateCreateInfo viewportState{};
viewportState.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
viewportState.viewportCount = 1;
viewportState.scissorCount = 1;
VkPipelineRasterizationStateCreateInfo rasterizer{};
rasterizer.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
rasterizer.depthClampEnable = VK_FALSE;
rasterizer.rasterizerDiscardEnable = VK_FALSE;
rasterizer.polygonMode = VK_POLYGON_MODE_FILL;
rasterizer.lineWidth = 1.0f;
rasterizer.cullMode = VK_CULL_MODE_BACK_BIT;
rasterizer.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE;
rasterizer.depthBiasEnable = VK_FALSE;
rasterizer.depthBiasConstantFactor = 0.0f; // Optional
rasterizer.depthBiasClamp = 0.0f; // Optional
rasterizer.depthBiasSlopeFactor = 0.0f; // Optional
VkPipelineMultisampleStateCreateInfo multisampling{};
multisampling.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
multisampling.sampleShadingEnable = VK_FALSE;
multisampling.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
multisampling.minSampleShading = 1.0f; // Optional
multisampling.pSampleMask = nullptr; // Optional
multisampling.alphaToCoverageEnable = VK_FALSE; // Optional
multisampling.alphaToOneEnable = VK_FALSE; // Optional
VkPipelineColorBlendAttachmentState colorBlendAttachment{};
colorBlendAttachment.colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT;
colorBlendAttachment.blendEnable = VK_FALSE;
colorBlendAttachment.srcColorBlendFactor = VK_BLEND_FACTOR_ONE; // Optional
colorBlendAttachment.dstColorBlendFactor = VK_BLEND_FACTOR_ZERO; // Optional
colorBlendAttachment.colorBlendOp = VK_BLEND_OP_ADD; // Optional
colorBlendAttachment.srcAlphaBlendFactor = VK_BLEND_FACTOR_ONE; // Optional
colorBlendAttachment.dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO; // Optional
colorBlendAttachment.alphaBlendOp = VK_BLEND_OP_ADD; // Optional
VkPipelineColorBlendStateCreateInfo colorBlending{};
colorBlending.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
colorBlending.logicOpEnable = VK_FALSE;
colorBlending.logicOp = VK_LOGIC_OP_COPY; // Optional
colorBlending.attachmentCount = 1;
colorBlending.pAttachments = &colorBlendAttachment;
colorBlending.blendConstants[0] = 0.0f; // Optional
colorBlending.blendConstants[1] = 0.0f; // Optional
colorBlending.blendConstants[2] = 0.0f; // Optional
colorBlending.blendConstants[3] = 0.0f; // Optional
VkPipelineLayoutCreateInfo pipelineLayoutInfo{};
pipelineLayoutInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
pipelineLayoutInfo.setLayoutCount = 1;
pipelineLayoutInfo.pSetLayouts = &_descriptorSetLayout;
pipelineLayoutInfo.pushConstantRangeCount = 0; // Optional
pipelineLayoutInfo.pPushConstantRanges = nullptr; // Optional
if (vkCreatePipelineLayout(_device, &pipelineLayoutInfo, nullptr, &_pipelineLayout) != VK_SUCCESS) {
throw std::runtime_error("failed to create pipeline layout!");
}
VkGraphicsPipelineCreateInfo pipelineInfo{};
pipelineInfo.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
pipelineInfo.stageCount = 2;
pipelineInfo.pStages = shaderStages;
pipelineInfo.pVertexInputState = &vertexInputInfo;
pipelineInfo.pInputAssemblyState = &inputAssembly;
pipelineInfo.pViewportState = &viewportState;
pipelineInfo.pRasterizationState = &rasterizer;
pipelineInfo.pMultisampleState = &multisampling;
pipelineInfo.pDepthStencilState = nullptr; // Optional
pipelineInfo.pColorBlendState = &colorBlending;
pipelineInfo.pDynamicState = &dynamicState;
pipelineInfo.layout = _pipelineLayout;
pipelineInfo.renderPass = _renderPass;
pipelineInfo.subpass = 0;
pipelineInfo.basePipelineHandle = VK_NULL_HANDLE; // Optional
