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#include "ComputeAndGraphics.h"
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#include <QDebug>
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#include <set>
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#include <random>
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VkResult CreateDebugUtilsMessengerEXT(VkInstance instance, const VkDebugUtilsMessengerCreateInfoEXT* pCreateInfo
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, const VkAllocationCallbacks* pAllocator, VkDebugUtilsMessengerEXT* pDebugMessenger) {
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auto func = reinterpret_cast<PFN_vkCreateDebugUtilsMessengerEXT>(vkGetInstanceProcAddr(instance, "vkCreateDebugUtilsMessengerEXT"));
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if (func != nullptr) {
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return func(instance, pCreateInfo, pAllocator, pDebugMessenger);
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} else {
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return VK_ERROR_EXTENSION_NOT_PRESENT;
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}
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}
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void DestroyDebugUtilsMessengerEXT(VkInstance instance, VkDebugUtilsMessengerEXT debugMessenger, const VkAllocationCallbacks* pAllocator) {
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auto func = reinterpret_cast<PFN_vkDestroyDebugUtilsMessengerEXT>(vkGetInstanceProcAddr(instance, "vkDestroyDebugUtilsMessengerEXT"));
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if (func != nullptr) {
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func(instance, debugMessenger, pAllocator);
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}
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}
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std::vector<char> ComputeAndGraphics::readFile(const std::string& filename) {
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const std::string& newFilename = "/home/ali-mehrabani/Qt_projects/VkTest/" + filename;
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std::ifstream file(newFilename, std::ios::ate | std::ios::binary);
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if (!file.is_open()) {
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throw std::runtime_error("failed to open file!");
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}
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size_t fileSize = static_cast<size_t>(file.tellg());
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std::vector<char> buffer(fileSize);
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file.seekg(0);
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file.read(buffer.data(), static_cast<std::streamsize>(fileSize));
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file.close();
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return buffer;
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}
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ComputeAndGraphics::ComputeAndGraphics()
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{
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}
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void ComputeAndGraphics::run()
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{
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initWindow();
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initVulkan();
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mainLoop();
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cleanup();
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}
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void ComputeAndGraphics::initWindow()
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{
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glfwInit();
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glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
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_window = glfwCreateWindow(WIDTH, HEIGHT, "Vulkan", nullptr, nullptr);
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glfwSetWindowUserPointer(_window, this);
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glfwSetFramebufferSizeCallback(_window, framebufferResizeCallback);
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}
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void ComputeAndGraphics::framebufferResizeCallback(GLFWwindow* window, int /*width*/, int /*height*/) {
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auto app = reinterpret_cast<ComputeAndGraphics*>(glfwGetWindowUserPointer(window));
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app->framebufferResized = true;
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}
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void ComputeAndGraphics::initVulkan()
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{
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// if (enableValidationLayers && !checkValidationLayerSupport()) {
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// throw std::runtime_error("validation layers requested, but not available!");
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// }
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createInstance();
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setupDebugMessenger();
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createSurface();
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pickPhysicalDevice();
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createLogicalDevice();
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createSwapChain();
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createImageViews();
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createRenderPass();
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createDescriptorSetLayout();
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// createComputeDescriptorSetLayout();
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createGraphicsPipeline();
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// createComputePipeline();
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createCommandPool();
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createDepthResources();
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createFramebuffers();
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createTextureImage();
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createTextureImageView();
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createTextureSampler();
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createVertexBuffer();
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createIndexBuffer();
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// createShaderStorageBuffers();
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createUniformBuffers();
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createDescriptorPool();
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// createComputeDescriptorPool();
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createDescriptorSets();
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// createComputeDescriptorSets();
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createCommandBuffer();
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// createComputeCommandBuffers();
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createSyncObjects();
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}
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bool ComputeAndGraphics::checkValidationLayerSupport()
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{
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uint32_t layerCount;
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vkEnumerateInstanceLayerProperties(&layerCount, nullptr);
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std::vector<VkLayerProperties> availableLayers(layerCount);
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vkEnumerateInstanceLayerProperties(&layerCount, availableLayers.data());
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for (const char* layerName : validationLayers) {
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bool layerFound = false;
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for (const auto& layerProperties : availableLayers) {
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if (strcmp(layerName, layerProperties.layerName) == 0) {
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layerFound = true;
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break;
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}
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}
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if (!layerFound) {
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return false;
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}
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}
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return true;
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}
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VkApplicationInfo ComputeAndGraphics::createInstanceAppInfo()
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{
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VkApplicationInfo appInfo{};
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appInfo.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
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appInfo.pApplicationName = "Vulkan App";
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appInfo.applicationVersion = VK_MAKE_VERSION(1, 0, 0);
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appInfo.pEngineName = "No Engine";
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appInfo.engineVersion = VK_MAKE_VERSION(1, 0, 0);
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appInfo.apiVersion = VK_API_VERSION_1_0;
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return appInfo;
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}
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VkDebugUtilsMessengerCreateInfoEXT ComputeAndGraphics::createInstanceDebugMessengerInfo()
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{
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VkDebugUtilsMessengerCreateInfoEXT createInfo = {};
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createInfo.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_MESSENGER_CREATE_INFO_EXT;
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createInfo.messageSeverity = VK_DEBUG_UTILS_MESSAGE_SEVERITY_VERBOSE_BIT_EXT
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| VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT
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| VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT;
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createInfo.messageType = VK_DEBUG_UTILS_MESSAGE_TYPE_GENERAL_BIT_EXT
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| VK_DEBUG_UTILS_MESSAGE_TYPE_VALIDATION_BIT_EXT |
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VK_DEBUG_UTILS_MESSAGE_TYPE_PERFORMANCE_BIT_EXT;
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createInfo.pfnUserCallback = debugCallback;
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return createInfo;
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}
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VkInstanceCreateInfo ComputeAndGraphics::createInstanceInfo(VkApplicationInfo* appInfo, std::vector<const char *>& extensions
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, VkDebugUtilsMessengerCreateInfoEXT& debugCreateInfo)
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{
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VkInstanceCreateInfo createInfo = {};
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createInfo.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
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createInfo.pApplicationInfo = appInfo;
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createInfo.enabledExtensionCount = static_cast<uint32_t>(extensions.size());
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createInfo.ppEnabledExtensionNames = extensions.data();
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if (enableValidationLayers) {
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createInfo.enabledLayerCount = static_cast<uint32_t>(validationLayers.size());
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createInfo.ppEnabledLayerNames = validationLayers.data();
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debugCreateInfo = createInstanceDebugMessengerInfo();
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createInfo.pNext = dynamic_cast<VkDebugUtilsMessengerCreateInfoEXT*>(&debugCreateInfo);
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} else {
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createInfo.enabledLayerCount = 0;
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createInfo.pNext = nullptr;
