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Remove mipmapping

Mipmapping is removed from ComputeAndGraphics file.
master
AliMehrabani 2 weeks ago
parent
commit
75d84ac683
  1. 134
      VulkanTutorial1.0/ComputeAndGraphics.cpp
  2. 9
      VulkanTutorial1.0/ComputeAndGraphics.h

134
VulkanTutorial1.0/ComputeAndGraphics.cpp

@ -1026,8 +1026,6 @@ void ComputeAndGraphics::createTextureImage() {
stbi_uc* pixels = stbi_load(TEXTURE_PATH.c_str(), &texWidth, &texHeight, &texChannels, STBI_rgb_alpha);
VkDeviceSize imageSize = texWidth * texHeight * 4;
_mipLevels = static_cast<uint32_t>(std::floor(std::log2(std::max(texWidth, texHeight)))) + 1;
if (!pixels) {
throw std::runtime_error("failed to load texture image!");
}
@ -1039,19 +1037,16 @@ void ComputeAndGraphics::createTextureImage() {
stbi_image_free(pixels);
createImage(texWidth, texHeight, _mipLevels, VK_SAMPLE_COUNT_1_BIT, VK_FORMAT_R8G8B8A8_SRGB, VK_IMAGE_TILING_OPTIMAL
, VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT
createImage(texWidth, texHeight, 1, VK_SAMPLE_COUNT_1_BIT, VK_FORMAT_R8G8B8A8_SRGB, VK_IMAGE_TILING_OPTIMAL
, VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT
, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, _textureImage, _textureImageMemory);
transitionImageLayout(_textureImage, VK_FORMAT_R8G8B8A8_SRGB, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, _mipLevels);
transitionImageLayout(_textureImage, VK_FORMAT_R8G8B8A8_SRGB, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1);
copyBufferToImage(stagingBuffer, _textureImage, static_cast<uint32_t>(texWidth), static_cast<uint32_t>(texHeight));
// transitionImageLayout(_textureImage, VK_FORMAT_R8G8B8A8_SRGB, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, _mipLevels);
transitionImageLayout(_textureImage, VK_FORMAT_R8G8B8A8_SRGB, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, 1);
vkDestroyBuffer(_device, stagingBuffer, nullptr);
vkFreeMemory(_device, stagingBufferMemory, nullptr);
generateMipmaps(_textureImage, VK_FORMAT_R8G8B8A8_SRGB, texWidth, texHeight, _mipLevels);
}
void ComputeAndGraphics::copyImageToStagingBuffer(VkBuffer& stagingBuffer, VkDeviceMemory& stagingBufferMemory, stbi_uc* pixels, VkDeviceSize imageSize)
@ -1065,119 +1060,6 @@ void ComputeAndGraphics::copyImageToStagingBuffer(VkBuffer& stagingBuffer, VkDev
vkUnmapMemory(_device, stagingBufferMemory);
}
void ComputeAndGraphics::generateMipmaps(VkImage image, VkFormat imageFormat, int32_t texWidth, int32_t texHeight, uint32_t mipLevels) {
VkFormatProperties formatProperties;
vkGetPhysicalDeviceFormatProperties(_physicalDevice, imageFormat, &formatProperties);
if (!(formatProperties.optimalTilingFeatures & VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT)) {
throw std::runtime_error("texture image format does not support linear blitting!");
}
VkCommandBuffer commandBuffer = beginSingleTimeCommands();
VkImageMemoryBarrier barrier = initMipmapBarrier(image);
int32_t mipWidth = texWidth;
int32_t mipHeight = texHeight;
for (uint32_t i = 1; i < mipLevels; i++) {
setFirstStepMipmapBarrierInfo(barrier, i);
vkCmdPipelineBarrier(commandBuffer,
VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0,
0, nullptr,
0, nullptr,
1, &barrier);
VkImageBlit blit = createBlitMipMapInfo(mipWidth, mipHeight, i);
vkCmdBlitImage(commandBuffer,
image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
1, &blit,
VK_FILTER_LINEAR);
setSecondStepMipmapBarrierInfo(barrier, i);
vkCmdPipelineBarrier(commandBuffer,
VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, 0,
0, nullptr,
0, nullptr,
1, &barrier);
if (mipWidth > 1) mipWidth /= 2;
if (mipHeight > 1) mipHeight /= 2;
}
setLastStepMipmapBarrierInfo(barrier, mipLevels - 1);
vkCmdPipelineBarrier(commandBuffer,
VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, 0,
0, nullptr,
0, nullptr,
1, &barrier);
endSingleTimeCommands(commandBuffer);
}
VkImageMemoryBarrier ComputeAndGraphics::initMipmapBarrier(VkImage image)
{
VkImageMemoryBarrier barrier{};
barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
barrier.image = image;
barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
barrier.subresourceRange.baseArrayLayer = 0;
barrier.subresourceRange.layerCount = 1;
barrier.subresourceRange.levelCount = 1;
return barrier;
}
void ComputeAndGraphics::setFirstStepMipmapBarrierInfo(VkImageMemoryBarrier& barrier, uint32_t index)
{
barrier.subresourceRange.baseMipLevel = index - 1;
barrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
barrier.newLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL;
barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
barrier.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
}
void ComputeAndGraphics::setSecondStepMipmapBarrierInfo(VkImageMemoryBarrier& barrier, uint32_t index)
{
barrier.subresourceRange.baseMipLevel = index - 1;
barrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL;
barrier.newLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
barrier.srcAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
}
void ComputeAndGraphics::setLastStepMipmapBarrierInfo(VkImageMemoryBarrier& barrier, uint32_t index)
{
barrier.subresourceRange.baseMipLevel = index;
barrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
barrier.newLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
}
VkImageBlit ComputeAndGraphics::createBlitMipMapInfo(int32_t mipWidth, int32_t mipHeight, uint32_t index)
{
VkImageBlit blit{};
blit.srcOffsets[0] = { 0, 0, 0 };
blit.srcOffsets[1] = {mipWidth, mipHeight, 1};
blit.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
blit.srcSubresource.mipLevel = index - 1;
blit.srcSubresource.baseArrayLayer = 0;
blit.srcSubresource.layerCount = 1;
blit.dstOffsets[0] = { 0, 0, 0 };
blit.dstOffsets[1] = { mipWidth > 1 ? mipWidth / 2 : 1, mipHeight > 1 ? mipHeight / 2 : 1, 1 };
blit.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
blit.dstSubresource.mipLevel = index;
blit.dstSubresource.baseArrayLayer = 0;
blit.dstSubresource.layerCount = 1;
return blit;
}
void ComputeAndGraphics::transitionImageLayout(VkImage image, VkFormat format, VkImageLayout oldLayout, VkImageLayout newLayout, uint32_t mipLevels)
{
VkCommandBuffer commandBuffer = beginSingleTimeCommands();
@ -1256,7 +1138,7 @@ void ComputeAndGraphics::setSrcAndDst(VkImageMemoryBarrier& barrier, VkPipelineS
}
}
void ComputeAndGraphics::createImage(uint32_t width, uint32_t height, uint32_t mipLevels, VkSampleCountFlagBits /*numSamples*/, VkFormat format
void ComputeAndGraphics::createImage(uint32_t width, uint32_t height, uint32_t /*mipLevels*/, VkSampleCountFlagBits /*numSamples*/, VkFormat format
, VkImageTiling tiling, VkImageUsageFlags usage, VkMemoryPropertyFlags properties, VkImage& image
, VkDeviceMemory& imageMemory)
{
@ -1266,7 +1148,7 @@ void ComputeAndGraphics::createImage(uint32_t width, uint32_t height, uint32_t m
imageInfo.extent.width = static_cast<uint32_t>(width);
imageInfo.extent.height = static_cast<uint32_t>(height);
imageInfo.extent.depth = 1;
imageInfo.mipLevels = mipLevels;
imageInfo.mipLevels = 1;
imageInfo.arrayLayers = 1;
imageInfo.format = format;
imageInfo.tiling = tiling;
@ -1342,7 +1224,7 @@ VkBufferImageCopy ComputeAndGraphics::createBufferImageCopyInfo(uint32_t width,
void ComputeAndGraphics::createTextureImageView()
{
_textureImageView = createImageView(_textureImage, VK_FORMAT_R8G8B8A8_SRGB, VK_IMAGE_ASPECT_COLOR_BIT, _mipLevels);
_textureImageView = createImageView(_textureImage, VK_FORMAT_R8G8B8A8_SRGB, VK_IMAGE_ASPECT_COLOR_BIT, 1);
}
VkImageView ComputeAndGraphics::createImageView(VkImage image, VkFormat format, VkImageAspectFlags aspectFlags, uint32_t mipLevels)
@ -1389,7 +1271,7 @@ void ComputeAndGraphics::createTextureSampler()
samplerInfo.mipmapMode = VK_SAMPLER_MIPMAP_MODE_LINEAR;
samplerInfo.mipLodBias = 0.0f;
samplerInfo.minLod = 0.0f;
samplerInfo.maxLod = static_cast<float>(_mipLevels);
samplerInfo.maxLod = 1.0;
if (vkCreateSampler(_device, &samplerInfo, nullptr, &_textureSampler) != VK_SUCCESS) {
throw std::runtime_error("failed to create texture sampler!");