pipelineInfo.basePipelineIndex = -1; // Optional
if (vkCreateGraphicsPipelines(_device, VK_NULL_HANDLE, 1, &pipelineInfo, nullptr, &_graphicsPipeline) != VK_SUCCESS) {
throw std::runtime_error("failed to create graphics pipeline!");
}
vkDestroyShaderModule(_device, fragShaderModule, nullptr);
vkDestroyShaderModule(_device, vertShaderModule, nullptr);
}
VkShaderModule HelloTriangleApplication::createShaderModule(const std::vector<char>& code)
{
VkShaderModuleCreateInfo createInfo{};
createInfo.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
createInfo.codeSize = code.size();
createInfo.pCode = reinterpret_cast<const uint32_t*>(code.data());
VkShaderModule shaderModule;
if (vkCreateShaderModule(_device, &createInfo, nullptr, &shaderModule) != VK_SUCCESS) {
throw std::runtime_error("failed to create shader module!");
}
return shaderModule;
}
void HelloTriangleApplication::createFramebuffers() {
_swapChainFramebuffers.resize(_swapChainImageViews.size());
for (size_t i = 0; i < _swapChainImageViews.size(); i++) {
VkImageView attachments[] = {
_swapChainImageViews[i]
};
VkFramebufferCreateInfo framebufferInfo{};
framebufferInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
framebufferInfo.renderPass = _renderPass;
framebufferInfo.attachmentCount = 1;
framebufferInfo.pAttachments = attachments;
framebufferInfo.width = _swapChainExtent.width;
framebufferInfo.height = _swapChainExtent.height;
framebufferInfo.layers = 1;
if (vkCreateFramebuffer(_device, &framebufferInfo, nullptr, &_swapChainFramebuffers[i]) != VK_SUCCESS) {
throw std::runtime_error("failed to create framebuffer!");
}
}
}
void HelloTriangleApplication::createCommandPool() {
QueueFamilyIndices queueFamilyIndices = findQueueFamilies(_physicalDevice);
VkCommandPoolCreateInfo poolInfo{};
poolInfo.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
poolInfo.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
poolInfo.queueFamilyIndex = queueFamilyIndices.graphicsFamily.value();
if (vkCreateCommandPool(_device, &poolInfo, nullptr, &_commandPool) != VK_SUCCESS) {
throw std::runtime_error("failed to create command pool!");
}
}
void HelloTriangleApplication::createVertexBuffer()
{
VkDeviceSize bufferSize = sizeof(vertices[0]) * vertices.size();
VkBuffer stagingBuffer;
VkDeviceMemory stagingBufferMemory;
createBuffer(bufferSize, VK_BUFFER_USAGE_TRANSFER_SRC_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
, stagingBuffer, stagingBufferMemory);
void* data;
vkMapMemory(_device, stagingBufferMemory, 0, bufferSize, 0, &data);
memcpy(data, vertices.data(), reinterpret_cast<size_t>(bufferSize));
vkUnmapMemory(_device, stagingBufferMemory);
createBuffer(bufferSize, VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT
, _vertexBuffer, _vertexBufferMemory);
copyBuffer(stagingBuffer, _vertexBuffer, bufferSize);
vkDestroyBuffer(_device, stagingBuffer, nullptr);
vkFreeMemory(_device, stagingBufferMemory, nullptr);
}
void HelloTriangleApplication::createIndexBuffer() {
VkDeviceSize bufferSize = sizeof(indices[0]) * indices.size();
VkBuffer stagingBuffer;
VkDeviceMemory stagingBufferMemory;
createBuffer(bufferSize, VK_BUFFER_USAGE_TRANSFER_SRC_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
, stagingBuffer, stagingBufferMemory);
void* data;
vkMapMemory(_device, stagingBufferMemory, 0, bufferSize, 0, &data);
memcpy(data, indices.data(), reinterpret_cast<size_t>(bufferSize));
vkUnmapMemory(_device, stagingBufferMemory);
createBuffer(bufferSize, VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_INDEX_BUFFER_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT