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}
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return createInfo;
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}
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void ComputeAndGraphics::createInstance()
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{
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VkApplicationInfo appInfo = createInstanceAppInfo();
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auto extensions = getRequiredExtensions();
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VkDebugUtilsMessengerCreateInfoEXT debugCreateInfo{};
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VkInstanceCreateInfo createInfo = createInstanceInfo(&appInfo, extensions, debugCreateInfo);
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if (vkCreateInstance(&createInfo, nullptr, &_instance) != VK_SUCCESS) {
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throw std::runtime_error("failed to create instance!");
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}
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}
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std::vector<const char*> ComputeAndGraphics::getRequiredExtensions()
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{
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uint32_t glfwExtensionCount = 0;
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const char** glfwExtensions;
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glfwExtensions = glfwGetRequiredInstanceExtensions(&glfwExtensionCount);
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std::vector<const char*> extensions(glfwExtensions, glfwExtensions + glfwExtensionCount);
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if (enableValidationLayers) {
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extensions.push_back(VK_EXT_DEBUG_UTILS_EXTENSION_NAME);
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}
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return extensions;
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}
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void ComputeAndGraphics::setupDebugMessenger() {
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if (!enableValidationLayers)
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{
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return;
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}
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VkDebugUtilsMessengerCreateInfoEXT createInfo = createInstanceDebugMessengerInfo();
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createInfo.pfnUserCallback = debugCallback;
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if (CreateDebugUtilsMessengerEXT(_instance, &createInfo, nullptr, &_debugMessenger) != VK_SUCCESS) {
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throw std::runtime_error("failed to set up debug messenger!");
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}
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}
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void ComputeAndGraphics::createSurface()
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{
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if (glfwCreateWindowSurface(_instance, _window, nullptr, &_surface) != VK_SUCCESS) {
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throw std::runtime_error("failed to create window surface!");
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}
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}
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void ComputeAndGraphics::pickPhysicalDevice() {
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_physicalDevice = VK_NULL_HANDLE;
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uint32_t deviceCount = 0;
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vkEnumeratePhysicalDevices(_instance, &deviceCount, nullptr);
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if (deviceCount == 0) {
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throw std::runtime_error("failed to find GPUs with Vulkan support!");
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}
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chooseDevice(deviceCount);
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if (_physicalDevice == VK_NULL_HANDLE) {
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throw std::runtime_error("failed to find a suitable GPU!");
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}
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}
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void ComputeAndGraphics::chooseDevice(uint32_t deviceCount)
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{
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std::vector<VkPhysicalDevice> devices(deviceCount);
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vkEnumeratePhysicalDevices(_instance, &deviceCount, devices.data());
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for (const auto& device : devices) {
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if (isDeviceSuitable(device)) {
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_physicalDevice = device;
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break;
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}
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}
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}
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bool ComputeAndGraphics::isDeviceSuitable(VkPhysicalDevice device) {
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// VkPhysicalDeviceProperties deviceProperties;
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// VkPhysicalDeviceFeatures deviceFeatures;
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// vkGetPhysicalDeviceProperties(device, &deviceProperties);
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// vkGetPhysicalDeviceFeatures(device, &deviceFeatures);
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// return deviceProperties.deviceType == VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU &&
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// deviceFeatures.geometryShader;
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QueueFamilyIndices indices = findQueueFamilies(device);
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bool extensionsSupported = checkDeviceExtensionSupport(device);
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bool swapChainAdequate = false;
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if (extensionsSupported) {
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SwapChainSupportDetails swapChainSupport = querySwapChainSupport(device);
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swapChainAdequate = !swapChainSupport.formats.empty() && !swapChainSupport.presentModes.empty();
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}
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VkPhysicalDeviceFeatures supportedFeatures;
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vkGetPhysicalDeviceFeatures(device, &supportedFeatures);
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return indices.isComplete() && extensionsSupported && swapChainAdequate && supportedFeatures.samplerAnisotropy;
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}
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bool ComputeAndGraphics::checkDeviceExtensionSupport(VkPhysicalDevice device) {
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uint32_t extensionCount;
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vkEnumerateDeviceExtensionProperties(device, nullptr, &extensionCount, nullptr);
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std::vector<VkExtensionProperties> availableExtensions(extensionCount);
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vkEnumerateDeviceExtensionProperties(device, nullptr, &extensionCount, availableExtensions.data());
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std::set<std::string> requiredExtensions(deviceExtensions.begin(), deviceExtensions.end());
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for (const auto& extension : availableExtensions) {
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requiredExtensions.erase(extension.extensionName);
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}
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return requiredExtensions.empty();
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}
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SwapChainSupportDetails ComputeAndGraphics::querySwapChainSupport(VkPhysicalDevice device) {
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SwapChainSupportDetails details;
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vkGetPhysicalDeviceSurfaceCapabilitiesKHR(device, _surface, &details.capabilities);
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uint32_t formatCount;
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vkGetPhysicalDeviceSurfaceFormatsKHR(device, _surface, &formatCount, nullptr);
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if (formatCount != 0) {
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details.formats.resize(formatCount);
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vkGetPhysicalDeviceSurfaceFormatsKHR(device, _surface, &formatCount, details.formats.data());
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}
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uint32_t presentModeCount;
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vkGetPhysicalDeviceSurfacePresentModesKHR(device, _surface, &presentModeCount, nullptr);
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if (presentModeCount != 0) {
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details.presentModes.resize(presentModeCount);
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vkGetPhysicalDeviceSurfacePresentModesKHR(device, _surface, &presentModeCount, details.presentModes.data());
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}
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return details;
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}
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QueueFamilyIndices ComputeAndGraphics::findQueueFamilies(VkPhysicalDevice device) {
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QueueFamilyIndices indices;
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uint32_t queueFamilyCount = 0;
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vkGetPhysicalDeviceQueueFamilyProperties(device, &queueFamilyCount, nullptr);
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std::vector<VkQueueFamilyProperties> queueFamilies(queueFamilyCount);
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vkGetPhysicalDeviceQueueFamilyProperties(device, &queueFamilyCount, queueFamilies.data());
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uint32_t i = 0;
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for (const auto& queueFamily : queueFamilies) {
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if ((queueFamily.queueFlags & VK_QUEUE_GRAPHICS_BIT) && (queueFamily.queueFlags & VK_QUEUE_COMPUTE_BIT)) {
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indices.graphicsFamily = i;
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}
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VkBool32 presentSupport = false;
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vkGetPhysicalDeviceSurfaceSupportKHR(device, i, _surface, &presentSupport);
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if (presentSupport) {
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indices.presentFamily = i;
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}
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if (indices.isComplete()) {
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break;
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}
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i++;
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}
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return indices;
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}
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void ComputeAndGraphics::createLogicalDevice()
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{
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QueueFamilyIndices indices = findQueueFamilies(_physicalDevice);
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std::vector<VkDeviceQueueCreateInfo> queueCreateInfos;
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std::set<uint32_t> uniqueQueueFamilies = {indices.graphicsFamily.value(), indices.presentFamily.value()};
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float queuePriority = 1.0f;
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for (uint32_t queueFamily : uniqueQueueFamilies) {
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queueCreateInfos.push_back(createQueueInfo(queueFamily, 1, &queuePriority));
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}
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VkPhysicalDeviceFeatures deviceFeatures = createDeviceFeatures();
