AliMehrabani
fc4c626794
update on android part
- linux and android part are separated in .pro file
- It runs on linux, still!
9 months ago
AliMehrabani
181af9c9ea
update on adding android
It works for linux right now. Be careful about the order of including XCB related headers.
9 months ago
AliMehrabani
8a3eb62d12
Replace GLFW window with Qt window
GLFW window is replaced with a custom QWindow but it just displays the image. resizability and cleanup are not implemented.
9 months ago
AliMehrabani
e99169e655
Bug fix and Adding Qt Window
- TintMap bug fixed and compute UBO added for parameters
- VulkanWIndow class added
- Some GLFW lines for window resized handling commented
- GLFW lines for instance creation replaced with non-GLFW lines (both android and linux)
9 months ago
AliMehrabani
c2f0a45759
Add grayscale image compute
Compute and graphics pipeline work to gether now. The output image isn't exactly grayscale, but it's something!
9 months ago
AliMehrabani
663ba33d28
Update shader bytecode adresses
9 months ago
AliMehrabani
a3f387cdd4
Remove loading models
Loading models is removes from the ComputeAndGraphics and shaders folder is reordered.
9 months ago
AliMehrabani
75d84ac683
Remove mipmapping
Mipmapping is removed from ComputeAndGraphics file.
9 months ago
AliMehrabani
ad0769cef5
Removing multisampling step
Multisampling is removed from ComputeAndGraphics file.
9 months ago
AliMehrabani
bc13b09efd
Updating project
- Add part of vulkan 1.3 tutorial code
- Clean the HelloTrinagle code
- Duplicate HelloTriangle and continue for compute on the new files
9 months ago
AliMehrabani
dcf2a5ab10
Push files to the new remote
10 months ago
AliMehrabani
9856a85862
Adding all files
10 months ago
AliMehrabani
a7de50db18
Update .gitignore
10 months ago
AliMehrabani
74b0961a37
Create .gitignore
10 months ago