, _indexBuffer, _indexBufferMemory);
copyBuffer(stagingBuffer, _indexBuffer, bufferSize);
vkDestroyBuffer(_device, stagingBuffer, nullptr);
vkFreeMemory(_device, stagingBufferMemory, nullptr);
}
void HelloTriangleApplication::createBuffer(VkDeviceSize size, VkBufferUsageFlags usage, VkMemoryPropertyFlags properties
, VkBuffer& buffer, VkDeviceMemory& bufferMemory)
{
VkBufferCreateInfo bufferInfo{};
bufferInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
bufferInfo.size = size;
bufferInfo.usage = usage;
bufferInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
if (vkCreateBuffer(_device, &bufferInfo, nullptr, &buffer) != VK_SUCCESS) {
throw std::runtime_error("failed to create vertex buffer!");
}
VkMemoryRequirements memRequirements;
vkGetBufferMemoryRequirements(_device, buffer, &memRequirements);
VkMemoryAllocateInfo allocInfo{};
allocInfo.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
allocInfo.allocationSize = memRequirements.size;
allocInfo.memoryTypeIndex = findMemoryType(memRequirements.memoryTypeBits, properties);
if (vkAllocateMemory(_device, &allocInfo, nullptr, &bufferMemory) != VK_SUCCESS) {
throw std::runtime_error("failed to allocate vertex buffer memory!");
}
vkBindBufferMemory(_device, buffer, bufferMemory, 0);
}
void HelloTriangleApplication::copyBuffer(VkBuffer srcBuffer, VkBuffer dstBuffer, VkDeviceSize size)
{
VkCommandBufferAllocateInfo allocInfo{};
allocInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
allocInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
allocInfo.commandPool = _commandPool;
allocInfo.commandBufferCount = 1;
VkCommandBuffer commandBuffer;
vkAllocateCommandBuffers(_device, &allocInfo, &commandBuffer);
VkCommandBufferBeginInfo beginInfo{};
beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
beginInfo.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
vkBeginCommandBuffer(commandBuffer, &beginInfo);
VkBufferCopy copyRegion{};
copyRegion.srcOffset = 0; // Optional
copyRegion.dstOffset = 0; // Optional
copyRegion.size = size;
vkCmdCopyBuffer(commandBuffer, srcBuffer, dstBuffer, 1, &copyRegion);
vkEndCommandBuffer(commandBuffer);
VkSubmitInfo submitInfo{};
submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
submitInfo.commandBufferCount = 1;
submitInfo.pCommandBuffers = &commandBuffer;
vkQueueSubmit(_graphicsQueue, 1, &submitInfo, VK_NULL_HANDLE);
vkQueueWaitIdle(_graphicsQueue);
vkFreeCommandBuffers(_device, _commandPool, 1, &commandBuffer);
}
uint32_t HelloTriangleApplication::findMemoryType(uint32_t typeFilter, VkMemoryPropertyFlags properties) {
VkPhysicalDeviceMemoryProperties memProperties;
vkGetPhysicalDeviceMemoryProperties(_physicalDevice, &memProperties);
for (uint32_t i = 0; i < memProperties.memoryTypeCount; i++) {
if ((typeFilter & (1 << i)) && (memProperties.memoryTypes[i].propertyFlags & properties) == properties) {
return i;
}
}
throw std::runtime_error("failed to find suitable memory type!");
}
void HelloTriangleApplication::createUniformBuffers() {
VkDeviceSize bufferSize = sizeof(UniformBufferObject);
_uniformBuffers.resize(MAX_FRAMES_IN_FLIGHT);
_uniformBuffersMemory.resize(MAX_FRAMES_IN_FLIGHT);
_uniformBuffersMapped.resize(MAX_FRAMES_IN_FLIGHT);
for (size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; i++) {
createBuffer(bufferSize, VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
, _uniformBuffers[i], _uniformBuffersMemory[i]);
vkMapMemory(_device, _uniformBuffersMemory[i], 0, bufferSize, 0, &_uniformBuffersMapped[i]);
}
}
void HelloTriangleApplication::createDescriptorPool() {