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VkDeviceCreateInfo createInfo = createLogicalDeviceInfo(queueCreateInfos, &deviceFeatures);
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if (vkCreateDevice(_physicalDevice, &createInfo, nullptr, &_device) != VK_SUCCESS) {
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throw std::runtime_error("failed to create logical device!");
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}
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vkGetDeviceQueue(_device, indices.graphicsFamily.value(), 0, &_graphicsQueue);
|
|
|
|
vkGetDeviceQueue(_device, indices.presentFamily.value(), 0, &_presentQueue);
|
|
|
|
}
|
|
|
|
|
|
|
|
VkDeviceQueueCreateInfo ComputeAndGraphics::createQueueInfo(uint32_t queueFamily, uint32_t queueCount, float* queuePriority)
|
|
|
|
{
|
|
|
|
VkDeviceQueueCreateInfo queueCreateInfo{};
|
|
|
|
queueCreateInfo.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
|
|
|
|
queueCreateInfo.queueFamilyIndex = queueFamily;
|
|
|
|
queueCreateInfo.queueCount = queueCount;
|
|
|
|
queueCreateInfo.pQueuePriorities = queuePriority;
|
|
|
|
|
|
|
|
return queueCreateInfo;
|
|
|
|
}
|
|
|
|
|
|
|
|
VkPhysicalDeviceFeatures ComputeAndGraphics::createDeviceFeatures()
|
|
|
|
{
|
|
|
|
VkPhysicalDeviceFeatures deviceFeatures{};
|
|
|
|
deviceFeatures.samplerAnisotropy = VK_TRUE;
|
|
|
|
|
|
|
|
return deviceFeatures;
|
|
|
|
}
|
|
|
|
|
|
|
|
VkDeviceCreateInfo ComputeAndGraphics::createLogicalDeviceInfo(std::vector<VkDeviceQueueCreateInfo>& queueCreateInfos
|
|
|
|
, VkPhysicalDeviceFeatures* deviceFeatures)
|
|
|
|
{
|
|
|
|
VkDeviceCreateInfo createInfo{};
|
|
|
|
createInfo.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
|
|
|
|
|
|
|
|
createInfo.queueCreateInfoCount = static_cast<uint32_t>(queueCreateInfos.size());
|
|
|
|
createInfo.pQueueCreateInfos = queueCreateInfos.data();
|
|
|
|
|
|
|
|
createInfo.pEnabledFeatures = deviceFeatures;
|
|
|
|
|
|
|
|
createInfo.enabledExtensionCount = static_cast<uint32_t>(deviceExtensions.size());
|
|
|
|
createInfo.ppEnabledExtensionNames = deviceExtensions.data();
|
|
|
|
|
|
|
|
if (enableValidationLayers) {
|
|
|
|
createInfo.enabledLayerCount = static_cast<uint32_t>(validationLayers.size());
|
|
|
|
createInfo.ppEnabledLayerNames = validationLayers.data();
|
|
|
|
} else {
|
|
|
|
createInfo.enabledLayerCount = 0;
|
|
|
|
createInfo.ppEnabledLayerNames = nullptr;
|
|
|
|
}
|
|
|
|
|
|
|
|
return createInfo;
|
|
|
|
}
|
|
|
|
|
|
|
|
void ComputeAndGraphics::createSwapChain() {
|
|
|
|
SwapChainSupportDetails swapChainSupport = querySwapChainSupport(_physicalDevice);
|
|
|
|
|
|
|
|
VkSurfaceFormatKHR surfaceFormat = chooseSwapSurfaceFormat(swapChainSupport.formats);
|
|
|
|
VkPresentModeKHR presentMode = chooseSwapPresentMode(swapChainSupport.presentModes);
|
|
|
|
VkExtent2D extent = chooseSwapExtent(swapChainSupport.capabilities);
|
|
|
|
|
|
|
|
uint32_t imageCount = swapChainSupport.capabilities.minImageCount + 1;
|
|
|
|
if (swapChainSupport.capabilities.maxImageCount > 0 && imageCount > swapChainSupport.capabilities.maxImageCount) {
|
|
|
|
imageCount = swapChainSupport.capabilities.maxImageCount;
|
|
|
|
}
|
|
|
|
|
|
|
|
VkSwapchainCreateInfoKHR createInfo = createSwapChainInfo(swapChainSupport, _surface, imageCount, surfaceFormat, extent, presentMode);
|
|
|
|
|
|
|
|
if (vkCreateSwapchainKHR(_device, &createInfo, nullptr, &_swapChain) != VK_SUCCESS) {
|
|
|
|
throw std::runtime_error("failed to create swap chain!");
|
|
|
|
}
|
|
|
|
|
|
|
|
vkGetSwapchainImagesKHR(_device, _swapChain, &imageCount, nullptr);
|
|
|
|
_swapChainImages.resize(imageCount);
|
|
|
|
vkGetSwapchainImagesKHR(_device, _swapChain, &imageCount, _swapChainImages.data());
|
|
|
|
|
|
|
|
_swapChainImageFormat = surfaceFormat.format;
|
|
|
|
_swapChainExtent = extent;
|
|
|
|
}
|
|
|
|
|
|
|
|
VkSwapchainCreateInfoKHR ComputeAndGraphics::createSwapChainInfo(SwapChainSupportDetails swapChainSupport, VkSurfaceKHR _surface, uint32_t imageCount
|
|
|
|
, VkSurfaceFormatKHR surfaceFormat, VkExtent2D extent, VkPresentModeKHR presentMode)
|
|
|
|
{
|
|
|
|
VkSwapchainCreateInfoKHR createInfo{};
|
|
|
|
createInfo.sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR;
|
|
|
|
createInfo.surface = _surface;
|
|
|
|
createInfo.minImageCount = imageCount;
|
|
|
|
createInfo.imageFormat = surfaceFormat.format;
|
|
|
|
createInfo.imageColorSpace = surfaceFormat.colorSpace;
|
|
|
|
createInfo.imageExtent = extent;
|
|
|
|
createInfo.imageArrayLayers = 1;
|
|
|
|
createInfo.imageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
|
|
|
|
|
|
|
|
createInfo.preTransform = swapChainSupport.capabilities.currentTransform;
|
|
|
|
createInfo.compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR;
|
|
|
|
createInfo.presentMode = presentMode;
|
|
|
|
createInfo.clipped = VK_TRUE;
|
|
|
|
|
|
|
|
createInfo.oldSwapchain = VK_NULL_HANDLE;
|
|
|
|
|
|
|
|
QueueFamilyIndices indices = findQueueFamilies(_physicalDevice);
|
|
|
|
uint32_t queueFamilyIndices[] = {indices.graphicsFamily.value(), indices.presentFamily.value()};
|
|
|
|
|
|
|
|
if (indices.graphicsFamily != indices.presentFamily) {
|
|
|
|
createInfo.imageSharingMode = VK_SHARING_MODE_CONCURRENT;
|
|
|
|
createInfo.queueFamilyIndexCount = 2;
|
|
|
|
} else {
|
|
|
|
createInfo.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
|
|
|
createInfo.queueFamilyIndexCount = 0;
|
|
|
|
}
|
|
|
|
createInfo.pQueueFamilyIndices = queueFamilyIndices;
|
|
|
|
|
|
|
|
return createInfo;
|
|
|
|
}
|
|
|
|
|
|
|
|
VkSurfaceFormatKHR ComputeAndGraphics::chooseSwapSurfaceFormat(const std::vector<VkSurfaceFormatKHR>& availableFormats) {
|
|
|
|
for (const auto& availableFormat : availableFormats) {
|
|
|
|
if (availableFormat.format == VK_FORMAT_B8G8R8A8_SRGB && availableFormat.colorSpace == VK_COLOR_SPACE_SRGB_NONLINEAR_KHR) {
|
|
|
|
return availableFormat;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return availableFormats[0];
|
|
|
|
}
|
|
|
|
|
|
|
|
VkPresentModeKHR ComputeAndGraphics::chooseSwapPresentMode(const std::vector<VkPresentModeKHR>& availablePresentModes) {
|
|
|
|
for (const auto& availablePresentMode : availablePresentModes) {
|
|
|
|
if (availablePresentMode == VK_PRESENT_MODE_MAILBOX_KHR) {
|
|
|
|
return availablePresentMode;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return VK_PRESENT_MODE_FIFO_KHR;
|
|
|
|
}
|
|
|
|
|
|
|
|
VkExtent2D ComputeAndGraphics::chooseSwapExtent(const VkSurfaceCapabilitiesKHR& capabilities) {
|
|
|
|
if (capabilities.currentExtent.width != std::numeric_limits<uint32_t>::max()) {
|
|
|
|
return capabilities.currentExtent;
|
|
|
|
} else {
|
|
|
|
int width, height;
|
|
|
|
glfwGetFramebufferSize(_window, &width, &height);
|
|
|
|
|
|
|
|
VkExtent2D actualExtent = {
|
|
|
|
static_cast<uint32_t>(width),
|
|
|
|
static_cast<uint32_t>(height)
|
|
|
|
};
|
|
|
|
|
|
|
|
actualExtent.width = std::clamp(actualExtent.width, capabilities.minImageExtent.width, capabilities.maxImageExtent.width);
|
|
|
|
actualExtent.height = std::clamp(actualExtent.height, capabilities.minImageExtent.height, capabilities.maxImageExtent.height);
|
|
|
|
|
|
|
|
return actualExtent;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void ComputeAndGraphics::createImageViews() {
|
|
|
|
_swapChainImageViews.resize(_swapChainImages.size());
|
|
|
|
|
|
|
|
for (uint32_t i = 0; i < _swapChainImages.size(); i++) {
|
|
|
|
_swapChainImageViews[i] = createImageView(_swapChainImages[i], _swapChainImageFormat, VK_IMAGE_ASPECT_COLOR_BIT, 1);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void ComputeAndGraphics::createRenderPass() {
|
|
|
|
VkAttachmentDescription colorAttachment = createColorAttachmentInfo(_swapChainImageFormat, VK_SAMPLE_COUNT_1_BIT);
|
|
|
|
VkAttachmentReference colorAttachmentRef = createAttachmentRefInfo(0, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
|
|
|
|
|
|
|
|
VkAttachmentDescription depthAttachment = createDepthAttachmentInfo(findDepthFormat(), VK_SAMPLE_COUNT_1_BIT);
|
|
|
|
VkAttachmentReference depthAttachmentRef = createAttachmentRefInfo(1, VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL);
|
|
|
|
|
|
|
|
VkSubpassDescription subpass = createSubpassInfo(&colorAttachmentRef, &depthAttachmentRef);
|
|
|
|
|
|
|
|
VkSubpassDependency dependency = createSubpassDependencyInfo();
|
|
|
|
|
|
|
|
std::vector<VkAttachmentDescription> attachments = {colorAttachment, depthAttachment};
|
|
|
|
VkRenderPassCreateInfo renderPassInfo = createRenderPassInfo(attachments, &subpass, &dependency);
|
|
|
|
|
|
|
|
if (vkCreateRenderPass(_device, &renderPassInfo, nullptr, &_renderPass) != VK_SUCCESS) {
|
|
|
|
throw std::runtime_error("failed to create render pass!");
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
VkAttachmentDescription ComputeAndGraphics::createColorAttachmentInfo(VkFormat format, VkSampleCountFlagBits /*msaaSamples*/)
|
|
|
|
{
|
|
|
|
VkAttachmentDescription colorAttachment{};
|
|
|
|
colorAttachment.format = format;
|
|
|
|
colorAttachment.samples = VK_SAMPLE_COUNT_1_BIT;
|
|
|
|
colorAttachment.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
|
|
|
|
colorAttachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
|
|
|
|
colorAttachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
|
|
|
colorAttachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
|
|
|
|
colorAttachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
|
|
|
|
colorAttachment.finalLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
|
|
|
|
|
|
|
|
return colorAttachment;
|
|
|
|
}
|
|
|
|
|
|
|
|
VkAttachmentReference ComputeAndGraphics::createAttachmentRefInfo(uint32_t offset, VkImageLayout layout)
|
|
|
|
{
|
|
|
|
VkAttachmentReference colorAttachmentRef{};
|
|
|
|
colorAttachmentRef.attachment = offset;
|
|
|
|
colorAttachmentRef.layout = layout;
|
|
|
|
|
|
|
|
return colorAttachmentRef;
|
|
|
|
}
|
|
|
|
|
|
|
|
VkAttachmentDescription ComputeAndGraphics::createDepthAttachmentInfo(VkFormat format, VkSampleCountFlagBits /*msaaSamples*/)
|
|
|
|
{
|
|
|
|
VkAttachmentDescription depthAttachment;
|
|
|
|
depthAttachment.format = format;
|
|
|
|
depthAttachment.samples = VK_SAMPLE_COUNT_1_BIT;
|
|
|
|
depthAttachment.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
|
|
|
|
depthAttachment.storeOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
|
|
|
|
depthAttachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
|
|
|
depthAttachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
|
|
|
|
depthAttachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
|
|
|
|
depthAttachment.finalLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
|
|
|
|
|
|
|
|
return depthAttachment;
|
|
|
|
}
|
|
|
|
|
|
|
|
VkSubpassDescription ComputeAndGraphics::createSubpassInfo(VkAttachmentReference* colorAttachRef, VkAttachmentReference* depthAttachRef)
|
|
|
|
{
|
|
|
|
VkSubpassDescription subpass{};
|
|
|
|
subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
|
|
|
|
subpass.colorAttachmentCount = 1;
|
|
|
|
subpass.pColorAttachments = colorAttachRef;
|
|
|
|
subpass.pDepthStencilAttachment = depthAttachRef;
|
|
|
|
|
|
|
|
return subpass;
|
|
|
|
}
|
|
|
|
|
|
|
|
VkRenderPassCreateInfo ComputeAndGraphics::createRenderPassInfo(std::vector<VkAttachmentDescription>& attachments, VkSubpassDescription* subpass
|
|
|
|
, VkSubpassDependency* dependency)
|
|
|
|
{
|
|
|
|
VkRenderPassCreateInfo renderPassInfo{};
|
|
|
|
renderPassInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
|
|
|
|
renderPassInfo.attachmentCount = static_cast<uint32_t>(attachments.size());
|
|
|
|
renderPassInfo.pAttachments = attachments.data();
|
|
|
|
renderPassInfo.subpassCount = 1;
|
|
|
|
renderPassInfo.pSubpasses = subpass;
|
|
|
|
|
|
|
|
renderPassInfo.dependencyCount = 1;
|
|
|
|
renderPassInfo.pDependencies = dependency;
|
|
|
|
|
|
|
|
return renderPassInfo;
|
|
|
|
}
|
|
|
|
|
|
|
|
VkSubpassDependency ComputeAndGraphics::createSubpassDependencyInfo()
|
|
|
|
{
|
|
|
|
VkSubpassDependency dependency{};
|
|
|
|
dependency.srcSubpass = VK_SUBPASS_EXTERNAL;
|
|
|
|
dependency.dstSubpass = 0;
|
|
|
|
dependency.srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT | VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT;
|
|
|
|
dependency.srcAccessMask = 0;
|
|
|
|
dependency.dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT | VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT;
|
|
|
|
dependency.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
|
|
|
|
|
|
|
|
return dependency;
|
|
|
|
}
|
|
|
|
|
|
|
|
void ComputeAndGraphics::createDescriptorSetLayout() {
|
|
|
|
VkDescriptorSetLayoutBinding uboLayoutBinding = createLayoutBindingInfo(0, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, VK_SHADER_STAGE_VERTEX_BIT);
|
|
|
|
|
|
|
|
VkDescriptorSetLayoutBinding samplerLayoutBinding = createLayoutBindingInfo(1, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, VK_SHADER_STAGE_FRAGMENT_BIT);
|
|
|
|
|
|
|
|
std::array<VkDescriptorSetLayoutBinding, 2> bindings = {uboLayoutBinding, samplerLayoutBinding};
|
|
|
|
VkDescriptorSetLayoutCreateInfo layoutInfo{};
|
|
|
|
layoutInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
|
|
|
|
layoutInfo.bindingCount = static_cast<uint32_t>(bindings.size());
|
|
|
|
