AliMehrabani
c98b63ae72
build for android
It build the project for android but cannot deploy!
6 days ago
AliMehrabani
fc4c626794
update on android part
- linux and android part are separated in .pro file
- It runs on linux, still!
6 days ago
AliMehrabani
181af9c9ea
update on adding android
It works for linux right now. Be careful about the order of including XCB related headers.
6 days ago
AliMehrabani
8a3eb62d12
Replace GLFW window with Qt window
GLFW window is replaced with a custom QWindow but it just displays the image. resizability and cleanup are not implemented.
1 week ago
AliMehrabani
e99169e655
Bug fix and Adding Qt Window
- TintMap bug fixed and compute UBO added for parameters
- VulkanWIndow class added
- Some GLFW lines for window resized handling commented
- GLFW lines for instance creation replaced with non-GLFW lines (both android and linux)
1 week ago
AliMehrabani
c2f0a45759
Add grayscale image compute
Compute and graphics pipeline work to gether now. The output image isn't exactly grayscale, but it's something!
2 weeks ago
AliMehrabani
663ba33d28
Update shader bytecode adresses
2 weeks ago
AliMehrabani
a3f387cdd4
Remove loading models
Loading models is removes from the ComputeAndGraphics and shaders folder is reordered.
2 weeks ago
AliMehrabani
75d84ac683
Remove mipmapping
Mipmapping is removed from ComputeAndGraphics file.
2 weeks ago
AliMehrabani
ad0769cef5
Removing multisampling step
Multisampling is removed from ComputeAndGraphics file.
2 weeks ago
AliMehrabani
bc13b09efd
Updating project
- Add part of vulkan 1.3 tutorial code
- Clean the HelloTrinagle code
- Duplicate HelloTriangle and continue for compute on the new files
2 weeks ago