VkDescriptorPoolSize poolSize{};
poolSize.type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
poolSize.descriptorCount = static_cast<uint32_t>(MAX_FRAMES_IN_FLIGHT);
VkDescriptorPoolCreateInfo poolInfo{};
poolInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
poolInfo.poolSizeCount = 1;
poolInfo.pPoolSizes = &poolSize;
poolInfo.maxSets = static_cast<uint32_t>(MAX_FRAMES_IN_FLIGHT);
if (vkCreateDescriptorPool(_device, &poolInfo, nullptr, &_descriptorPool) != VK_SUCCESS) {
throw std::runtime_error("failed to create descriptor pool!");
}
}
void HelloTriangleApplication::createDescriptorSets()
{
std::vector<VkDescriptorSetLayout> layouts(MAX_FRAMES_IN_FLIGHT, _descriptorSetLayout);
VkDescriptorSetAllocateInfo allocInfo{};
allocInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
allocInfo.descriptorPool = _descriptorPool;
allocInfo.descriptorSetCount = static_cast<uint32_t>(MAX_FRAMES_IN_FLIGHT);
allocInfo.pSetLayouts = layouts.data();
descriptorSets.resize(MAX_FRAMES_IN_FLIGHT);
if (vkAllocateDescriptorSets(_device, &allocInfo, descriptorSets.data()) != VK_SUCCESS) {
throw std::runtime_error("failed to allocate descriptor sets!");
}
for (size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; i++) {
VkDescriptorBufferInfo bufferInfo{};
bufferInfo.buffer = _uniformBuffers[i];
bufferInfo.offset = 0;
bufferInfo.range = sizeof(UniformBufferObject);
VkWriteDescriptorSet descriptorWrite{};
descriptorWrite.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
descriptorWrite.dstSet = descriptorSets[i];
descriptorWrite.dstBinding = 0;
descriptorWrite.dstArrayElement = 0;
descriptorWrite.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
descriptorWrite.descriptorCount = 1;
descriptorWrite.pBufferInfo = &bufferInfo;
descriptorWrite.pImageInfo = nullptr; // Optional
descriptorWrite.pTexelBufferView = nullptr; // Optional
vkUpdateDescriptorSets(_device, 1, &descriptorWrite, 0, nullptr);
}
}
void HelloTriangleApplication::createCommandBuffer() {
_commandBuffers.resize(MAX_FRAMES_IN_FLIGHT);
VkCommandBufferAllocateInfo allocInfo{};
allocInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
allocInfo.commandPool = _commandPool;
allocInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
allocInfo.commandBufferCount = static_cast<uint32_t>(_commandBuffers.size());
if (vkAllocateCommandBuffers(_device, &allocInfo, _commandBuffers.data()) != VK_SUCCESS) {
throw std::runtime_error("failed to allocate command buffers!");
}
}
void HelloTriangleApplication::recordCommandBuffer(VkCommandBuffer commandBuffer, uint32_t imageIndex) {
VkCommandBufferBeginInfo beginInfo{};
beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
beginInfo.flags = 0; // Optional
beginInfo.pInheritanceInfo = nullptr; // Optional
if (vkBeginCommandBuffer(commandBuffer, &beginInfo) != VK_SUCCESS) {
throw std::runtime_error("failed to begin recording command buffer!");
}
VkRenderPassBeginInfo renderPassInfo{};
renderPassInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
renderPassInfo.renderPass = _renderPass;
renderPassInfo.framebuffer = _swapChainFramebuffers[imageIndex];
renderPassInfo.renderArea.offset = {0, 0};
renderPassInfo.renderArea.extent = _swapChainExtent;
VkClearValue clearColor = {{{0.0f, 0.0f, 0.0f, 1.0f}}};
renderPassInfo.clearValueCount = 1;
renderPassInfo.pClearValues = &clearColor;
vkCmdBeginRenderPass(commandBuffer, &renderPassInfo, VK_SUBPASS_CONTENTS_INLINE);
vkCmdBindPipeline(commandBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, _graphicsPipeline);
VkViewport viewport{};
viewport.x = 0.0f;