layoutInfo.pBindings = bindings.data();
|
|
|
|
|
|
|
|
if (vkCreateDescriptorSetLayout(_device, &layoutInfo, nullptr, &_descriptorSetLayout) != VK_SUCCESS) {
|
|
|
|
throw std::runtime_error("failed to create descriptor set layout!");
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void ComputeAndGraphics::createComputeDescriptorSetLayout() {
|
|
|
|
VkDescriptorSetLayoutBinding uboLayoutBinding = createLayoutBindingInfo(0, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, VK_SHADER_STAGE_COMPUTE_BIT);
|
|
|
|
|
|
|
|
VkDescriptorSetLayoutBinding computeLayoutBinding1 = createLayoutBindingInfo(2, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, VK_SHADER_STAGE_COMPUTE_BIT);
|
|
|
|
|
|
|
|
VkDescriptorSetLayoutBinding computeLayoutBinding2 = createLayoutBindingInfo(3, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, VK_SHADER_STAGE_COMPUTE_BIT);
|
|
|
|
|
|
|
|
std::array<VkDescriptorSetLayoutBinding, 3> bindings = {uboLayoutBinding, computeLayoutBinding1, computeLayoutBinding2};
|
|
|
|
VkDescriptorSetLayoutCreateInfo layoutInfo{};
|
|
|
|
layoutInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
|
|
|
|
layoutInfo.bindingCount = static_cast<uint32_t>(bindings.size());
|
|
|
|
layoutInfo.pBindings = bindings.data();
|
|
|
|
|
|
|
|
if (vkCreateDescriptorSetLayout(_device, &layoutInfo, nullptr, &_computeDescriptorSetLayout) != VK_SUCCESS) {
|
|
|
|
throw std::runtime_error("failed to create compute descriptor set layout!");
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
VkDescriptorSetLayoutBinding ComputeAndGraphics::createLayoutBindingInfo(uint32_t offset, VkDescriptorType descType, VkShaderStageFlagBits StageFlags)
|
|
|
|
{
|
|
|
|
VkDescriptorSetLayoutBinding layoutBinding{};
|
|
|
|
layoutBinding.binding = offset;
|
|
|
|
layoutBinding.descriptorType = descType;
|
|
|
|
layoutBinding.descriptorCount = 1;
|
|
|
|
layoutBinding.stageFlags = StageFlags;
|
|
|
|
layoutBinding.pImmutableSamplers = nullptr;
|
|
|
|
|
|
|
|
return layoutBinding;
|
|
|
|
}
|
|
|
|
|
|
|
|
void ComputeAndGraphics::createGraphicsPipeline()
|
|
|
|
{
|
|
|
|
auto vertShaderCode = readFile("shaders/vertComp.spv");
|
|
|
|
auto fragShaderCode = readFile("shaders/fragComp.spv");
|
|
|
|
VkShaderModule vertShaderModule = createShaderModule(vertShaderCode);
|
|
|
|
VkShaderModule fragShaderModule = createShaderModule(fragShaderCode);
|
|
|
|
VkPipelineShaderStageCreateInfo vertShaderStageInfo = createPipelineShaderInfo(VK_SHADER_STAGE_VERTEX_BIT, vertShaderModule);
|
|
|
|
VkPipelineShaderStageCreateInfo fragShaderStageInfo = createPipelineShaderInfo(VK_SHADER_STAGE_FRAGMENT_BIT, fragShaderModule);
|
|
|
|
VkPipelineShaderStageCreateInfo shaderStages[] = {vertShaderStageInfo, fragShaderStageInfo};
|
|
|
|
|
|
|
|
auto bindingDescription = Vertex::getBindingDescription();
|
|
|
|
auto attributeDescriptions = Vertex::getAttributeDescriptions();
|
|
|
|
VkPipelineVertexInputStateCreateInfo vertexInputInfo = createPipelineVertexInputInfo();
|
|
|
|
vertexInputInfo.vertexBindingDescriptionCount = 1;
|
|
|
|
vertexInputInfo.pVertexBindingDescriptions = &bindingDescription;
|
|
|
|
vertexInputInfo.vertexAttributeDescriptionCount = static_cast<uint32_t>(attributeDescriptions.size());
|
|
|
|
vertexInputInfo.pVertexAttributeDescriptions = attributeDescriptions.data();
|
|
|
|
|
|
|
|
VkPipelineInputAssemblyStateCreateInfo inputAssembly = createPipelineInputAssemblyStateInfo();
|
|
|
|
|
|
|
|
std::vector<VkDynamicState> dynamicStates = {
|
|
|
|
VK_DYNAMIC_STATE_VIEWPORT,
|
|
|
|
VK_DYNAMIC_STATE_SCISSOR
|
|
|
|
};
|
|
|
|
VkPipelineDynamicStateCreateInfo dynamicState = createPipelineDynamicStateInfo(dynamicStates);
|
|
|
|
|
|
|
|
VkPipelineViewportStateCreateInfo viewportState = createPipelineViewportStateInfo();
|
|
|
|
|
|
|
|
VkPipelineRasterizationStateCreateInfo rasterizer = createPipelineRasterizationStateInfo();
|
|
|
|
|
|
|
|
VkPipelineMultisampleStateCreateInfo multisampling = createPipelineMultisampleStateInfo();
|
|
|
|
|
|
|
|
VkPipelineColorBlendAttachmentState colorBlendAttachment = colorPipelineBlendAttachmentStateInfo();
|
|
|
|
|
|
|
|
VkPipelineColorBlendStateCreateInfo colorBlending = colorPipelineBlendStateInfo(&colorBlendAttachment);
|
|
|
|
|
|
|
|
VkPipelineLayoutCreateInfo pipelineLayoutInfo = createPipelineLayoutInfo();
|
|
|
|
if (vkCreatePipelineLayout(_device, &pipelineLayoutInfo, nullptr, &_pipelineLayout) != VK_SUCCESS) {
|
|
|
|
throw std::runtime_error("failed to create pipeline layout!");
|
|
|
|
}
|
|
|
|
|
|
|
|
VkPipelineDepthStencilStateCreateInfo depthStencil = createPipelineDepthStencilStateInfo();
|
|
|
|
|
|
|
|
VkGraphicsPipelineCreateInfo pipelineInfo{};
|
|
|
|
pipelineInfo.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
|
|
|
|
pipelineInfo.stageCount = 2;
|
|
|
|
pipelineInfo.pStages = shaderStages;
|
|
|
|
pipelineInfo.pVertexInputState = &vertexInputInfo;
|
|
|
|
pipelineInfo.pInputAssemblyState = &inputAssembly;
|
|
|
|
pipelineInfo.pViewportState = &viewportState;
|
|
|
|
pipelineInfo.pRasterizationState = &rasterizer;
|
|
|
|
pipelineInfo.pMultisampleState = &multisampling;
|
|
|
|
pipelineInfo.pDepthStencilState = &depthStencil;
|
|
|
|
pipelineInfo.pColorBlendState = &colorBlending;
|
|
|
|
pipelineInfo.pDynamicState = &dynamicState;
|
|
|
|
pipelineInfo.layout = _pipelineLayout;
|
|
|
|
pipelineInfo.renderPass = _renderPass;
|
|
|
|
pipelineInfo.subpass = 0;
|
|
|
|
pipelineInfo.basePipelineHandle = VK_NULL_HANDLE; // Optional
|
|
|
|
pipelineInfo.basePipelineIndex = -1; // Optional
|
|
|
|
|
|
|
|
if (vkCreateGraphicsPipelines(_device, VK_NULL_HANDLE, 1, &pipelineInfo, nullptr, &_graphicsPipeline) != VK_SUCCESS) {
|
|
|
|
throw std::runtime_error("failed to create graphics pipeline!");
|
|
|
|
}
|
|
|
|
|
|
|
|
vkDestroyShaderModule(_device, fragShaderModule, nullptr);
|
|
|
|
vkDestroyShaderModule(_device, vertShaderModule, nullptr);
|
|
|
|
}
|
|
|
|
|
|
|
|
VkPipelineShaderStageCreateInfo ComputeAndGraphics::createPipelineShaderInfo(VkShaderStageFlagBits stage, VkShaderModule module)
|
|
|
|
{
|
|
|
|
VkPipelineShaderStageCreateInfo shaderStageInfo{};
|
|
|
|
shaderStageInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
|
|
|
|
shaderStageInfo.stage = stage;
|
|
|
|
shaderStageInfo.module = module;
|
|
|
|
shaderStageInfo.pName = "main";
|
|
|
|
|
|
|
|
return shaderStageInfo;
|
|
|
|
}
|
|
|
|
|
|
|
|
VkPipelineVertexInputStateCreateInfo ComputeAndGraphics::createPipelineVertexInputInfo()
|
|
|
|
{
|
|
|
|
VkPipelineVertexInputStateCreateInfo vertexInputInfo{};
|
|
|
|
vertexInputInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
|
|
|
|
|
|
|
|
return vertexInputInfo;
|
|
|
|
}
|
|
|
|
|
|
|
|
VkPipelineInputAssemblyStateCreateInfo ComputeAndGraphics::createPipelineInputAssemblyStateInfo()
|
|
|
|
{
|
|
|
|
VkPipelineInputAssemblyStateCreateInfo inputAssembly{};
|
|
|
|
inputAssembly.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
|
|
|
|
inputAssembly.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
|
|
|
|
inputAssembly.primitiveRestartEnable = VK_FALSE;
|
|
|
|
|
|
|
|
return inputAssembly;
|
|
|
|
}
|
|
|
|
|
|
|
|
VkPipelineDynamicStateCreateInfo ComputeAndGraphics::createPipelineDynamicStateInfo(std::vector<VkDynamicState>& dynamicStates)
|
|
|
|
{
|
|
|
|
VkPipelineDynamicStateCreateInfo dynamicState{};
|
|
|
|
dynamicState.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
|
|
|
|
dynamicState.dynamicStateCount = static_cast<uint32_t>(dynamicStates.size());
|
|
|
|
dynamicState.pDynamicStates = dynamicStates.data();
|
|
|
|
|
|
|
|
return dynamicState;
|
|
|
|
}
|
|
|
|
|
|
|
|
VkPipelineViewportStateCreateInfo ComputeAndGraphics::createPipelineViewportStateInfo()
|
|
|
|
{
|
|
|
|
VkPipelineViewportStateCreateInfo viewportState{};
|
|
|
|
viewportState.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
|
|
|
|
viewportState.viewportCount = 1;
|
|
|
|
viewportState.scissorCount = 1;
|
|
|
|
|
|
|
|
return viewportState;
|
|
|
|
}
|
|
|
|
|
|
|
|
VkPipelineRasterizationStateCreateInfo ComputeAndGraphics::createPipelineRasterizationStateInfo()
|
|
|
|
{
|
|
|
|
VkPipelineRasterizationStateCreateInfo rasterizer{};
|
|
|
|
rasterizer.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
|
|
|
|
rasterizer.depthClampEnable = VK_FALSE;
|
|
|
|
rasterizer.rasterizerDiscardEnable = VK_FALSE;
|
|
|
|
rasterizer.polygonMode = VK_POLYGON_MODE_FILL;
|
|
|
|
rasterizer.lineWidth = 1.0f;
|
|
|
|
rasterizer.cullMode = VK_CULL_MODE_BACK_BIT;
|
|
|
|
rasterizer.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE;
|
|
|
|
rasterizer.depthBiasEnable = VK_FALSE;
|
|
|
|
rasterizer.depthBiasConstantFactor = 0.0f; // Optional
|
|
|
|
rasterizer.depthBiasClamp = 0.0f; // Optional
|
|
|
|
rasterizer.depthBiasSlopeFactor = 0.0f; // Optional
|
|
|
|
|
|
|
|
return rasterizer;
|
|
|
|
}
|
|
|
|
|
|
|
|
VkPipelineMultisampleStateCreateInfo ComputeAndGraphics::createPipelineMultisampleStateInfo()
|
|
|
|
{
|
|
|
|
VkPipelineMultisampleStateCreateInfo multisampling{};
|
|
|
|
multisampling.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
|
|
|
|
multisampling.sampleShadingEnable = VK_FALSE;
|
|
|
|
multisampling.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
|
|
|
|
multisampling.minSampleShading = 1.0f; // Optional
|
|
|
|
multisampling.pSampleMask = nullptr; // Optional
|
|
|
|
multisampling.alphaToCoverageEnable = VK_FALSE; // Optional
|
|
|
|
multisampling.alphaToOneEnable = VK_FALSE; // Optional
|
|
|
|
|
|
|
|
return multisampling;
|
|
|
|
}
|
|
|
|
|
|
|
|
VkPipelineColorBlendAttachmentState ComputeAndGraphics::colorPipelineBlendAttachmentStateInfo()
|
|
|
|
{
|
|
|
|
VkPipelineColorBlendAttachmentState colorBlendAttachment{};
|
|
|
|
colorBlendAttachment.colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT;
|
|
|
|
colorBlendAttachment.blendEnable = VK_FALSE;
|
|
|
|
colorBlendAttachment.srcColorBlendFactor = VK_BLEND_FACTOR_ONE; // Optional
|
|
|
|
colorBlendAttachment.dstColorBlendFactor = VK_BLEND_FACTOR_ZERO; // Optional
|
|
|
|
colorBlendAttachment.colorBlendOp = VK_BLEND_OP_ADD; // Optional
|
|
|
|
colorBlendAttachment.srcAlphaBlendFactor = VK_BLEND_FACTOR_ONE; // Optional
|
|
|
|
colorBlendAttachment.dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO; // Optional
|
|
|
|
colorBlendAttachment.alphaBlendOp = VK_BLEND_OP_ADD; // Optional
|
|
|
|
|
|
|
|
return colorBlendAttachment;
|
|
|
|
}
|
|
|
|
|
|
|
|
VkPipelineLayoutCreateInfo ComputeAndGraphics::createPipelineLayoutInfo()
|
|
|
|
{
|
|
|
|
VkPipelineLayoutCreateInfo pipelineLayoutInfo{};
|
|
|
|
pipelineLayoutInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
|
|
|
|
pipelineLayoutInfo.setLayoutCount = 1;
|
|
|
|
pipelineLayoutInfo.pSetLayouts = &_descriptorSetLayout;
|
|
|
|
pipelineLayoutInfo.pushConstantRangeCount = 0; // Optional
|
|
|
|
pipelineLayoutInfo.pPushConstantRanges = nullptr; // Optional
|
|
|
|
|
|
|
|
return pipelineLayoutInfo;
|
|
|
|
}
|
|
|
|
|
|
|
|
VkPipelineDepthStencilStateCreateInfo ComputeAndGraphics::createPipelineDepthStencilStateInfo()
|
|
|
|
{
|
|
|
|
VkPipelineDepthStencilStateCreateInfo depthStencil{};
|
|
|
|
depthStencil.sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO;
|
|
|
|
depthStencil.depthTestEnable = VK_TRUE;
|
|
|
|
depthStencil.depthWriteEnable = VK_TRUE;
|
|
|
|
depthStencil.depthCompareOp = VK_COMPARE_OP_LESS;
|
|
|
|
depthStencil.depthBoundsTestEnable = VK_FALSE;
|
|
|
|
depthStencil.minDepthBounds = 0.0f; // Optional
|
|
|
|
depthStencil.maxDepthBounds = 1.0f; // Optional
|
|
|
|
depthStencil.stencilTestEnable = VK_FALSE;
|
|
|
|
depthStencil.front = {}; // Optional
|
|
|
|
depthStencil.back = {}; // Optional
|
|
|
|
|
|
|
|
return depthStencil;
|
|
|
|
}
|
|
|
|
|
|
|
|
VkPipelineColorBlendStateCreateInfo ComputeAndGraphics::colorPipelineBlendStateInfo(VkPipelineColorBlendAttachmentState* colorBlendAttachment)
|
|
|
|
{
|
|
|
|
VkPipelineColorBlendStateCreateInfo colorBlending{};
|
|
|
|
colorBlending.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
|
|
|
|
colorBlending.logicOpEnable = VK_FALSE;
|
|
|
|
colorBlending.logicOp = VK_LOGIC_OP_COPY; // Optional
|
|
|
|
colorBlending.attachmentCount = 1;
|
|
|
|
colorBlending.pAttachments = colorBlendAttachment;
|
|
|
|
colorBlending.blendConstants[0] = 0.0f; // Optional
|
|
|
|
colorBlending.blendConstants[1] = 0.0f; // Optional
|
|
|
|
colorBlending.blendConstants[2] = 0.0f; // Optional
|
|
|
|
colorBlending.blendConstants[3] = 0.0f; // Optional
|
|
|
|
|
|
|
|
return colorBlending;
|
|
|
|
}
|
|
|
|
|
|
|
|
void ComputeAndGraphics::createComputePipeline()
|
|
|
|
{
|
|
|
|
auto computeShaderCode = readFile("shaders/compComp.spv");
|
|
|
|
VkShaderModule computeShaderModule = createShaderModule(computeShaderCode);
|
|
|
|
VkPipelineShaderStageCreateInfo computeShaderStageInfo = createPipelineShaderInfo(VK_SHADER_STAGE_COMPUTE_BIT, computeShaderModule);
|
|
|
|
|
|
|
|
VkPipelineLayoutCreateInfo pipelineLayoutInfo = createComputePipelineLayoutInfo();
|
|
|
|
if (vkCreatePipelineLayout(_device, &pipelineLayoutInfo, nullptr, &_computePipelineLayout) != VK_SUCCESS) {
|
|
|
|
throw std::runtime_error("failed to create compute pipeline layout!");
|
|
|
|
}
|
|
|
|
|
|
|
|
VkComputePipelineCreateInfo pipelineInfo{};
|
|
|
|
pipelineInfo.sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO;