9
VulkanTutorial1.0/ComputeAndGraphics.h

@ -223,8 +223,6 @@ private:
void loadModel();
void generateMipmaps(VkImage image, VkFormat imageFormat, int32_t texWidth, int32_t texHeight, uint32_t mipLevels);
void createShaderStorageBuffers();
void createComputePipeline();
void createComputeCommandBuffers();
@ -271,12 +269,6 @@ private:
void copyImageToStagingBuffer(VkBuffer& stagingBuffer, VkDeviceMemory& stagingBufferMemory, stbi_uc* pixels, VkDeviceSize imageSize);
VkImageMemoryBarrier initMipmapBarrier(VkImage image);
void setFirstStepMipmapBarrierInfo(VkImageMemoryBarrier& barrier, uint32_t index);
void setSecondStepMipmapBarrierInfo(VkImageMemoryBarrier& barrier, uint32_t index);
void setLastStepMipmapBarrierInfo(VkImageMemoryBarrier& barrier, uint32_t index);
VkImageBlit createBlitMipMapInfo(int32_t mipWidth, int32_t mipHeight, uint32_t index);
VkImageMemoryBarrier initTransitionLayoutBarrierInfo(VkImage image, VkFormat format, VkImageLayout oldLayout, VkImageLayout newLayout, uint32_t mipLevels);
void setSrcAndDst(VkImageMemoryBarrier& barrier, VkPipelineStageFlags& sourceStage, VkPipelineStageFlags& destinationStage, VkImageLayout oldLayout
, VkImageLayout newLayout);
@ -391,7 +383,6 @@ private:
VkDescriptorPool _descriptorPool;
std::vector<VkDescriptorSet> _descriptorSets;
uint32_t _mipLevels;
VkImage _textureImage;
VkDeviceMemory _textureImageMemory;
VkImageView _textureImageView;

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