viewport.y = 0.0f;
viewport.width = static_cast<float>(_swapChainExtent.width);
viewport.height = static_cast<float>(_swapChainExtent.height);
viewport.minDepth = 0.0f;
viewport.maxDepth = 1.0f;
vkCmdSetViewport(commandBuffer, 0, 1, &viewport);
VkRect2D scissor{};
scissor.offset = {0, 0};
scissor.extent = _swapChainExtent;
vkCmdSetScissor(commandBuffer, 0, 1, &scissor);
VkBuffer vertexBuffers[] = {_vertexBuffer};
VkDeviceSize offsets[] = {0};
vkCmdBindVertexBuffers(commandBuffer, 0, 1, vertexBuffers, offsets);
vkCmdBindIndexBuffer(commandBuffer, _indexBuffer, 0, VK_INDEX_TYPE_UINT16);
vkCmdBindDescriptorSets(commandBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, _pipelineLayout, 0, 1, &descriptorSets[currentFrame], 0, nullptr);
vkCmdDrawIndexed(commandBuffer, static_cast<uint32_t>(indices.size()), 1, 0, 0, 0);
vkCmdDrawIndexed(commandBuffer, static_cast<uint32_t>(indices.size()), 1, 0, 0, 0);
vkCmdEndRenderPass(commandBuffer);
if (vkEndCommandBuffer(commandBuffer) != VK_SUCCESS) {
throw std::runtime_error("failed to record command buffer!");
}
}
void HelloTriangleApplication::createSyncObjects() {
_imageAvailableSemaphores.resize(MAX_FRAMES_IN_FLIGHT);
_renderFinishedSemaphores.resize(MAX_FRAMES_IN_FLIGHT);
_inFlightFences.resize(MAX_FRAMES_IN_FLIGHT);
VkSemaphoreCreateInfo semaphoreInfo{};
semaphoreInfo.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
VkFenceCreateInfo fenceInfo{};
fenceInfo.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
fenceInfo.flags = VK_FENCE_CREATE_SIGNALED_BIT;
for (size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; i++)
{
if (vkCreateSemaphore(_device, &semaphoreInfo, nullptr, &_imageAvailableSemaphores[i]) != VK_SUCCESS ||
vkCreateSemaphore(_device, &semaphoreInfo, nullptr, &_renderFinishedSemaphores[i]) != VK_SUCCESS ||
vkCreateFence(_device, &fenceInfo, nullptr, &_inFlightFences[i]) != VK_SUCCESS) {
throw std::runtime_error("failed to create synchronization objects for a frame!");
}
}
}
void HelloTriangleApplication::mainLoop()
{
while (!glfwWindowShouldClose(_window)) {
glfwPollEvents();
drawFrame();
}
vkDeviceWaitIdle(_device);
}
void HelloTriangleApplication::drawFrame(){
vkWaitForFences(_device, 1, &_inFlightFences[currentFrame], VK_TRUE, UINT64_MAX);
uint32_t imageIndex;
VkResult result = vkAcquireNextImageKHR(_device, _swapChain, UINT64_MAX, _imageAvailableSemaphores[currentFrame], VK_NULL_HANDLE, &imageIndex);
if (result == VK_ERROR_OUT_OF_DATE_KHR) {
recreateSwapChain();
return;
} else if (result != VK_SUCCESS && result != VK_SUBOPTIMAL_KHR) {
throw std::runtime_error("failed to acquire swap chain image!");
}
updateUniformBuffer(currentFrame);
vkResetFences(_device, 1, &_inFlightFences[currentFrame]);
vkResetCommandBuffer(_commandBuffers[currentFrame], 0);
recordCommandBuffer(_commandBuffers[currentFrame], imageIndex);
VkSubmitInfo submitInfo{};
submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
VkSemaphore waitSemaphores[] = {_imageAvailableSemaphores[currentFrame]};
VkPipelineStageFlags waitStages[] = {VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT};
submitInfo.waitSemaphoreCount = 1;
submitInfo.pWaitSemaphores = waitSemaphores;
submitInfo.pWaitDstStageMask = waitStages;
submitInfo.commandBufferCount = 1;
submitInfo.pCommandBuffers = &_commandBuffers[currentFrame];
VkSemaphore signalSemaphores[] = {_renderFinishedSemaphores[currentFrame]};
submitInfo.signalSemaphoreCount = 1;
submitInfo.pSignalSemaphores = signalSemaphores;
if (vkQueueSubmit(_graphicsQueue, 1, &submitInfo, _inFlightFences[currentFrame]) != VK_SUCCESS) {