|
|
|
|
pipelineInfo.layout = _computePipelineLayout;
|
|
|
|
pipelineInfo.stage = computeShaderStageInfo;
|
|
|
|
|
|
|
|
if (vkCreateComputePipelines(_device, VK_NULL_HANDLE, 1, &pipelineInfo, nullptr, &_computePipeline) != VK_SUCCESS) {
|
|
|
|
throw std::runtime_error("failed to create compute pipeline!");
|
|
|
|
}
|
|
|
|
|
|
|
|
vkDestroyShaderModule(_device, computeShaderModule, nullptr);
|
|
|
|
}
|
|
|
|
|
|
|
|
VkPipelineLayoutCreateInfo ComputeAndGraphics::createComputePipelineLayoutInfo()
|
|
|
|
{
|
|
|
|
VkPipelineLayoutCreateInfo pipelineLayoutInfo{};
|
|
|
|
pipelineLayoutInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
|
|
|
|
pipelineLayoutInfo.setLayoutCount = 1;
|
|
|
|
pipelineLayoutInfo.pSetLayouts = &_computeDescriptorSetLayout;
|
|
|
|
|
|
|
|
return pipelineLayoutInfo;
|
|
|
|
}
|
|
|
|
|
|
|
|
VkShaderModule ComputeAndGraphics::createShaderModule(const std::vector<char>& code)
|
|
|
|
{
|
|
|
|
VkShaderModuleCreateInfo createInfo{};
|
|
|
|
createInfo.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
|
|
|
|
createInfo.codeSize = code.size();
|
|
|
|
createInfo.pCode = reinterpret_cast<const uint32_t*>(code.data());
|
|
|
|
|
|
|
|
VkShaderModule shaderModule;
|
|
|
|
if (vkCreateShaderModule(_device, &createInfo, nullptr, &shaderModule) != VK_SUCCESS) {
|
|
|
|
throw std::runtime_error("failed to create shader module!");
|
|
|
|
}
|
|
|
|
|
|
|
|
return shaderModule;
|
|
|
|
}
|
|
|
|
|
|
|
|
void ComputeAndGraphics::createFramebuffers() {
|
|
|
|
_swapChainFramebuffers.resize(_swapChainImageViews.size());
|
|
|
|
|
|
|
|
for (size_t i = 0; i < _swapChainImageViews.size(); i++) {
|
|
|
|
std::vector<VkImageView> attachments = {
|
|
|
|
_swapChainImageViews[i],
|
|
|
|
_depthImageView
|
|
|
|
};
|
|
|
|
VkFramebufferCreateInfo framebufferInfo = createFramebufferInfo(attachments);
|
|
|
|
|
|
|
|
if (vkCreateFramebuffer(_device, &framebufferInfo, nullptr, &_swapChainFramebuffers[i]) != VK_SUCCESS) {
|
|
|
|
throw std::runtime_error("failed to create framebuffer!");
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
VkFramebufferCreateInfo ComputeAndGraphics::createFramebufferInfo(std::vector<VkImageView>& attachments)
|
|
|
|
{
|
|
|
|
|
|
|
|
VkFramebufferCreateInfo framebufferInfo{};
|
|
|
|
framebufferInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
|
|
|
|
framebufferInfo.renderPass = _renderPass;
|
|
|
|
framebufferInfo.attachmentCount = static_cast<uint32_t>(attachments.size());
|
|
|
|
framebufferInfo.pAttachments = attachments.data();
|
|
|
|
framebufferInfo.width = _swapChainExtent.width;
|
|
|
|
framebufferInfo.height = _swapChainExtent.height;
|
|
|
|
framebufferInfo.layers = 1;
|
|
|
|
|
|
|
|
return framebufferInfo;
|
|
|
|
}
|
|
|
|
|
|
|
|
void ComputeAndGraphics::createCommandPool() {
|
|
|
|
QueueFamilyIndices queueFamilyIndices = findQueueFamilies(_physicalDevice);
|
|
|
|
|
|
|
|
VkCommandPoolCreateInfo poolInfo{};
|
|
|
|
poolInfo.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
|
|
|
|
poolInfo.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
|
|
|
|
poolInfo.queueFamilyIndex = queueFamilyIndices.graphicsFamily.value();
|
|
|
|
|
|
|
|
if (vkCreateCommandPool(_device, &poolInfo, nullptr, &_commandPool) != VK_SUCCESS) {
|
|
|
|
throw std::runtime_error("failed to create command pool!");
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void ComputeAndGraphics::createDepthResources() {
|
|
|
|
VkFormat depthFormat = findDepthFormat();
|
|
|
|
|
|
|
|
createImage(_swapChainExtent.width, _swapChainExtent.height, 1, VK_SAMPLE_COUNT_1_BIT, depthFormat, VK_IMAGE_TILING_OPTIMAL
|
|
|
|
, VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, _depthImage, _depthImageMemory);
|
|
|
|
_depthImageView = createImageView(_depthImage, depthFormat, VK_IMAGE_ASPECT_DEPTH_BIT, 1);
|
|
|
|
|
|
|
|
transitionImageLayout(_depthImage, depthFormat, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL, 1);
|
|
|
|
}
|
|
|
|
|
|
|
|
VkFormat ComputeAndGraphics::findSupportedFormat(const std::vector<VkFormat>& candidates, VkImageTiling tiling
|
|
|
|
, VkFormatFeatureFlags features) {
|
|
|
|
for (VkFormat format : candidates) {
|
|
|
|
VkFormatProperties props;
|
|
|
|
vkGetPhysicalDeviceFormatProperties(_physicalDevice, format, &props);
|
|
|
|
|
|
|
|
if (tiling == VK_IMAGE_TILING_LINEAR && (props.linearTilingFeatures & features) == features) {
|
|
|
|
return format;
|
|
|
|
} else if (tiling == VK_IMAGE_TILING_OPTIMAL && (props.optimalTilingFeatures & features) == features) {
|
|
|
|
return format;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
throw std::runtime_error("failed to find supported format!");
|
|
|
|
}
|
|
|
|
|
|
|
|
VkFormat ComputeAndGraphics::findDepthFormat() {
|
|
|
|
return findSupportedFormat(
|
|
|
|
{VK_FORMAT_D32_SFLOAT, VK_FORMAT_D32_SFLOAT_S8_UINT, VK_FORMAT_D24_UNORM_S8_UINT},
|
|
|
|
VK_IMAGE_TILING_OPTIMAL,
|
|
|
|
VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT
|
|
|
|
);
|
|
|
|
}
|
|
|
|
|
|
|
|
bool ComputeAndGraphics::hasStencilComponent(VkFormat format) {
|
|
|
|
return format == VK_FORMAT_D32_SFLOAT_S8_UINT || format == VK_FORMAT_D24_UNORM_S8_UINT;
|
|
|
|
}
|
|
|
|
|
|
|
|
void ComputeAndGraphics::createTextureImage() {
|
|
|
|
int texWidth, texHeight, texChannels;
|
|
|
|
stbi_uc* pixels = stbi_load("/home/ali-mehrabani/Qt_projects/VkTest/textures/texture.jpg", &texWidth, &texHeight, &texChannels, STBI_rgb_alpha);
|
|
|
|
VkDeviceSize imageSize = texWidth * texHeight * 4;
|
|
|
|
|
|
|
|
if (!pixels) {
|
|
|
|
throw std::runtime_error("failed to load texture image!");
|
|
|
|
}
|
|
|
|
|
|
|
|
VkBuffer stagingBuffer;
|
|
|
|
VkDeviceMemory stagingBufferMemory;
|
|
|
|
|
|
|
|
copyImageToStagingBuffer(stagingBuffer, stagingBufferMemory, pixels, imageSize);
|
|
|
|
|
|
|
|
stbi_image_free(pixels);
|
|
|
|
|
|
|
|
createImage(texWidth, texHeight, 1, VK_SAMPLE_COUNT_1_BIT, VK_FORMAT_R8G8B8A8_SRGB, VK_IMAGE_TILING_OPTIMAL
|
|
|
|
, VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT
|
|
|
|
, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, _textureImage, _textureImageMemory);
|
|
|
|
|
|
|
|
transitionImageLayout(_textureImage, VK_FORMAT_R8G8B8A8_SRGB, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1);
|
|
|
|
copyBufferToImage(stagingBuffer, _textureImage, static_cast<uint32_t>(texWidth), static_cast<uint32_t>(texHeight));
|
|
|
|
transitionImageLayout(_textureImage, VK_FORMAT_R8G8B8A8_SRGB, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, 1);
|
|
|
|
|
|
|
|
vkDestroyBuffer(_device, stagingBuffer, nullptr);
|
|
|
|
vkFreeMemory(_device, stagingBufferMemory, nullptr);
|
|
|
|
}
|
|
|
|
|
|
|
|
void ComputeAndGraphics::copyImageToStagingBuffer(VkBuffer& stagingBuffer, VkDeviceMemory& stagingBufferMemory, stbi_uc* pixels, VkDeviceSize imageSize)
|
|
|
|
{
|
|
|
|
createBuffer(imageSize, VK_BUFFER_USAGE_TRANSFER_SRC_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
|
|
|
|
, stagingBuffer, stagingBufferMemory);
|
|
|
|
|
|
|
|
void* data;
|
|
|
|
vkMapMemory(_device, stagingBufferMemory, 0, imageSize, 0, &data);
|
|
|
|
memcpy(data, pixels, static_cast<size_t>(imageSize));
|
|
|
|
vkUnmapMemory(_device, stagingBufferMemory);
|
|
|
|
}
|
|
|
|
|
|
|
|
void ComputeAndGraphics::transitionImageLayout(VkImage image, VkFormat format, VkImageLayout oldLayout, VkImageLayout newLayout, uint32_t mipLevels)
|
|
|
|
{
|
|
|
|
VkCommandBuffer commandBuffer = beginSingleTimeCommands();
|
|
|
|
|
|
|
|
VkImageMemoryBarrier barrier = initTransitionLayoutBarrierInfo(image, format, oldLayout, newLayout, mipLevels);
|
|
|
|
|
|
|
|
VkPipelineStageFlags sourceStage;
|
|
|
|
VkPipelineStageFlags destinationStage;
|
|
|
|
|
|
|
|
setSrcAndDst(barrier, sourceStage, destinationStage, oldLayout, newLayout);
|
|
|
|
|
|
|
|
vkCmdPipelineBarrier(
|
|
|
|
commandBuffer,
|
|
|
|
sourceStage, destinationStage,
|
|
|
|
0,
|
|
|
|
0, nullptr,
|
|
|
|
0, nullptr,
|
|
|
|
1, &barrier
|
|
|
|
);
|
|
|
|
|
|
|
|
endSingleTimeCommands(commandBuffer);
|
|
|
|
}
|
|
|
|
|
|
|
|
VkImageMemoryBarrier ComputeAndGraphics::initTransitionLayoutBarrierInfo(VkImage image, VkFormat format, VkImageLayout oldLayout
|
|
|
|
, VkImageLayout newLayout, uint32_t mipLevels)
|
|
|
|
{
|
|
|
|
VkImageMemoryBarrier barrier{};
|
|
|
|
barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
|
|
|
|
barrier.oldLayout = oldLayout;
|
|
|
|
barrier.newLayout = newLayout;
|
|
|
|
barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
|
|
|
barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
|
|
|
barrier.image = image;
|
|
|
|
|
|
|
|
if (newLayout == VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL) {
|
|
|
|
barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
|
|
|
|
|
|
|
|
if (hasStencilComponent(format)) {
|
|
|
|
barrier.subresourceRange.aspectMask |= VK_IMAGE_ASPECT_STENCIL_BIT;
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
|
|
|
}
|
|
|
|
|
|
|
|
barrier.subresourceRange.baseMipLevel = 0;
|
|
|
|
barrier.subresourceRange.levelCount = mipLevels;
|
|
|
|
barrier.subresourceRange.baseArrayLayer = 0;
|
|
|
|
barrier.subresourceRange.layerCount = 1;
|
|
|
|
|
|
|
|
return barrier;
|
|
|
|
}
|
|
|
|
|
|
|
|
void ComputeAndGraphics::setSrcAndDst(VkImageMemoryBarrier& barrier, VkPipelineStageFlags& sourceStage, VkPipelineStageFlags& destinationStage
|
|
|
|
, VkImageLayout oldLayout, VkImageLayout newLayout)
|
|
|
|
{
|
|
|
|
if (oldLayout == VK_IMAGE_LAYOUT_UNDEFINED && newLayout == VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL) {
|
|
|
|
barrier.srcAccessMask = 0;
|
|
|
|
barrier.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
|
|
|
|
|
|
|
|
sourceStage = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
|
|
|
|
destinationStage = VK_PIPELINE_STAGE_TRANSFER_BIT;
|
|
|
|
} else if (oldLayout == VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL && newLayout == VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL) {
|
|
|
|
barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
|
|
|
|
barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
|
|
|
|
|
|
|
|
sourceStage = VK_PIPELINE_STAGE_TRANSFER_BIT;
|
|
|
|
destinationStage = VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT;
|
|
|
|
} else if (oldLayout == VK_IMAGE_LAYOUT_UNDEFINED && newLayout == VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL) {
|
|
|
|
barrier.srcAccessMask = 0;
|
|
|
|
barrier.dstAccessMask = VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT | VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
|
|
|
|
|
|
|
|
sourceStage = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
|
|
|
|
destinationStage = VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT;
|
|
|
|
} else {
|
|
|
|
throw std::invalid_argument("unsupported layout transition!");
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void ComputeAndGraphics::createImage(uint32_t width, uint32_t height, uint32_t /*mipLevels*/, VkSampleCountFlagBits /*numSamples*/, VkFormat format
|
|
|
|
, VkImageTiling tiling, VkImageUsageFlags usage, VkMemoryPropertyFlags properties, VkImage& image
|
|
|
|
, VkDeviceMemory& imageMemory)
|
|
|
|
{
|
|
|
|
VkImageCreateInfo imageInfo{};
|
|
|
|
imageInfo.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
|
|
|
|
imageInfo.imageType = VK_IMAGE_TYPE_2D;
|
|
|
|
imageInfo.extent.width = static_cast<uint32_t>(width);
|
|
|
|
imageInfo.extent.height = static_cast<uint32_t>(height);
|
|
|
|
imageInfo.extent.depth = 1;
|
|
|
|
imageInfo.mipLevels = 1;
|
|
|
|
imageInfo.arrayLayers = 1;
|
|
|
|
imageInfo.format = format;
|
|
|
|
imageInfo.tiling = tiling;
|
|
|
|
imageInfo.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
|
|
|
|
imageInfo.usage = usage;
|
|
|
|
imageInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
|
|
|
imageInfo.samples = VK_SAMPLE_COUNT_1_BIT;
|
|
|
|
imageInfo.flags = 0; // Optional
|
|
|
|
|
|
|
|
if (vkCreateImage(_device, &imageInfo, nullptr, &image) != VK_SUCCESS) {
|
|
|
|
throw std::runtime_error("failed to create image!");
|
|
|
|
}
|
|
|
|
|
|
|
|
allocateAndBindImageMemory(image, imageMemory, properties);
|
|
|
|
}
|
|
|
|
|
|
|
|
void ComputeAndGraphics::allocateAndBindImageMemory(VkImage& image, VkDeviceMemory& imageMemory, VkMemoryPropertyFlags properties)
|
|
|
|
{
|
|
|
|
VkMemoryRequirements memRequirements;
|
|
|
|
vkGetImageMemoryRequirements(_device, image, &memRequirements);
|
|
|
|
|
|
|
|
VkMemoryAllocateInfo allocInfo{};
|
|
|
|
allocInfo.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
|
|
|
|
allocInfo.allocationSize = memRequirements.size;
|
|
|
|
allocInfo.memoryTypeIndex = findMemoryType(memRequirements.memoryTypeBits, properties);
|
|
|
|
|
|
|
|
if (vkAllocateMemory(_device, &allocInfo, nullptr, &imageMemory) != VK_SUCCESS) {
|
|
|
|
throw std::runtime_error("failed to allocate image memory!");
|
|
|
|
}
|
|
|
|
|
|
|
|
vkBindImageMemory(_device, image, imageMemory, 0);
|
|
|
|
}
|
|
|
|
|
|
|
|
void ComputeAndGraphics::copyBufferToImage(VkBuffer buffer, VkImage image, uint32_t width, uint32_t height)
|
|
|
|
{
|
|
|
|
VkCommandBuffer commandBuffer = beginSingleTimeCommands();
|
|
|
|
|
|
|
|
VkBufferImageCopy region = createBufferImageCopyInfo(width, height);
|
|
|
|
|
|
|
|
vkCmdCopyBufferToImage(
|
|
|
|
commandBuffer,
|
|
|
|
buffer,
|
|
|
|
image,
|
|
|
|
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
|
|
|
1,
|
|
|
|
®ion
|
|
|
|
);
|
|
|
|
|
|
|
|
endSingleTimeCommands(commandBuffer);
|
|
|
|
}
|
|
|
|
|
|
|
|
VkBufferImageCopy ComputeAndGraphics::createBufferImageCopyInfo(uint32_t width, uint32_t height)
|
|
|
|
{
|
|
|
|
VkBufferImageCopy region{};
|
|
|
|
region.bufferOffset = 0;
|
|
|
|
region.bufferRowLength = 0;
|
|
|
|
region.bufferImageHeight = 0;
|
|
|
|
|
|
|
|
region.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
|
|
|
region.imageSubresource.mipLevel = 0;
|
|
|
|
region.imageSubresource.baseArrayLayer = 0;
|
|
|
|
region.imageSubresource.layerCount = 1;
|
|
|
|
|
|
|
|
region.imageOffset = {0, 0, 0};
|
|
|
|
region.imageExtent = {
|
|
|
|
width,
|
|
|
|
height,
|
|
|
|
1
|
|
|
|
};
|
|
|
|
|
|
|
|
return region;
|
|
|
|
}
|
|
|
|
|
|
|
|
void ComputeAndGraphics::createTextureImageView()
|
|
|
|
{
|
|
|
|
_textureImageView = createImageView(_textureImage, VK_FORMAT_R8G8B8A8_SRGB, VK_IMAGE_ASPECT_COLOR_BIT, 1);
|
|
|
|
}
|
|
|
|
|
|
|
|
VkImageView ComputeAndGraphics::createImageView(VkImage image, VkFormat format, VkImageAspectFlags aspectFlags, uint32_t mipLevels)
|
|
|
|
{
|
|
|
|
VkImageViewCreateInfo viewInfo{};
|
|
|
|
viewInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
|
|
|
|
viewInfo.image = image;
|
|
|
|
viewInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
|
|
|
|
viewInfo.format = format;
|
|
|
|
viewInfo.subresourceRange.aspectMask = aspectFlags;
|
|
|
|
viewInfo.subresourceRange.baseMipLevel = 0;
|
|
|
|
viewInfo.subresourceRange.levelCount = mipLevels;
|
|
|
|
viewInfo.subresourceRange.baseArrayLayer = 0;
|
|
|
|
viewInfo.subresourceRange.layerCount = 1;
|
|
|
|
|
|
|
|
VkImageView imageView;
|
|
|
|
if (vkCreateImageView(_device, &viewInfo, nullptr, &imageView) != VK_SUCCESS) {
|
|
|
|
throw std::runtime_error("failed to create texture image view!");
|
|
|
|
}
|
|
|
|
|
|
|
|
return imageView;
|
|
|
|
}
|
|
|
|
|
|
|
|
void ComputeAndGraphics::createTextureSampler()
|
|
|
|
{
|
|
|
|
VkSamplerCreateInfo samplerInfo{};
|
|
|
|
samplerInfo.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
|
|
|
|
samplerInfo.magFilter = VK_FILTER_LINEAR;
|
|
|
|
samplerInfo.minFilter = VK_FILTER_LINEAR;
|
|
|
|
samplerInfo.addressModeU = VK_SAMPLER_ADDRESS_MODE_REPEAT;
|
|
|
|
samplerInfo.addressModeV = VK_SAMPLER_ADDRESS_MODE_REPEAT;
|
|
|
|
samplerInfo.addressModeW = VK_SAMPLER_ADDRESS_MODE_REPEAT;
|
|
|
|
|
|
|
|
VkPhysicalDeviceProperties properties{};
|
|
|
|
vkGetPhysicalDeviceProperties(_physicalDevice, &properties);
|
|
|
|
|
|
|
|
samplerInfo.anisotropyEnable = VK_TRUE;
|
|
|
|
samplerInfo.maxAnisotropy = properties.limits.maxSamplerAnisotropy;
|
|
|
|
|
|
|
|
samplerInfo.borderColor = VK_BORDER_COLOR_INT_OPAQUE_BLACK;
|
|
|
|
samplerInfo.unnormalizedCoordinates = VK_FALSE;
|
|
|
|
samplerInfo.compareEnable = VK_FALSE;
|
|
|
|
samplerInfo.compareOp = VK_COMPARE_OP_ALWAYS;
|
|
|
|
samplerInfo.mipmapMode = VK_SAMPLER_MIPMAP_MODE_LINEAR;
|
|
|
|
samplerInfo.mipLodBias = 0.0f;
|
|
|
|
samplerInfo.minLod = 0.0f;
|
|
|
|
samplerInfo.maxLod = 1.0;
|
|
|
|
|
|
|
|
if (vkCreateSampler(_device, &samplerInfo, nullptr, &_textureSampler) != VK_SUCCESS) {
|
|
|
|
throw std::runtime_error("failed to create texture sampler!");
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void ComputeAndGraphics::createVertexBuffer()
|
|
|
|
{
|
|
|
|
VkDeviceSize bufferSize = sizeof(_vertices[0]) * _vertices.size();
|
|
|
|
|
|
|
|
VkBuffer stagingBuffer;
|
|
|
|
VkDeviceMemory stagingBufferMemory;
|
|
|
|
copyVerticesToStagingBuffer(stagingBuffer, stagingBufferMemory);
|
|
|
|
|
|
|
|
createBuffer(bufferSize, VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_VERTEX_BUFFER_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT
|
|
|
|
, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, _vertexBuffer, _vertexBufferMemory);
|
|
|
|
|
|
|
|
copyBuffer(stagingBuffer, _vertexBuffer, bufferSize);
|
|
|
|
|
|
|
|
vkDestroyBuffer(_device, stagingBuffer, nullptr);
|
|
|
|
vkFreeMemory(_device, stagingBufferMemory, nullptr);
|
|
|
|
}
|
|
|
|
|
|
|
|
void ComputeAndGraphics::copyVerticesToStagingBuffer(VkBuffer& stagingBuffer, VkDeviceMemory& stagingBufferMemory)
|
|
|
|
{
|
|
|
|
VkDeviceSize bufferSize = sizeof(_vertices[0]) * _vertices.size();
|
|
|
|
createBuffer(bufferSize, VK_BUFFER_USAGE_TRANSFER_SRC_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
|
|
|
|
, stagingBuffer, stagingBufferMemory);
|
|
|
|
|
|
|
|
void* data;
|
|
|
|
vkMapMemory(_device, stagingBufferMemory, 0, bufferSize, 0, &data);
|
|
|
|
memcpy(data, _vertices.data(), reinterpret_cast<size_t>(bufferSize));
|
|
|
|
vkUnmapMemory(_device, stagingBufferMemory);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void ComputeAndGraphics::createIndexBuffer() {
|
|
|
|
VkDeviceSize bufferSize = sizeof(_indices[0]) * _indices.size();
|
|
|
|
|
|
|
|
VkBuffer stagingBuffer;
|
|
|
|
VkDeviceMemory stagingBufferMemory;
|
|
|
|
copyIndicesToStagingBuffer(stagingBuffer, stagingBufferMemory);
|
|
|
|
|
|
|
|
createBuffer(bufferSize, VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_INDEX_BUFFER_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT
|
|
|
|
, _indexBuffer, _indexBufferMemory);
|
|
|
|
|
|
|
|
copyBuffer(stagingBuffer, _indexBuffer, bufferSize);
|
|
|
|
|
|
|
|
vkDestroyBuffer(_device, stagingBuffer, nullptr);
|
|
|
|
vkFreeMemory(_device, stagingBufferMemory, nullptr);
|
|
|
|
}
|
|
|
|
|
|
|
|
void ComputeAndGraphics::copyIndicesToStagingBuffer(VkBuffer& stagingBuffer, VkDeviceMemory& stagingBufferMemory)
|
|
|
|
{
|
|
|
|
VkDeviceSize bufferSize = sizeof(_indices[0]) * _indices.size();
|
|
|
|
createBuffer(bufferSize, VK_BUFFER_USAGE_TRANSFER_SRC_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
|
|
|
|
, stagingBuffer, stagingBufferMemory);
|
|
|
|
|
|
|
|
void* data;
|
|
|
|
vkMapMemory(_device, stagingBufferMemory, 0, bufferSize, 0, &data);
|
|
|
|
memcpy(data, _indices.data(), reinterpret_cast<size_t>(bufferSize));
|
|
|
|
vkUnmapMemory(_device, stagingBufferMemory);
|
|
|
|
}
|
|
|
|
|
|
|
|
void ComputeAndGraphics::createBuffer(VkDeviceSize size, VkBufferUsageFlags usage, VkMemoryPropertyFlags properties
|
|
|
|
, VkBuffer& buffer, VkDeviceMemory& bufferMemory)
|
|
|
|
{
|
|
|
|
VkBufferCreateInfo bufferInfo{};
|
|
|
|
bufferInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
|
|
|
|
bufferInfo.size = size;
|
|
|
|
bufferInfo.usage = usage;
|
|
|
|
bufferInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
|
|
|
|
|
|
|
if (vkCreateBuffer(_device, &bufferInfo, nullptr, &buffer) != VK_SUCCESS) {
|
|
|
|
throw std::runtime_error("failed to create vertex buffer!");
|
|
|
|
}
|
|
|
|
|
|
|
|
allocateAndBindBufferMemory(buffer, bufferMemory, properties);
|
|
|
|
}
|
|
|
|
|
|
|
|
void ComputeAndGraphics::allocateAndBindBufferMemory(VkBuffer& buffer, VkDeviceMemory& bufferMemory, VkMemoryPropertyFlags properties)
|
|
|
|
{
|
|
|
|
VkMemoryRequirements memRequirements;
|
|
|
|
vkGetBufferMemoryRequirements(_device, buffer, &memRequirements);
|
|
|
|
|
|
|
|
VkMemoryAllocateInfo allocInfo{};
|
|
|
|
allocInfo.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
|
|
|
|
allocInfo.allocationSize = memRequirements.size;
|
|
|
|
allocInfo.memoryTypeIndex = findMemoryType(memRequirements.memoryTypeBits, properties);
|
|
|
|
|
|
|
|
if (vkAllocateMemory(_device, &allocInfo, nullptr, &bufferMemory) != VK_SUCCESS) {
|
|
|
|
throw std::runtime_error("failed to allocate vertex buffer memory!");
|
|
|
|
}
|
|
|
|
|
|
|
|
vkBindBufferMemory(_device, buffer, bufferMemory, 0);
|
|
|
|
}
|
|
|
|
|
|
|
|
void ComputeAndGraphics::copyBuffer(VkBuffer srcBuffer, VkBuffer dstBuffer, VkDeviceSize size)
|
|
|
|
{
|
|
|
|
VkCommandBuffer commandBuffer = beginSingleTimeCommands();
|
|
|
|
|
|
|
|
VkBufferCopy copyRegion{};
|
|
|
|
copyRegion.srcOffset = 0; // Optional
|
|
|
|
copyRegion.dstOffset = 0; // Optional
|
|
|
|
copyRegion.size = size;
|
|
|
|
vkCmdCopyBuffer(commandBuffer, srcBuffer, dstBuffer, 1, ©Region);
|
|
|
|
|
|
|
|
endSingleTimeCommands(commandBuffer);
|
|
|
|
}
|
|
|
|
|
|
|
|
void ComputeAndGraphics::endSingleTimeCommands(VkCommandBuffer commandBuffer)
|
|
|
|
{
|
|
|
|
vkEndCommandBuffer(commandBuffer);
|
|
|
|
|
|
|
|
VkSubmitInfo submitInfo{};
|
|
|
|
submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
|
|
|
|
submitInfo.commandBufferCount = 1;
|
|
|
|
submitInfo.pCommandBuffers = &commandBuffer;
|
|
|
|
|
|
|
|
vkQueueSubmit(_graphicsQueue, 1, &submitInfo, VK_NULL_HANDLE);
|
|
|
|
vkQueueWaitIdle(_graphicsQueue);
|
|
|
|
|
|
|
|
vkFreeCommandBuffers(_device, _commandPool, 1, &commandBuffer);
|
|
|
|
}
|
|
|
|
|
|
|
|
VkCommandBuffer ComputeAndGraphics::beginSingleTimeCommands()
|
|
|
|
{
|
|
|
|
VkCommandBufferAllocateInfo allocInfo{};
|
|
|
|
allocInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
|
|
|
|
allocInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
|
|
|
|
allocInfo.commandPool = _commandPool;
|
|
|
|
allocInfo.commandBufferCount = 1;
|
|
|
|
|
|
|
|
VkCommandBuffer commandBuffer;
|
|
|
|
vkAllocateCommandBuffers(_device, &allocInfo, &commandBuffer);
|
|
|
|
|
|
|
|
VkCommandBufferBeginInfo beginInfo{};
|
|
|
|
beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
|
|
|
|
beginInfo.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
|
|
|
|
|
|
|
|
vkBeginCommandBuffer(commandBuffer, &beginInfo);
|
|
|
|
|
|
|
|
return commandBuffer;
|
|
|
|
}
|
|
|
|
|
|
|
|
uint32_t ComputeAndGraphics::findMemoryType(uint32_t typeFilter, VkMemoryPropertyFlags properties) {
|
|
|
|
VkPhysicalDeviceMemoryProperties memProperties;
|
|
|
|
vkGetPhysicalDeviceMemoryProperties(_physicalDevice, &memProperties);
|
|
|
|
|
|
|
|
for (uint32_t i = 0; i < memProperties.memoryTypeCount; i++) {
|
|
|
|
if ((typeFilter & (1 << i)) && (memProperties.memoryTypes[i].propertyFlags & properties) == properties) {
|
|
|
|
return i;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
throw std::runtime_error("failed to find suitable memory type!");
|
|
|
|
}
|
|
|
|
|
|
|
|
void ComputeAndGraphics::createShaderStorageBuffers() {
|
|
|
|
|
|
|
|
VkBuffer stagingBuffer;
|
|
|
|
VkDeviceMemory stagingBufferMemory;
|
|
|
|
copyParticlesToStagingBuffer(stagingBuffer, stagingBufferMemory);
|
|
|
|
|
|
|
|
initShaderStorageBuffers(stagingBuffer);
|
|
|
|
|
|
|
|
vkDestroyBuffer(_device, stagingBuffer, nullptr);
|
|
|
|
vkFreeMemory(_device, stagingBufferMemory, nullptr);
|
|
|
|
}
|
|
|
|
|
|
|
|
void ComputeAndGraphics::initShaderStorageBuffers(VkBuffer& stagingBuffer)
|
|
|
|
{
|
|
|
|
VkDeviceSize bufferSize = sizeof(Particle) * PARTICLE_COUNT;
|
|
|
|
_shaderStorageBuffers.resize(MAX_FRAMES_IN_FLIGHT);
|
|
|
|
_shaderStorageBuffersMemory.resize(MAX_FRAMES_IN_FLIGHT);
|
|
|
|
|
|
|
|
for (size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; i++) {
|
|
|
|
createBuffer(bufferSize, VK_BUFFER_USAGE_STORAGE_BUFFER_BIT | VK_BUFFER_USAGE_VERTEX_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT
|
|
|
|
, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, _shaderStorageBuffers[i], _shaderStorageBuffersMemory[i]);
|
|
|
|
copyBuffer(stagingBuffer, _shaderStorageBuffers[i], bufferSize);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void ComputeAndGraphics::copyParticlesToStagingBuffer(VkBuffer& stagingBuffer, VkDeviceMemory& stagingBufferMemory)
|
|
|
|
{
|
|
|
|
std::vector<Particle> particles = initParticles();
|
|
|
|
|
|
|
|
VkDeviceSize bufferSize = sizeof(Particle) * PARTICLE_COUNT;
|
|
|
|
createBuffer(bufferSize, VK_BUFFER_USAGE_TRANSFER_SRC_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
|
|
|
|
, stagingBuffer, stagingBufferMemory);
|
|
|
|
|
|
|
|
void* data;
|
|
|
|
vkMapMemory(_device, stagingBufferMemory, 0, bufferSize, 0, &data);
|
|
|
|
memcpy(data, particles.data(), reinterpret_cast<size_t>(bufferSize));
|
|
|
|
vkUnmapMemory(_device, stagingBufferMemory);
|
|
|
|
}
|
|
|
|
|
|
|
|
std::vector<Particle> ComputeAndGraphics::initParticles()
|
|
|
|
{
|
|
|
|
std::default_random_engine rndEngine(static_cast<unsigned>(time(nullptr)));
|
|
|
|
std::uniform_real_distribution<float> rndDist(0.0f, 1.0f);
|
|
|
|
|
|
|
|
std::vector<Particle> particles(PARTICLE_COUNT);
|
|
|
|
for (auto& particle : particles) {
|
|
|
|
float r = 0.25f * sqrt(rndDist(rndEngine));
|
|
|
|
float theta = rndDist(rndEngine) * 2.0f * 3.14159265358979323846f;
|
|
|
|
float x = r * cos(theta) * HEIGHT / WIDTH;
|
|
|
|
float y = r * sin(theta);
|
|
|
|
particle.position = glm::vec2(x, y);
|
|
|
|
particle.velocity = glm::normalize(glm::vec2(x,y)) * 0.00025f;
|
|
|
|
particle.color = glm::vec4(rndDist(rndEngine), rndDist(rndEngine), rndDist(rndEngine), 1.0f);
|
|
|
|
}
|
|
|
|
|
|
|
|
return particles;
|
|
|
|
}
|
|
|
|
|
|
|
|
void ComputeAndGraphics::createUniformBuffers() {
|
|
|
|
VkDeviceSize bufferSize = sizeof(UniformBufferObject);
|
|
|
|
|
|
|
|
_uniformBuffers.resize(MAX_FRAMES_IN_FLIGHT);
|
|
|
|
_uniformBuffersMemory.resize(MAX_FRAMES_IN_FLIGHT);
|
|
|
|
_uniformBuffersMapped.resize(MAX_FRAMES_IN_FLIGHT);
|
|
|
|
|
|
|
|
for (size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; i++) {
|
|
|
|
createBuffer(bufferSize, VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
|
|
|
|
, _uniformBuffers[i], _uniformBuffersMemory[i]);
|
|
|
|
|
|
|
|