throw std::runtime_error("failed to submit draw command buffer!");
}
VkPresentInfoKHR presentInfo{};
presentInfo.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR;
presentInfo.waitSemaphoreCount = 1;
presentInfo.pWaitSemaphores = signalSemaphores;
VkSwapchainKHR swapChains[] = {_swapChain};
presentInfo.swapchainCount = 1;
presentInfo.pSwapchains = swapChains;
presentInfo.pImageIndices = &imageIndex;
presentInfo.pResults = nullptr; // Optional
vkQueuePresentKHR(_presentQueue, &presentInfo);
if (result == VK_ERROR_OUT_OF_DATE_KHR || result == VK_SUBOPTIMAL_KHR || framebufferResized)
{
framebufferResized = false;
recreateSwapChain();
} else if (result != VK_SUCCESS) {
throw std::runtime_error("failed to present swap chain image!");
}
currentFrame = (currentFrame + 1) % MAX_FRAMES_IN_FLIGHT;
}
void HelloTriangleApplication::updateUniformBuffer(uint32_t currentImage) {
static auto startTime = std::chrono::high_resolution_clock::now();
auto currentTime = std::chrono::high_resolution_clock::now();
float time = std::chrono::duration<float, std::chrono::seconds::period>(currentTime - startTime).count();
UniformBufferObject ubo{};
ubo.model = glm::rotate(glm::mat4(1.0f), time * glm::radians(90.0f), glm::vec3(0.0f, 0.0f, 1.0f));
ubo.view = glm::lookAt(glm::vec3(2.0f, 2.0f, 2.0f), glm::vec3(0.0f, 0.0f, 0.0f), glm::vec3(0.0f, 0.0f, 1.0f));
ubo.proj = glm::perspective(glm::radians(45.0f), _swapChainExtent.width / static_cast<float>(_swapChainExtent.height), 0.1f, 10.0f);
ubo.proj[1][1] *= -1;
memcpy(_uniformBuffersMapped[currentImage], &ubo, sizeof(ubo));
}
void HelloTriangleApplication::recreateSwapChain() {
int width = 0, height = 0;
glfwGetFramebufferSize(_window, &width, &height);
while (width == 0 || height == 0) {
glfwGetFramebufferSize(_window, &width, &height);
glfwWaitEvents();
}
vkDeviceWaitIdle(_device);
cleanupSwapChain();
createSwapChain();
createImageViews();
createFramebuffers();
}
void HelloTriangleApplication::cleanupSwapChain() {
for (auto framebuffer : _swapChainFramebuffers) {
vkDestroyFramebuffer(_device, framebuffer, nullptr);
}
for (auto imageView : _swapChainImageViews) {
vkDestroyImageView(_device, imageView, nullptr);
}
vkDestroySwapchainKHR(_device, _swapChain, nullptr);
}
void HelloTriangleApplication::cleanup()
{
cleanupSwapChain();
vkDestroyDescriptorPool(_device, _descriptorPool, nullptr);
vkDestroyDescriptorSetLayout(_device, _descriptorSetLayout, nullptr);
for (size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; i++) {
vkDestroyBuffer(_device, _uniformBuffers[i], nullptr);
vkFreeMemory(_device, _uniformBuffersMemory[i], nullptr);
}
vkDestroyBuffer(_device, _indexBuffer, nullptr);
vkFreeMemory(_device, _indexBufferMemory, nullptr);
vkDestroyBuffer(_device, _vertexBuffer, nullptr);
vkFreeMemory(_device, _vertexBufferMemory, nullptr);
for (size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; i++) {
vkDestroySemaphore(_device, _renderFinishedSemaphores[i], nullptr);
vkDestroySemaphore(_device, _imageAvailableSemaphores[i], nullptr);
vkDestroyFence(_device, _inFlightFences[i], nullptr);
}
vkDestroyCommandPool(_device, _commandPool, nullptr);
vkDestroyPipeline(_device, _graphicsPipeline, nullptr);
vkDestroyPipelineLayout(_device, _pipelineLayout, nullptr);
vkDestroyRenderPass(_device, _renderPass, nullptr);
vkDestroyDevice(_device, nullptr);
vkDestroySurfaceKHR(_instance, _surface, nullptr);
if (enableValidationLayers) {
DestroyDebugUtilsMessengerEXT(_instance, _debugMessenger, nullptr);
}
vkDestroyInstance(_instance, nullptr);
glfwDestroyWindow(_window);
glfwTerminate();
}