vkMapMemory(_device, _uniformBuffersMemory[i], 0, bufferSize, 0, &_uniformBuffersMapped[i]);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void ComputeAndGraphics::createDescriptorPool() {
|
|
|
|
std::array<VkDescriptorPoolSize, 2> poolSizes{};
|
|
|
|
poolSizes[0].type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
|
|
|
|
poolSizes[0].descriptorCount = static_cast<uint32_t>(MAX_FRAMES_IN_FLIGHT);
|
|
|
|
poolSizes[1].type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
|
|
|
|
poolSizes[1].descriptorCount = static_cast<uint32_t>(MAX_FRAMES_IN_FLIGHT);
|
|
|
|
|
|
|
|
VkDescriptorPoolCreateInfo poolInfo{};
|
|
|
|
poolInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
|
|
|
|
poolInfo.poolSizeCount = static_cast<uint32_t>(poolSizes.size());
|
|
|
|
poolInfo.pPoolSizes = poolSizes.data();
|
|
|
|
poolInfo.maxSets = static_cast<uint32_t>(MAX_FRAMES_IN_FLIGHT);
|
|
|
|
|
|
|
|
if (vkCreateDescriptorPool(_device, &poolInfo, nullptr, &_descriptorPool) != VK_SUCCESS) {
|
|
|
|
throw std::runtime_error("failed to create descriptor pool!");
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void ComputeAndGraphics::createComputeDescriptorPool() {
|
|
|
|
std::array<VkDescriptorPoolSize, 2> poolSizes{};
|
|
|
|
poolSizes[0].type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
|
|
|
|
poolSizes[0].descriptorCount = static_cast<uint32_t>(MAX_FRAMES_IN_FLIGHT);
|
|
|
|
poolSizes[1].type = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER;
|
|
|
|
poolSizes[1].descriptorCount = static_cast<uint32_t>(MAX_FRAMES_IN_FLIGHT) * 2;
|
|
|
|
|
|
|
|
VkDescriptorPoolCreateInfo poolInfo{};
|
|
|
|
poolInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
|
|
|
|
poolInfo.poolSizeCount = static_cast<uint32_t>(poolSizes.size());
|
|
|
|
poolInfo.pPoolSizes = poolSizes.data();
|
|
|
|
poolInfo.maxSets = static_cast<uint32_t>(MAX_FRAMES_IN_FLIGHT);
|
|
|
|
|
|
|
|
if (vkCreateDescriptorPool(_device, &poolInfo, nullptr, &_computeDescriptorPool) != VK_SUCCESS) {
|
|
|
|
throw std::runtime_error("failed to create descriptor pool!");
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void ComputeAndGraphics::createDescriptorSets()
|
|
|
|
{
|
|
|
|
allocateDescriptorSets();
|
|
|
|
|
|
|
|
for (size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; i++) {
|
|
|
|
VkDescriptorBufferInfo bufferInfo = createDescriptorBufferInfo(_uniformBuffers[i], sizeof(UniformBufferObject));
|
|
|
|
|
|
|
|
VkDescriptorImageInfo imageInfo = createDescriptorImageInfo();
|
|
|
|
|
|
|
|
std::array<VkWriteDescriptorSet, 2> descriptorWrites{};
|
|
|
|
|
|
|
|
addUniformBufferWriteDescriptor(descriptorWrites[0], &bufferInfo, i, 0);
|
|
|
|
|
|
|
|
addImageWriteDescriptor(descriptorWrites[1], &imageInfo, i, 1);
|
|
|
|
|
|
|
|
vkUpdateDescriptorSets(_device, static_cast<uint32_t>(descriptorWrites.size()), descriptorWrites.data(), 0, nullptr);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void ComputeAndGraphics::addUniformBufferWriteDescriptor(VkWriteDescriptorSet& descriptorWrite, VkDescriptorBufferInfo* bufferInfo, size_t index
|
|
|
|
, uint32_t dstBinding)
|
|
|
|
{
|
|
|
|
descriptorWrite.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
|
|
|
|
descriptorWrite.dstSet = _descriptorSets[index];
|
|
|
|
descriptorWrite.dstBinding = dstBinding;
|
|
|
|
descriptorWrite.dstArrayElement = 0;
|
|
|
|
descriptorWrite.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
|
|
|
|
descriptorWrite.descriptorCount = 1;
|
|
|
|
descriptorWrite.pBufferInfo = bufferInfo;
|
|
|
|
}
|
|
|
|
|
|
|
|
void ComputeAndGraphics::addImageWriteDescriptor(VkWriteDescriptorSet& descriptorWrite, VkDescriptorImageInfo* imageInfo, size_t index
|
|
|
|
, uint32_t dstBinding)
|
|
|
|
{
|
|
|
|
descriptorWrite.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
|
|
|
|
descriptorWrite.dstSet = _descriptorSets[index];
|
|
|
|
descriptorWrite.dstBinding = dstBinding;
|
|
|
|
descriptorWrite.dstArrayElement = 0;
|
|
|
|
descriptorWrite.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
|
|
|
|
descriptorWrite.descriptorCount = 1;
|
|
|
|
descriptorWrite.pImageInfo = imageInfo;
|
|
|
|
}
|
|
|
|
|
|
|
|
VkDescriptorImageInfo ComputeAndGraphics::createDescriptorImageInfo()
|
|
|
|
{
|
|
|
|
VkDescriptorImageInfo imageInfo{};
|
|
|
|
imageInfo.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
|
|
|
|
imageInfo.imageView = _textureImageView;
|
|
|
|
imageInfo.sampler = _textureSampler;
|
|
|
|
|
|
|
|
return imageInfo;
|
|
|
|
}
|
|
|
|
|
|
|
|
VkDescriptorBufferInfo ComputeAndGraphics::createDescriptorBufferInfo(VkBuffer buffer, VkDeviceSize range)
|
|
|
|
{
|
|
|
|
VkDescriptorBufferInfo bufferInfo{};
|
|
|
|
bufferInfo.buffer = buffer;
|
|
|
|
bufferInfo.offset = 0;
|
|
|
|
bufferInfo.range = range;
|
|
|
|
|
|
|
|
return bufferInfo;
|
|
|
|
}
|
|
|
|
|
|
|
|
void ComputeAndGraphics::allocateDescriptorSets()
|
|
|
|
{
|
|
|
|
std::vector<VkDescriptorSetLayout> layouts(MAX_FRAMES_IN_FLIGHT, _descriptorSetLayout);
|
|
|
|
VkDescriptorSetAllocateInfo allocInfo{};
|
|
|
|
allocInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
|
|
|
|
allocInfo.descriptorPool = _descriptorPool;
|
|
|
|
allocInfo.descriptorSetCount = static_cast<uint32_t>(MAX_FRAMES_IN_FLIGHT);
|
|
|
|
allocInfo.pSetLayouts = layouts.data();
|
|
|
|
|
|
|
|
_descriptorSets.resize(MAX_FRAMES_IN_FLIGHT);
|
|
|
|
if (vkAllocateDescriptorSets(_device, &allocInfo, _descriptorSets.data()) != VK_SUCCESS) {
|
|
|
|
throw std::runtime_error("failed to allocate descriptor sets!");
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void ComputeAndGraphics::createComputeDescriptorSets()
|
|
|
|
{
|
|
|
|
allocateComputeDescriptorSets();
|
|
|
|
|
|
|
|
for (size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; i++) {
|
|
|
|
VkDescriptorBufferInfo bufferInfo = createDescriptorBufferInfo(_uniformBuffers[i], sizeof(UniformBufferObject));
|
|
|
|
|
|
|
|
std::array<VkWriteDescriptorSet, 3> descriptorWrites{};
|
|
|
|
|
|
|
|
addUniformBufferWriteDescriptor(descriptorWrites[0], &bufferInfo, i, 0);
|
|
|
|
|
|
|
|
VkDescriptorBufferInfo storageBufferInfoLastFrame = createDescriptorBufferInfo(_shaderStorageBuffers[(i - 1) % MAX_FRAMES_IN_FLIGHT]
|
|
|
|
, sizeof(Particle) * PARTICLE_COUNT);
|
|
|
|
addStorageBufferWriteDescriptor(descriptorWrites[1], &storageBufferInfoLastFrame, i, 1);
|
|
|
|
|
|
|
|
VkDescriptorBufferInfo storageBufferInfoCurrentFrame = createDescriptorBufferInfo(_shaderStorageBuffers[i], sizeof(Particle) * PARTICLE_COUNT);
|
|
|
|
addStorageBufferWriteDescriptor(descriptorWrites[2], &storageBufferInfoCurrentFrame, i, 2);
|
|
|
|
|
|
|
|
vkUpdateDescriptorSets(_device, static_cast<uint32_t>(descriptorWrites.size()), descriptorWrites.data(), 0, nullptr);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void ComputeAndGraphics::addStorageBufferWriteDescriptor(VkWriteDescriptorSet& descriptorWrite, VkDescriptorBufferInfo* bufferInfo, size_t index
|
|
|
|
, uint32_t dstBinding)
|
|
|
|
{
|
|
|
|
descriptorWrite.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
|
|
|
|
descriptorWrite.dstSet = _descriptorSets[index];
|
|
|
|
descriptorWrite.dstBinding = dstBinding;
|
|
|
|
descriptorWrite.dstArrayElement = 0;
|
|
|
|
descriptorWrite.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER;
|
|
|
|
descriptorWrite.descriptorCount = 1;
|
|
|
|
descriptorWrite.pBufferInfo = bufferInfo;
|
|
|
|
}
|
|
|
|
|
|
|
|
void ComputeAndGraphics::allocateComputeDescriptorSets()
|
|
|
|
{
|
|
|
|
std::vector<VkDescriptorSetLayout> layouts(MAX_FRAMES_IN_FLIGHT, _computeDescriptorSetLayout);
|
|
|
|
VkDescriptorSetAllocateInfo allocInfo{};
|
|
|
|
allocInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
|
|
|
|
allocInfo.descriptorPool = _computeDescriptorPool;
|
|
|
|
allocInfo.descriptorSetCount = static_cast<uint32_t>(MAX_FRAMES_IN_FLIGHT);
|
|
|
|
allocInfo.pSetLayouts = layouts.data();
|
|
|
|
|
|
|
|
_descriptorSets.resize(MAX_FRAMES_IN_FLIGHT);
|
|
|
|
if (vkAllocateDescriptorSets(_device, &allocInfo, _computeDescriptorSets.data()) != VK_SUCCESS) {
|
|
|
|
throw std::runtime_error("failed to allocate descriptor sets!");
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void ComputeAndGraphics::createCommandBuffer() {
|
|
|
|
_commandBuffers.resize(MAX_FRAMES_IN_FLIGHT);
|
|
|
|
|
|
|
|
VkCommandBufferAllocateInfo allocInfo{};
|
|
|
|
allocInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
|
|
|
|
allocInfo.commandPool = _commandPool;
|
|
|
|
allocInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
|
|
|
|
allocInfo.commandBufferCount = static_cast<uint32_t>(_commandBuffers.size());
|
|
|
|
|
|
|
|
if (vkAllocateCommandBuffers(_device, &allocInfo, _commandBuffers.data()) != VK_SUCCESS) {
|
|
|
|
throw std::runtime_error("failed to allocate command buffers!");
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void ComputeAndGraphics::createComputeCommandBuffers() {
|
|
|
|
_computeCommandBuffers.resize(MAX_FRAMES_IN_FLIGHT);
|
|
|
|
|
|
|
|
VkCommandBufferAllocateInfo allocInfo{};
|
|
|
|
allocInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
|
|
|
|
allocInfo.commandPool = _commandPool;
|
|
|
|
allocInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
|
|
|
|
allocInfo.commandBufferCount = static_cast<uint32_t>(_computeCommandBuffers.size());
|
|
|
|
|
|
|
|
if (vkAllocateCommandBuffers(_device, &allocInfo, _computeCommandBuffers.data()) != VK_SUCCESS) {
|
|
|
|
throw std::runtime_error("failed to allocate compute command buffers!");
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void ComputeAndGraphics::createSyncObjects() {
|
|
|
|
_imageAvailableSemaphores.resize(MAX_FRAMES_IN_FLIGHT);
|
|
|
|
_renderFinishedSemaphores.resize(MAX_FRAMES_IN_FLIGHT);
|
|
|
|
_inFlightFences.resize(MAX_FRAMES_IN_FLIGHT);
|
|
|
|
|
|
|
|
_computeFinishedSemaphores.resize(MAX_FRAMES_IN_FLIGHT);
|
|
|
|
_computeInFlightFences.resize(MAX_FRAMES_IN_FLIGHT);
|
|
|
|
|
|
|
|
VkSemaphoreCreateInfo semaphoreInfo{};
|
|
|
|
semaphoreInfo.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
|
|
|
|
|
|
|
|
VkFenceCreateInfo fenceInfo{};
|
|
|
|
fenceInfo.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
|
|
|
|
fenceInfo.flags = VK_FENCE_CREATE_SIGNALED_BIT;
|
|
|
|
|
|
|
|
for (size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; i++)
|
|
|
|
{
|
|
|
|
if (vkCreateSemaphore(_device, &semaphoreInfo, nullptr, &_imageAvailableSemaphores[i]) != VK_SUCCESS ||
|
|
|
|
vkCreateSemaphore(_device, &semaphoreInfo, nullptr, &_renderFinishedSemaphores[i]) != VK_SUCCESS ||
|
|
|
|
vkCreateFence(_device, &fenceInfo, nullptr, &_inFlightFences[i]) != VK_SUCCESS) {
|
|
|
|
throw std::runtime_error("failed to create synchronization objects for a frame!");
|
|
|
|
}
|
|
|
|
if (vkCreateSemaphore(_device, &semaphoreInfo, nullptr, &_computeFinishedSemaphores[i]) != VK_SUCCESS ||
|
|
|
|
vkCreateFence(_device, &fenceInfo, nullptr, &_computeInFlightFences[i]) != VK_SUCCESS) {
|
|
|
|
throw std::runtime_error("failed to create compute synchronization objects for a frame!");
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
void ComputeAndGraphics::mainLoop()
|
|
|
|
{
|
|
|
|
while (!glfwWindowShouldClose(_window)) {
|
|
|
|
glfwPollEvents();
|
|
|
|
drawFrame();
|
|
|
|
}
|
|
|
|
|
|
|
|
vkDeviceWaitIdle(_device);
|
|
|
|
}
|
|
|
|
|
|
|
|
void ComputeAndGraphics::drawFrame(){
|
|
|
|
// computeSubmission();
|
|
|
|
|
|
|
|
VkResult result = graphicsSubmission();
|
|
|
|
if (result == VK_ERROR_OUT_OF_DATE_KHR)
|
|
|
|
{
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
currentFrame = (currentFrame + 1) % MAX_FRAMES_IN_FLIGHT;
|
|
|
|
}
|
|
|
|
|
|
|
|
void ComputeAndGraphics::computeSubmission()
|
|
|
|
{
|
|
|
|
vkWaitForFences(_device, 1, &_computeInFlightFences[currentFrame], VK_TRUE, UINT64_MAX);
|
|
|
|
|
|
|
|
updateUniformBuffer(currentFrame);
|
|
|
|
|
|
|
|
vkResetFences(_device, 1, &_computeInFlightFences[currentFrame]);
|
|
|
|
|
|
|
|
vkResetCommandBuffer(_computeCommandBuffers[currentFrame], /*VkCommandBufferResetFlagBits*/ 0);
|
|
|
|
recordComputeCommandBuffer(_computeCommandBuffers[currentFrame]);
|
|
|
|
|
|
|
|
VkSubmitInfo submitInfo = createComputeSubmitInfo();
|
|
|
|
|
|
|
|
if (vkQueueSubmit(_graphicsQueue, 1, &submitInfo, _computeInFlightFences[currentFrame]) != VK_SUCCESS) {
|
|
|
|
throw std::runtime_error("failed to submit compute command buffer!");
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
VkSubmitInfo ComputeAndGraphics::createComputeSubmitInfo()
|
|
|
|
{
|
|
|
|
VkSubmitInfo submitInfo{};
|
|
|
|
submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
|
|
|
|
submitInfo.commandBufferCount = 1;
|
|
|
|
submitInfo.pCommandBuffers = &_computeCommandBuffers[currentFrame];
|
|
|
|
submitInfo.signalSemaphoreCount = 1;
|
|
|
|
submitInfo.pSignalSemaphores = &_computeFinishedSemaphores[currentFrame];
|
|
|
|
|
|
|
|
return submitInfo;
|
|
|
|
}
|
|
|
|
|
|
|
|
VkResult ComputeAndGraphics::graphicsSubmission()
|
|
|
|
{
|
|
|
|
vkWaitForFences(_device, 1, &_inFlightFences[currentFrame], VK_TRUE, UINT64_MAX);
|
|
|
|
|
|
|
|
uint32_t imageIndex;
|
|
|
|
VkResult result = vkAcquireNextImageKHR(_device, _swapChain, UINT64_MAX, _imageAvailableSemaphores[currentFrame], VK_NULL_HANDLE, &imageIndex);
|
|
|
|
if (result == VK_ERROR_OUT_OF_DATE_KHR)
|
|
|
|
{
|
|
|
|
recreateSwapChain();
|
|
|
|
return VK_ERROR_OUT_OF_DATE_KHR;
|
|
|
|
} else if (result != VK_SUCCESS && result != VK_SUBOPTIMAL_KHR)
|
|
|
|
{
|
|
|
|
throw std::runtime_error("failed to acquire swap chain image!");
|
|
|
|
}
|
|
|
|
|
|
|
|
// VkSemaphore waitSemaphores[] = {_computeFinishedSemaphores[currentFrame], _imageAvailableSemaphores[currentFrame]};
|
|
|
|
// VkPipelineStageFlags waitStages[] = {VK_PIPELINE_STAGE_VERTEX_INPUT_BIT, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT};
|
|
|
|
VkSemaphore waitSemaphores[] = {_imageAvailableSemaphores[currentFrame]};
|
|
|
|
VkPipelineStageFlags waitStages[] = {VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT};
|
|
|
|
VkSemaphore signalSemaphores[] = {_renderFinishedSemaphores[currentFrame]};
|
|
|
|
|
|
|
|
drawSubmission(imageIndex, waitSemaphores, waitStages, signalSemaphores);
|
|
|
|
|
|
|
|
result = presentSubmission(imageIndex, signalSemaphores);
|
|
|
|
return result;
|
|
|
|
}
|
|
|
|
|
|
|
|
void ComputeAndGraphics::drawSubmission(uint32_t imageIndex, VkSemaphore* waitSemaphores, VkPipelineStageFlags* waitStages
|
|
|
|
, VkSemaphore* signalSemaphores)
|
|
|
|
{
|
|
|
|
updateUniformBuffer(currentFrame);
|
|
|
|
|
|
|
|
vkResetFences(_device, 1, &_inFlightFences[currentFrame]);
|
|
|
|
|
|
|
|
vkResetCommandBuffer(_commandBuffers[currentFrame], 0);
|
|
|
|
|
|
|
|
recordCommandBuffer(_commandBuffers[currentFrame], imageIndex);
|
|
|
|
|
|
|
|
VkSubmitInfo submitInfo = createDrawSubmitInfo(waitSemaphores, waitStages, signalSemaphores);
|
|
|
|
|
|
|
|
if (vkQueueSubmit(_graphicsQueue, 1, &submitInfo, _inFlightFences[currentFrame]) != VK_SUCCESS) {
|
|
|
|
throw std::runtime_error("failed to submit draw command buffer!");
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
VkSubmitInfo ComputeAndGraphics::createDrawSubmitInfo(VkSemaphore* waitSemaphores, VkPipelineStageFlags* waitStages, VkSemaphore* signalSemaphores)
|
|
|
|
{
|
|
|
|
VkSubmitInfo submitInfo{};
|
|
|
|
submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
|
|
|
|
|
|
|
|
submitInfo.waitSemaphoreCount = 1;
|
|
|
|
submitInfo.pWaitSemaphores = waitSemaphores;
|
|
|
|
submitInfo.pWaitDstStageMask = waitStages;
|
|
|
|
|
|
|
|
submitInfo.commandBufferCount = 1;
|
|
|
|
submitInfo.pCommandBuffers = &_commandBuffers[currentFrame];
|
|
|
|
|
|
|
|
submitInfo.signalSemaphoreCount = 1;
|
|
|
|
submitInfo.pSignalSemaphores = signalSemaphores;
|
|
|
|
|
|
|
|
return submitInfo;
|
|
|
|
}
|
|
|
|
|
|
|
|
VkResult ComputeAndGraphics::presentSubmission(uint32_t imageIndex, VkSemaphore* signalSemaphores)
|
|
|
|
{
|
|
|
|
VkPresentInfoKHR presentInfo{};
|
|
|
|
presentInfo.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR;
|
|
|
|
|
|
|
|
presentInfo.waitSemaphoreCount = 1;
|
|
|
|
presentInfo.pWaitSemaphores = signalSemaphores;
|
|
|
|
|
|
|
|
VkSwapchainKHR swapChains[] = {_swapChain};
|
|
|
|
presentInfo.swapchainCount = 1;
|
|
|
|
presentInfo.pSwapchains = swapChains;
|
|
|
|
presentInfo.pImageIndices = &imageIndex;
|
|
|
|
|
|
|
|
presentInfo.pResults = nullptr; // Optional
|
|
|
|
|
|
|
|
VkResult result = vkQueuePresentKHR(_presentQueue, &presentInfo);
|
|
|
|
|
|
|
|
if (result == VK_ERROR_OUT_OF_DATE_KHR || result == VK_SUBOPTIMAL_KHR || framebufferResized)
|
|
|
|
{
|
|
|
|
framebufferResized = false;
|
|
|
|
recreateSwapChain();
|
|
|
|
} else if (result != VK_SUCCESS) {
|
|
|
|
throw std::runtime_error("failed to present swap chain image!");
|
|
|
|
}
|
|
|
|
return result;
|
|
|
|
}
|
|
|
|
|
|
|
|
void ComputeAndGraphics::recordCommandBuffer(VkCommandBuffer commandBuffer, uint32_t imageIndex) {
|
|
|
|
beginPipelineCommands(commandBuffer);
|
|
|
|
|
|
|
|
beginRenderPass(commandBuffer, imageIndex);
|
|
|
|
|
|
|
|
vkCmdBindPipeline(commandBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, _graphicsPipeline);
|
|
|
|
|
|
|
|
VkViewport viewport = createViewportInfo();
|
|
|
|
vkCmdSetViewport(commandBuffer, 0, 1, &viewport);
|
|
|
|
|
|
|
|
VkRect2D scissor = createScissorInfo();
|
|
|
|
vkCmdSetScissor(commandBuffer, 0, 1, &scissor);
|
|
|
|
|
|
|
|
VkBuffer vertexBuffers[] = {_vertexBuffer};
|
|
|
|
VkDeviceSize offsets[] = {0};
|
|
|
|
vkCmdBindVertexBuffers(commandBuffer, 0, 1, vertexBuffers, offsets);
|
|
|
|
vkCmdBindIndexBuffer(commandBuffer, _indexBuffer, 0, VK_INDEX_TYPE_UINT32);
|
|
|
|
|
|
|
|
// vkCmdBindVertexBuffers(commandBuffer, 0, 1, &_shaderStorageBuffers[currentFrame], offsets);
|
|
|
|
|
|
|
|
vkCmdBindDescriptorSets(commandBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, _pipelineLayout, 0, 1, &_descriptorSets[currentFrame], 0, nullptr);
|
|
|
|
|
|
|
|
// vkCmdDraw(commandBuffer, PARTICLE_COUNT, 1, 0, 0);
|
|
|
|
vkCmdDrawIndexed(commandBuffer, static_cast<uint32_t>(_indices.size()), 1, 0, 0, 0);
|
|
|
|
|
|
|
|
vkCmdEndRenderPass(commandBuffer);
|
|
|
|
|
|
|
|
if (vkEndCommandBuffer(commandBuffer) != VK_SUCCESS) {
|
|
|
|
throw std::runtime_error("failed to record command buffer!");
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void ComputeAndGraphics::beginPipelineCommands(VkCommandBuffer commandBuffer)
|
|
|
|
{
|
|
|
|
VkCommandBufferBeginInfo beginInfo{};
|
|
|
|
beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
|
|
|
|
beginInfo.flags = 0; // Optional
|
|
|
|
beginInfo.pInheritanceInfo = nullptr; // Optional
|
|
|
|
|
|
|
|
if (vkBeginCommandBuffer(commandBuffer, &beginInfo) != VK_SUCCESS) {
|
|
|
|
throw std::runtime_error("failed to begin recording command buffer!");
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void ComputeAndGraphics::beginRenderPass(VkCommandBuffer commandBuffer, uint32_t imageIndex)
|
|
|
|
{
|
|
|
|
VkRenderPassBeginInfo renderPassInfo{};
|
|
|
|
renderPassInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
|
|
|
|
renderPassInfo.renderPass = _renderPass;
|
|
|
|
renderPassInfo.framebuffer = _swapChainFramebuffers[imageIndex];
|
|
|
|
renderPassInfo.renderArea.offset = {0, 0};
|
|
|
|
renderPassInfo.renderArea.extent = _swapChainExtent;
|
|
|
|
|
|
|
|
std::vector<VkClearValue> clearValues{};
|
|
|
|
clearValues.resize(2);
|
|
|
|
clearValues[0].color = {{0.0f, 0.0f, 0.0f, 1.0f}};
|
|
|
|
clearValues[1].depthStencil = {1.0f, 0};
|
|
|
|
|
|
|
|
renderPassInfo.clearValueCount = static_cast<uint32_t>(clearValues.size());
|
|
|
|
renderPassInfo.pClearValues = clearValues.data();
|
|
|
|
|
|
|
|
vkCmdBeginRenderPass(commandBuffer, &renderPassInfo, VK_SUBPASS_CONTENTS_INLINE);
|
|
|
|
}
|
|
|
|
|
|
|
|
VkViewport ComputeAndGraphics::createViewportInfo()
|
|
|
|
{
|
|
|
|
VkViewport viewport{};
|
|
|
|
viewport.x = 0.0f;
|
|
|
|
viewport.y = 0.0f;
|
|
|
|
viewport.width = static_cast<float>(_swapChainExtent.width);
|
|
|
|
viewport.height = static_cast<float>(_swapChainExtent.height);
|
|
|
|
viewport.minDepth = 0.0f;
|
|
|
|
viewport.maxDepth = 1.0f;
|
|
|
|
|
|
|
|
return viewport;
|
|
|
|
}
|
|
|
|
|
|
|
|
VkRect2D ComputeAndGraphics::createScissorInfo()
|
|
|
|
{
|
|
|
|
VkRect2D scissor{};
|
|
|
|
scissor.offset = {0, 0};
|
|
|
|
scissor.extent = _swapChainExtent;
|
|
|
|
|
|
|
|
return scissor;
|
|
|
|
}
|
|
|
|
|
|
|
|
void ComputeAndGraphics::recordComputeCommandBuffer(VkCommandBuffer commandBuffer) {
|
|
|
|
beginPipelineCommands(commandBuffer);
|
|
|
|
|
|
|
|
vkCmdBindPipeline(commandBuffer, VK_PIPELINE_BIND_POINT_COMPUTE, _computePipeline);
|
|
|
|
|
|
|
|
vkCmdBindDescriptorSets(commandBuffer, VK_PIPELINE_BIND_POINT_COMPUTE, _computePipelineLayout, 0, 1, &_computeDescriptorSets[currentFrame], 0, nullptr);
|
|
|
|
|
|
|
|
vkCmdDispatch(commandBuffer, PARTICLE_COUNT / 256, 1, 1);
|
|
|
|
|
|
|
|
if (vkEndCommandBuffer(commandBuffer) != VK_SUCCESS) {
|
|
|
|
throw std::runtime_error("failed to record compute command buffer!");
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
void ComputeAndGraphics::updateUniformBuffer(uint32_t currentImage) {
|
|
|
|
static auto startTime = std::chrono::high_resolution_clock::now();
|
|
|
|
|
|
|
|
auto currentTime = std::chrono::high_resolution_clock::now();
|
|
|
|
float time = std::chrono::duration<float, std::chrono::seconds::period>(currentTime - startTime).count();
|
|
|
|
|
|
|
|
UniformBufferObject ubo{};
|
|
|
|
ubo.model = glm::rotate(glm::mat4(1.0f), time * glm::radians(22.5f), glm::vec3(0.0f, 0.0f, 1.0f));
|
|
|
|
ubo.view = glm::lookAt(glm::vec3(2.0f, 2.0f, 2.0f), glm::vec3(0.0f, 0.0f, 0.0f), glm::vec3(0.0f, 0.0f, 1.0f));
|
|
|
|
ubo.proj = glm::perspective(glm::radians(45.0f), _swapChainExtent.width / static_cast<float>(_swapChainExtent.height), 0.1f, 10.0f);
|
|
|
|
ubo.proj[1][1] *= -1;
|
|
|
|
|
|
|
|
memcpy(_uniformBuffersMapped[currentImage], &ubo, sizeof(ubo));
|
|
|
|
}
|
|
|
|
|
|
|
|
void ComputeAndGraphics::recreateSwapChain() {
|
|
|
|
int width = 0, height = 0;
|
|
|
|
glfwGetFramebufferSize(_window, &width, &height);
|
|
|
|
while (width == 0 || height == 0) {
|
|
|
|
glfwGetFramebufferSize(_window, &width, &height);
|
|
|
|
glfwWaitEvents();
|
|
|
|
}
|
|
|
|
|
|
|
|
vkDeviceWaitIdle(_device);
|
|
|
|
|
|
|
|
cleanupSwapChain();
|
|
|
|
|
|
|
|
createSwapChain();
|
|
|
|
createImageViews();
|
|
|
|
createDepthResources();
|
|
|
|
createFramebuffers();
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
void ComputeAndGraphics::cleanupSwapChain() {
|
|
|
|
|
|
|
|
vkDestroyImageView(_device, _depthImageView, nullptr);
|
|
|
|
vkDestroyImage(_device, _depthImage, nullptr);
|
|
|
|
vkFreeMemory(_device, _depthImageMemory, nullptr);
|
|
|
|
|
|
|
|
for (auto framebuffer : _swapChainFramebuffers) {
|
|
|
|
vkDestroyFramebuffer(_device, framebuffer, nullptr);
|
|
|
|
}
|
|
|
|
|
|
|
|
for (auto imageView : _swapChainImageViews) {
|
|
|
|
vkDestroyImageView(_device, imageView, nullptr);
|
|
|
|
}
|
|
|
|
|
|
|
|
vkDestroySwapchainKHR(_device, _swapChain, nullptr);
|
|
|
|
}
|
|
|
|
|
|
|
|
void ComputeAndGraphics::cleanPipeline()
|
|
|
|
{
|
|
|
|
vkDestroyPipeline(_device, _graphicsPipeline, nullptr);
|
|
|
|
vkDestroyPipelineLayout(_device, _pipelineLayout, nullptr);
|
|
|
|
|
|
|
|
vkDestroyPipeline(_device, _computePipeline, nullptr);
|
|
|
|
vkDestroyPipelineLayout(_device, _computePipelineLayout, nullptr);
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}
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void ComputeAndGraphics::cleanBuffers()
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{
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|
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for (size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; i++) {
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|
vkDestroyBuffer(_device, _shaderStorageBuffers[i], nullptr);
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|
vkFreeMemory(_device, _shaderStorageBuffersMemory[i], nullptr);
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|
}
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for (size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; i++) {
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|
vkDestroyBuffer(_device, _uniformBuffers[i], nullptr);
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|
vkFreeMemory(_device, _uniformBuffersMemory[i], nullptr);
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|
|
|
}
|
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vkDestroyBuffer(_device, _indexBuffer, nullptr);
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|
vkFreeMemory(_device, _indexBufferMemory, nullptr);
|
|
|
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|
|
vkDestroyBuffer(_device, _vertexBuffer, nullptr);
|
|
|
|
vkFreeMemory(_device, _vertexBufferMemory, nullptr);
|
|
|
|
}
|
|
|
|
|
|
|
|
void ComputeAndGraphics::cleanSyncObjects()
|
|
|
|
{
|
|
|
|
for (size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; i++) {
|
|
|
|
vkDestroySemaphore(_device, _renderFinishedSemaphores[i], nullptr);
|
|
|
|
vkDestroySemaphore(_device, _imageAvailableSemaphores[i], nullptr);
|
|
|
|
vkDestroyFence(_device, _inFlightFences[i], nullptr);
|
|
|
|
|
|
|
|
vkDestroySemaphore(_device, _computeFinishedSemaphores[i], nullptr);
|
|
|
|
vkDestroyFence(_device, _computeInFlightFences[i], nullptr);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void ComputeAndGraphics::cleanBase()
|
|
|
|
{
|
|
|
|
vkDestroyDevice(_device, nullptr);
|
|
|
|
|
|
|
|
vkDestroySurfaceKHR(_instance, _surface, nullptr);
|
|
|
|
|
|
|
|
if (enableValidationLayers) {
|
|
|
|
DestroyDebugUtilsMessengerEXT(_instance, _debugMessenger, nullptr);
|
|
|
|
}
|
|
|
|
|
|
|
|
vkDestroyInstance(_instance, nullptr);
|
|
|
|
|
|
|
|
glfwDestroyWindow(_window);
|
|
|
|
|
|
|
|
glfwTerminate();
|
|
|
|
}
|
|
|
|
|
|
|
|
void ComputeAndGraphics::cleanup()
|
|
|
|
{
|
|
|
|
cleanupSwapChain();
|
|
|
|
|
|
|
|
vkDestroySampler(_device, _textureSampler, nullptr);
|
|
|
|
vkDestroyImageView(_device, _textureImageView, nullptr);
|
|
|
|
|
|
|
|
vkDestroyImage(_device, _textureImage, nullptr);
|
|
|
|
vkFreeMemory(_device, _textureImageMemory, nullptr);
|
|
|
|
|
|
|
|
vkDestroyDescriptorPool(_device, _descriptorPool, nullptr);
|
|
|
|
|
|
|
|
vkDestroyDescriptorSetLayout(_device, _descriptorSetLayout, nullptr);
|
|
|
|
|
|
|
|
cleanBuffers();
|
|
|
|
|
|
|
|
cleanSyncObjects();
|
|
|
|
|
|
|
|
vkDestroyCommandPool(_device, _commandPool, nullptr);
|
|
|
|
|
|
|
|
cleanPipeline();
|
|
|
|
|
|
|
|
vkDestroyRenderPass(_device, _renderPass, nullptr);
|
|
|
|
|
|
|
|
cleanBase();
|
|
|
|
}
|